HeXen II

HeXen II

NABN00B Apr 25, 2015 @ 12:53pm
This game compared to Hexen is like Quake compared to Doom
It's a step forward in technology and two step backwards in terms of gameplay and fun.
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Showing 1-15 of 41 comments
Illimitus Apr 25, 2015 @ 1:24pm 
But still very fun.
NABN00B May 13, 2015 @ 2:30pm 
Originally posted by Arranger:
Originally posted by NABN00B:
It's a step forward in technology and two step backwards in terms of gameplay and fun.

Oh here you are, another retarded brainless idiot who can't play, learn to play, the game it's great. And Quake it's great too, you useless retarded idiot. If you don't find these games fun you're a an useless clueless retarded. SHUT UP NEXT TIME YOU USELESS IDIOT.

First of all, I can play - I completed this game as a whole as well (and before you ask, without cheats).

Secondly, I didn't say the game wasn't great or fun - I just said that compared to Hexen, this game is significantly weaker in the aspect of gameplay. And that applies to Quake as well. I grew up playing classic shooters like these but I had more fun with any Doom engine game I've played so far - and I've played a lot - than all of the Quake engine games I played combined.

Thirdly, you are reported for flaming.
silmwarensurion May 23, 2015 @ 8:27am 
Originally posted by NABN00B:
Originally posted by Arranger:


Thirdly, you are reported for flaming.
WOW, you actually reported someone for flaming. Your initial post, was nothing but a troll. This game is a hall of fame classic. Id say this game is a top 25 best games ever made.
Bluebeak Jun 5, 2015 @ 11:30pm 
Quake didn't attempt to just be Doom. It did something different. The comparison here isn't very good.
Originally posted by NABN00B:
It's a step forward in technology and two step backwards in terms of gameplay and fun.
Hate to say it but I'm inclined to agree, though I think Quake stacks up to Doom pretty well in gameplay, but Hexen 2 doesn't compare to Hexen.

Too much of it just doesn't feel quite right in its basic gameplay. Player movement feels very strange (strafe & wall running is ridiculous, you can almost double your speed by just straferunning against a wall). Weapons don't feel as precise, powerful or fun to use as in the original. Enemies don't allow for a whole lot of nuance in how you deal with them. Player classes have some interesting perks to help in combat but too often the better technique is to ignore them and just circle strafe around monsters while peppering them with ranged weapons just like any other 90s FPS.

Probably the biggest problem is the level design though - Hexen 1 got a lot of flak even in its heyday for leaving players stranded for a long time with no clue of what to do or where to go, but Hexen 2 exacerbates this problem because each hub is just so massive and many critical items needed to progress are hidden behind secret doors etc.

So much of that frustration could've been helped by just having a basic quest log outlining your objectives like Quake 2 has (not hand holding, just "Go to level x and find item y" etc).

Every year I try playing through Hexen 2 and don't make it past the first hub or two before losing interest. It has some interesting ideas and a cool atmosphere, but it's just not as polished as it needed to be to be a real classic.
Last edited by MR crispy creme man; Aug 29, 2015 @ 1:53am
I liked Hexen... for about five minutes. Come back to it every couple of years to try and get past that first hub, and always give up after wall-humping for a few hours trying to find that special hidden switch. Then I turn on cheats so I can jump through all the levels just to see what they are about. There is nothing remotely intuitive about Hexen's puzzles.

Hexen 2 got it right IMO, with better graphics, a less over-the-top and more subtle atmosphere, more interesting hubs, and puzzles that can actually be solved without too much wall-humping. But hey, if you want to be one of those dudes who goes to basketball games to root for the other time, by all means, feel free to crap on other people's hard work.
Last edited by Proud Facebook Mom; Sep 17, 2015 @ 2:39pm
ZDWario Sep 24, 2015 @ 1:40pm 
I like them pretty equally for their own reasons. My only complaint is the lack of decent lighting in many areas in H2.
DogMeat Sep 27, 2015 @ 6:49pm 
I see where the OP is coming from with Quake vs Doom. I LOVE them both, but year after year I continually come back to Doom while with Quake I revisit it far less frequently.

That said I do prefer Hexen 2 over 1. Graphically 1 holds up far better (Beautiful sprites vs. early ugly 3D) but I love the new RPG features (you actually level up in 2) and the locations (fantasy versions of Egypt, Rome, Britain & Mayan temples).
Rithm Fluffderg Nov 21, 2015 @ 1:54am 
Hexen 1's visual design was miles superior to Hexen 2's - though that's because we had reached the era where sprites could be more artistic while the models in Hexen 2 were still in the early age of 3D graphics where you were lucky if you could make something vaguely resemble its concept art.

Class-wise, I also prefer Hexen 1 to Hexen 2. The Fighter was very much a metal bad-ass, the Mage had some pretty brutal weapons, and the Cleric was a very nice mix of the two with a powerful ultimate weapon.

Hexen 2... the Paladin still feels like a generic Fighter, but his design isn't as metal as the Fighter - the Purifier is a neat weapon, though, a spear that shoots holy fire at the enemy. The Crusader feels less like the Cleric and more like the Mage from Hexen 1, thematically, and the Necromancer is... actually legit cool in design, I'll admit it. The Assassin feels very out of place, though, and I will admit I suck at her.

I like the level up system in Hexen 2, but I *hate* the stats. I hate how they're randomized when you start a game. I hate how they're biased towards the Paladin - Strength affects *all* damage, even magic damage, with Intelligence and Wisdom only affecting how much mana you can carry. Necromancer is the underpowered class of the game, and while you *can* beat the game with him, you'll be going out of mana more often and with less to show for it.

The thematic balance is neat, though. You have two melee characters, light and dark (Paladin and Assassin) and two magic characters, light and dark (Crusader and Necromancer). Then the Demoness came along and it's not like I've gotten to play her because of copyright ♥♥♥♥♥♥♥♥ preventing the Expansion pack from being added to Steam.
Ayumu Kasuga Mar 10, 2016 @ 10:15am 
I kind agree with that, it seems like comparing quake 1 to quake 2, its difficult because quake 2 isn't supose to be a sequel to Quake according to quakewiki, you can barely see the similarities except for the game being a fps, plays different, feels different and the different soundtrack, its a complete new thing
completely disagree.

i never finished hexen because how repetetive or intraversable this game is.

you either fight 200 enemies of the exact same type, or you are stuck trying to find that ♥♥♥♥♥♥♥♥♥ secret swich or hidden tunnel to get to the next level.

hexen 2 has great enemey veraiety and except for a ♥♥♥♥♥♥♥♥ puzzle in blackmarsh and egypt, it was very straightforward.
ULTRA Apr 10, 2016 @ 3:28pm 
Heh? How is Quake a step back in gameplay compared to Doom? Did you not like the weapons or something? The levels were far and away more advanced, the verticality changed the game entirely, grenades changed everything, JUMPING, more physics variables, and music that wasn't ripped from metal or Super Mario World (The Healer Stalks - lmao).

I have no strong feelings of Hexen 2 vs. Hexen 1, although the levels in Hexen 2 were ridiculously lit and gated in many areas. The second act was some ♥♥♥♥♥♥♥♥♥ in Hexen 2, that's for sure.
Lu2 Jun 20, 2016 @ 3:05am 
ironicaly new doom is more similar to quake (2) rather then old doom lol
Servile_Misanthrope Jun 27, 2016 @ 12:11am 
Heretic was a Doom clone in a fantasy setting. Hexen expanded that premise by adding classes and a labyrinthine hub system. Hexen II went further by adding additional classes with an experience/leveling system and vastly different culturally-divergent lands to explore - in a true 3D engine. They each have their pros and cons, and I love them all, but if I had to pick from the three - I'd pick Hexen 2 every time.
GraveYuppo Sep 19, 2019 @ 8:41pm 
Accurate description.
Doom and hexen are legendary, unbeatable games. Quake and hexen 2 are just good. i mean, i loved the hell out of both of them when they launched, but now, some 25 years later, it's clear to me to see how they were both inferior to their predecessors. Doom is STILL my favorite fps, and hexen 1 still has my favorite atmosphere of any game ever. I play (and make mods) for doom ALL THE TIME, and hexen is a blast to play through every time i give it a new go.

Hexen 2 is just crude in comparison, regardless of how much i enjoyed it at the time. It's not as fun as it was at the time. Like many, i get bored of it pretty soon (inner courtyard, on the first act, generally).
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