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A sort of rogue-like mechanic. When you "finish" the game, you unlock new champions, maps, employees, skills, items, rooms, and so on for your next game. The amount of stuff unlocked is according to how many things you have accomplished. You would always get a thing unlocked if you played the game for many game days, even if you lose. This would give a reason for the players to play again, because right now, there are absolutely no reason to play a second time the game.
Yes, this is a small game and a good idea that AGAIN was half done like so many good ideas out there (thinks of a similar idea named MMORPG tycoon among others). Please stop being a quiter and continue working on your game. Games are not about money, but about your reputation and your creativity. Do you want to have a quitter's reputation when things get rough, or ddo you want a perseverant one? Look at Dwarf Fortress, this is a huge game that was done with donations and in the free time of two brothers, if they can do such a huge game with little funds, you can finish this little fun game here with little funds anytime!
If the game was complete, I would buy it, even full price! If it was developed to the max, I would not mind paying 20-25$ for it.
But, I feel that this game was abandoned by the creators.
It's been 3 years since the game doesn't receive Portuguese, Portugal, France and other languages.
Even though you said that this game was by donation
this company is losing a lot of players.
There are a lot of players who love management games and who can't read or speak English or Chinese.
this can make players give up.
And as it is a game made by Unity with a very good quality. Translation is the fastest thing they can do!
Just throw everything on google translate or release it for supporters or fans to translate.
Te mods also makes the game more alive!
So, it's been 3 years and I say it again.
The game is not ready yet, lack of translation, lack of publicity, lack of event and lastly customization. people love customization in management games.