POLYBIUS
Mr. Jackpots Sep 16, 2019 @ 4:27pm
3D TV Support?
I was curious if it's a definite that the PC version includes 3D support for 3D TVs. The Steam store page mentions 3DTVs, but the comments appear to reference the PS4 version in the context of those comments (and checking the store page for the PSN version of the game does call out 3D support). The PCGamingWiki didn't appear to have anything listed outside of VR support information. There is a single buried review that specifically calls out 3D support, but I just want to double check.

If Polybius does support 3D, is it simply Side-by-Side/Top-and-Bottom support and not something like Nvidia 3D Vision? Does it allow you to adjust depth if Nvidia 3D Vision is not the default 3D implementation?


Thanks.
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There is an option for 3DTV support, it's one of the options when you start the application. I believe it's top and bottom. Not sure if it supports 3D Vision but there is an option for depth in-game iirc.
Mr. Jackpots Sep 20, 2019 @ 8:27pm 
Thanks for the information! I purchased the game and instantly got it working on my 3D TV.

Also, if anyone else wishes to use Nvidia 3D Vision, I found that adding the game to the 3D Hub Player profile appears to work well enough. There's some z-fighting, I think, but it's really hard to tell with the sensory overload that goes on naturally with the game.
Originally posted by Mr. Jackpots:
Thanks for the information! I purchased the game and instantly got it working on my 3D TV.

Also, if anyone else wishes to use Nvidia 3D Vision, I found that adding the game to the 3D Hub Player profile appears to work well enough. There's some z-fighting, I think, but it's really hard to tell with the sensory overload that goes on naturally with the game.


Where is the 3D Hub Player profile?
Mr. Jackpots Apr 10, 2020 @ 5:15pm 
Originally posted by No Known Stereotype:
Where is the 3D Hub Player profile?

Have you used something like the Nvidia Profile Inspector before? It's useful for adding games that don't initialize 3D naturally to try and force them by assigning profiles to them. The 3D Hub Player Profile is normally found near the top of the included game profiles installed on your system from the Nvidia driver. From what I've gathered in the 3D Vision community, this profile is normally used for games that otherwise don't have a profile, or have issues starting in 3D, since it just has the bare minimum setup to set the stereo flags. I don't know if, on later drivers, this profile was removed since Nvidia has stopped supporting 3D Vision officially.

Let me know if you need more pointers, but I can't guarantee this'll work the same as it did for me.
Greed Is Addiction Apr 10, 2020 @ 10:58pm 
Originally posted by Mr. Jackpots:
Originally posted by No Known Stereotype:
Where is the 3D Hub Player profile?

Have you used something like the Nvidia Profile Inspector before? It's useful for adding games that don't initialize 3D naturally to try and force them by assigning profiles to them. The 3D Hub Player Profile is normally found near the top of the included game profiles installed on your system from the Nvidia driver. From what I've gathered in the 3D Vision community, this profile is normally used for games that otherwise don't have a profile, or have issues starting in 3D, since it just has the bare minimum setup to set the stereo flags. I don't know if, on later drivers, this profile was removed since Nvidia has stopped supporting 3D Vision officially.

Let me know if you need more pointers, but I can't guarantee this'll work the same as it did for me.


Someone over on the 3D Vision discord sent me some instructions on how to use the nvidia profile inspector before and I know it's bundled with Paul Duslers 3D Fix Manager. When I tried using the inspector a few times before I just didn't get it to work using different game profiles. I'm sure there's some trick to trying different game profiles but the instructions I had were saying to click on an option which was grayed out and I could never select. Many games I've tried without a 3D fix don't initialize, and sometimes a Unity game without a 3D fix just seems to engage 3D if I use the Avegant Glyph rather than an nvidia 3D monitor.

Do you know of any step-by-step tutorials on how to start fresh with nvidia profile inspector?

Mr. Jackpots Apr 11, 2020 @ 5:28pm 
If you have Nvidia Profile Inspector/3D Fix Manager downloaded:
  • Go to the "Nvidia_Profile_Inspector" folder and open "nvidiaProfileInspector.exe"
  • If you see "Profiles" followed by a drop down menu, you're on the right screen. If it's a window full of text boxes and status information, there should be a little tool icon that will take you to the profile screen (it should be next to the "Driver Version" box)
  • Open the drop down menu, and look for "3D-Hub Player" and select it
  • After selecting it, there's a little box with a green plus icon on it, click on that
  • Navigate to your install directory for Polybius, and double click the "polybius.exe"
  • By doing this, Polybius is now configured to use the 3D-Hub player profile, and will abide by its settings
  • If you get a dialog box that Polybius is already assigned to a different profile, you'll need to open the profile it's assigned to, and use the icon with the red x on it to remove it

Following that, Polybius should start in 3D the next time you boot it up (be sure it's set to full screen mode). When I did play it this way, there were some issues with certain things not appearing right, so it will need some fixing by someone's whose knowledgeable.
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