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The first clue I had was the fact that in the story earth global temperature is going to hell (via the newspaper clippings about Dr. Yang (right name?) working on the problem and (like so many other sci-fis) mankind is kinda desperate for a way to save itself. Many of the symbols indicate many objects becoming one (several boxes moving to one box, two separate shapes becoming one) and several of the symbols indicate a infinity (mobius strip etc.) Also there's more than one symbol of a pyramid of boxes with a corner box standing out - i.e. a foundation for growth. There are also many arrow symbols that resemble "fast forward, or forward movement".
Emma is pretty clear about multiple realities and timelines converging at that single point in space and realizing all the "clones" of her and the others are simply times that the experiment failed.
So yeah my take is the aliens meshed Emma with SAM to be come a new lifeform, and whisked Sam/Emma to a new reality or perhaps a controlled reality where they can thrive (after all it does look like earth with trees, park benches, etc).
However - the aliens intentions don't feel entirely altruistic - they did a fair amount of mental and emotional manipulation to make these events occur and we know mission control felt very "compelled" to sacrifice a crew to them (maybe it was just the climate fear). Also the aliens had no qualms with killing other crew members or letting them die - only focusing on Emma. At the very end the dark tentacle/vines appear over the park trees and the ground seems to shimmer like it's a hologram - indicating the world they've been placed on may be an illusion. They may be in some kind of cosmic glass box awaiting study (again similar to 2001).
What do you guys think?
Otherwise the story in the end became close in similar fashion than in Space Odyssey: Emma transitioned to the next evolutionary step (similar to Star Child) and was to take humankind on that same level.
Overall although the game was enjoyable interactive story, it felt it jumped to the climax and "Emma has changed" too suddenly and felt that it skipped something. However and in my opinion, Emma which SAM helped out from the space after killing the captain was not clearly the same Emma we were during the early part of the game, simply because that Emma cracked her helmet and most likely died. And also voice recognition failed. So most likely the "changed" Emma was from some other station, who also have had encounters with and influence from aliens differently from the Emma we knew from the early part. Like our SAM had.
She had to evacuate her "own" station and possibly had knowledge that she should join our SAM and "our" station to make the final trip.
That is pretty much my take on the subject. I really enjoyed the hours with Observation, although typical for the genre, gameplay is really simple. It was well written and had an excellent atmosphere, although I personally liked Deliver Us the Moon more, which is relatively similar game.
I think Emma's voice print doesn't match the second time because she was starting to be affected by the anomaly (the creepy hexagon). Emma was important because it was her DNA that was encoded in the stars; it seems to be implied that the anomaly knew she was the only one who could make it, either because of some compatibility in her genetics or because it had explored all of the possibilities and this was the only success.
There's a possibility that the marker is an even broader singularity: it may be that not only do all timelines converge there, but also all times along the timelines, i.e. at that point, the distant past can exist at the same time as the present and the distant future. This may be how the anomaly knew that Emma would be the one, and how it was able to encode her genetics in the star message - a self-fulfilling prophecy, in a way.
One part of the mystery that I'm really curious about is SAM - it's explained in some of the data logs that SAM was the one who discovered the star message, which makes me wonder if he was somehow seeded by the anomaly. I've not checked thoroughly, but I'd be interested if there's any logs that explain where SAM came from.
It has been instructing SAM to not only bluntly 'bring her', but more detailed instructions such as to protect Emma and go into the infamous hexagonal pole of Saturn.
It also tells SAM the other crew can't join them (and to especially kill Jim). We first see this at the start when SAM helps Emma disconnect E12 which, as it's removed, reveals on-screen that a crewmember is inside.
The hexagon also explains that the spot they're going to is where multiple dimensions converge, and it wants SAM and Emma to be combined and then go to other Earths and bring those Emma / SAMs for assimilation.
I think SAM is involved because he's an AI and is much more capable of being conversed with than humans. If an alien race wanted to communicate with humans, good luck we can barely speak our own language. But an AI could ingest and process vast amount of information quickly and be able to understand or interpret a language much much faster than a human. It seems the Hexagon reaches out to the AI to begin the process of bringing in Emmas as it's easier to reach out and speak to the AI than it is the humans.
The only big questions are what is the hexagon, and what is its goal? I don't think there wil be a sequel so we will likely never know :(
Note the hex tried to message "bring her" to different person as well (SAM in main timeline and Josh in the alternate one).
Once they return Emma/SAM to Earth - you can see how they realize now they can adapt and take over through the ooze and the next step is farming all the humans (bring them).
Well Europeans brutally invaded new foreign lands under the pretence of friendliness, and giving a pet medication can sure seem abusive and forceful to the pet!
Yeah there's an achievement that confirms that our Emma died. So the only survivor from our station was... us.
This is what I was thinking about as I was watching the ending, that Emma+SAM are now tasked with spreading the "goo" and taking more humans back to the alien entity. But it's difficult to say what the entity is and what the ulterior motive is. The final puzzle, as Emma faces the Hexagon, reveals more and more humanoids around the Hexagon. They shouldn't be human, as they seem alive and well and we know everyone else that got there is dead, except for this version of Emma.
As for the Anomaly, i think there is only one. Many Emma, one anomaly. I think it needs her because only her can make a success of the merge. At the end, i think only one Emma makes it.
It only needs one because i think Emma is close to a constancy in all the dimension, like the others, but only her has a chance to succeed and the others would make the mission fail. Then it would make her in any reality cause after the merge comes the split. While the planet has a floor with a lot of dead Emma and stations, she is suddenly surrounded by many Emma, while we know that reality becomes one around the singularity. This is the split. It knows them, has them and make makes them many to send them back. The reasons? I don't know. But with this ubiquitous behaviour (the message from the planet to the station in every realities, the realities merger, the split, the rebbirth of the two in one entity....), the anomaly is probably a god. Or godlike.
This game borrows a huge amount from "2001: A Space Odyssey", so much that it could be called a remake of that movie. The journey to the edge of the solar system, the AI becoming intelligent, and an otherworldly enigmatic black object somehow evolving those who view it, it all comes from that movie. Where it differs is the "answer" it comes up with to the issue of how we will evolve and the place AI has in that process. Where 2001 had a fight to the death between AI and man, this game has them merging into something new.