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thats not going to happen because its only used for people to get unit exp if higher ranked players are banned from the most efficient farming technique then that's unfair to them for unlocking the units to do so. just unlock one cav unit kriegs is a good one to use and run them quickly how everyone else does the game does not revolve around pve and bandit raids its a pvp game and besides you dont really get that much more exp if you kill 500+ units compared to if you only kill around 30-40
muskets are your mid ranged dps unit they will always lose out to bows in long range. if they had more range they would be broken
big facts
Acerbus et ingens, Augusta per angusta
CB is not just about matched pvp and TW. Matched PVE, open world gathering/PVE/PVP, , crafting, and market trading, are all supposed to be parts of the game but have all been neglected and the rewards from these activities thrown around like confetti as logon/daily/weekly rewards.
The whole premise of CB originally was centred on open world - seeing purple and orange units in matched PVP was rare as they were EXPENSIVE, buying unit kits with bronze like 99.99% of the players do now did not work as bronze was a LOT rarer and harder to obtain, so crafting unit kits for high end units was the only option. Units kits for certain units only existed in certain regions (for example European units in the European regions and Chinese units in the Chinese regions) so players mostly stuck to units from their own region apart from cheap farmer and green units. To get unit kits (and artillery) you had to play open world and either mine or pirate from other players via PVP, refine, and craft the kits.