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Pay to win?
Is this another pay to win? Disadvantages of being a cheapskate? I'm one to always support developers with a product I love but... IDK here..
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Showing 1-15 of 35 comments
Sader Mar 15, 2021 @ 8:13pm 
Yes you can pay to win pretty early on if you know exactly which units to min max right out of the gate.

And No, it doesn't actually matter.

And for anyone who says "no you can't pay to win".

You're wrong, I dropped $120 on a new character last week, had max level Liao rangers, max level armigers, Rattan rangers, Imperial archers, condoterri and absolutely ransacked low level games when I was trying to speed level my alt to get it ready for territory wars.

Ultimately though, while you can buy a bunch of good units fast, knowing how to level them and how to use them requires skill, knowledge and time. Not to mention having the time spent learning the classes and exactly what to play and how.

So your average new player might still do pretty well with bought units, assuming they buy the right ones. But only a veteran player with knowledge of maps, unit types, unit capabilities, and veteran level sense of the game will get the 500-600 unit kill matches a game I was getting.

That being said, at endgame, its all pretty even and paying can only help you reach endgame level quicker and you'll get smashed plenty by the people there who will teach you how to play the game for real.

So to answer your question:

Can you succeed in this game by spending money? Yes.

Can you succeed in this game by spending absolutely no money? Yes, but it'll take a very long time. Mostly because the battle pass ($10) has a lot of value, for a very little amount of money spent, as is basically a mandatory buy. Without spending that $10 on the battlepass you will have a pretty rough time.

Can you succeed in this came by spending only a little money? Yes, I suggest buying the battle pass ($10) and premium time ($30 for like 3 months or something). And you'll get by just fine.

Personally? I've been having a blast playing this game for over a year, and the territory wars are what keep me coming back. I'll probably be playing this game for a long time to come. And that's worth at least the $10 for the battle pass every 2-3 months.
Last edited by Sader; Mar 15, 2021 @ 8:25pm
lialecdreamer00 Mar 15, 2021 @ 10:06pm 
Let’s talk realistic, a newbie isn’t gonna drop 500 bucks on a game they just started- without playing it for a certain amount of time, to know if they enjoy the game or not. You can buy seasonal units, but they’re around 40 bucks each to pay for. Which I don’t see people doing- especially if they wanna buy multiple. Everything in the game is achievable, but you just gotta be on quite frequently to do things. Let’s talk about the guys test/example from above: how is a new player gonna know if a unit is viable or not? Besides, you can’t buy “hero skills” or skill points to unlock your hero skills. Which puts your individual skill at the same as the others around u. ( unless you go back to season 4, and buy the song of war or whatever it’s called, but even that only gets you 3k skill points. In which, you can’t even a ultimate) And, just cuz you can buy seasonal units, doesn’t mean you know how to use them
Last edited by lialecdreamer00; Mar 15, 2021 @ 10:07pm
Sader Mar 15, 2021 @ 10:15pm 
Originally posted by lialecdreamer00:
Let’s talk realistic, a newbie isn’t gonna drop 500 bucks on a game they just started- without playing it for a certain amount of time, to know if they enjoy the game or not. You can buy seasonal units, but they’re around 40 bucks each to pay for. Which I don’t see people doing- especially if they wanna buy multiple. Everything in the game is achievable, but you just gotta be on quite frequently to do things. Let’s talk about the guys test/example from above: how is a new player gonna know if a unit is viable or not? Besides, you can’t buy “hero skills” or skill points to unlock your hero skills. Which puts your individual skill at the same as the others around u. ( unless you go back to season 4, and buy the song of war or whatever it’s called, but even that only gets you 3k skill points. In which, you can’t even a ultimate) And, just cuz you can buy seasonal units, doesn’t mean you know how to use them

I maxed out my character (Spear with a level 3 ult) in under 2 days by basically finishing a metric ♥♥♥♥ ton of F4 quests.

Skillpoints were a non-issue.

Also I spent $120. Not $500. I could have probably done the same with even less, but I was being extra lazy and I really wanted max level Armigers fast, which was devastating at lower levels.
Last edited by Sader; Mar 15, 2021 @ 10:22pm
AcceptYourDeath Mar 15, 2021 @ 10:16pm 
Originally posted by Skrewball FøE:
Is this another pay to win? Disadvantages of being a cheapskate? I'm one to always support developers with a product I love but... IDK here..

Technically you can pay to unlock season units faster which are somewhat better than most in the techtree. The unit balance is a bit rough however at least as far as siege battles go you are without a doubt competetive with a bunch of blue and green and maybe purple units.
It`s not like somebody can bring all his golden cav he bought into a match.

This game is primarly based on player experience, how units interact with each other, how the flow of the battle is in 80% of the cases. How you effectively use a unit and its skills. And a small degree of combat skill with your hero.

The "Path of Hero" or whatever the main quest (F4) is called gives you everything you need as a solid foundation.



Originally posted by Sader:


Can you succeed in this came by spending only a little money? Yes, I suggest buying the battle pass ($10) and premium time ($30 for like 3 months or something). And you'll get by just fine.

I agree battlepass is what you should invest, it gives a bunch of nice skins and more crafting material.
Crafting one nice set of armor and a weapon isn`t that difficult all in all.
Beastnate59 Mar 15, 2021 @ 11:49pm 
I mean the devs need to make some money and I can really justify there store in this game as Prem and battlepass are well worth their price. You can buy units but in the endgame there going to be nothing a free player cannot have including battle pass skins as you can still get them even if you did not spend money granted you will get more skins if you did spend money.
Kairion Mar 16, 2021 @ 1:31am 
Sealclubbing (People with alt accouns trashing on noobs) seems to be an issue, but i haven't seen a single twink in the 10-15 games i played on a twink when i showed the game to a friend.
You will see them while leveling, but depending on the server, these pay to win noobstompers are quite rare.

And after 2-3 weeks of playing, the battlefield starts to even up. The only persisting "pay to win" aspects are earlier access to season units within a season (wich usually is only a few days of earlier access than just grinding out quests) or the occasional unit skin that makes it hard to see if its a cheap or an expensive unit until its too late.

I think compared to other PvP titles with asian origin, Conquerors blade does an excellent job trying to keep its monetisation fair.

The Battlepass does give some goodies and is well worth its price if you are an active player, but you can definitely also play the game and be successful without it.

Edit:
Need to mention the martellatoris. Mercenaries wich reduice the damage taken of siege equipment while they interact with it.
You can earn them for ~40-50€ or spending 700k Silver ingame. It can take up months to farm the silver necessary for them and some people insist on them being pay to win. Wich is true - sort of.
The damage reduction is only 10% and it is still easily possible to destroy siege towers with martellos underneath - its just that tiny bit more difficault.
Last edited by Kairion; Mar 16, 2021 @ 1:34am
H₂o `Sᴘᴇᴢ Mar 16, 2021 @ 4:21am 
when you are lvl 200 or 1000 its dosent mater any more how much p2w how good your troops are or what gear you use . there left only thing skills who makes player stronger and luck.
samael75 (Banned) Mar 16, 2021 @ 3:01pm 
Originally posted by Skrewball FøE:
Is this another pay to win? Disadvantages of being a cheapskate? I'm one to always support developers with a product I love but... IDK here..

Yes,here are the rates so you can decide how much you wanna spend:
20$=50% winrate
50$=53% winrate
100$=57% winrate
300$=60% winrate
Ive heard about this guy that spent 1000$ and is standing at 65%,but this might be just rumor.Dont spent more than 500$.
Kapu Mar 16, 2021 @ 3:39pm 
Originally posted by samael75:
Originally posted by Skrewball FøE:
Is this another pay to win? Disadvantages of being a cheapskate? I'm one to always support developers with a product I love but... IDK here..

Yes,here are the rates so you can decide how much you wanna spend:
20$=50% winrate
50$=53% winrate
100$=57% winrate
300$=60% winrate
Ive heard about this guy that spent 1000$ and is standing at 65%,but this might be just rumor.Dont spent more than 500$.


I spent my lifesavings for my 77% Glaive winrate..
Elite Mar 17, 2021 @ 3:41am 
There is no win. You pay to skip grind which means no win, we all get there. Also you cant carry and you barely do 1vs1...so no p2w.

P2Skip easy progress.
| Zodium | Mar 17, 2021 @ 3:54am 
Originally posted by Skrewball FøE:
Is this another pay to win? Disadvantages of being a cheapskate? I'm one to always support developers with a product I love but... IDK here..
In order to get pay to win at the meta game you'd be looking at easily a few thousand. Not many whales it seems either so its not too bad P2W wise. The real problem is the laggy people who hit you from 20-30 feet away with melee when your no where near them or worse behind cover or above them on walls despite having 11-24 latency yourself. Not to mention the ones who hit through block with auto attacks despite facing them dead on.

Honestly its a bad game but no other company is doing it better in the genre at the moment so its kind of like a place holder since theres no other comparable choices in terms of control scheme and gameplay. The developers have long since abandoned any sense of balance or performance improvement and don't care about their players. Only money. All the content releases are designed to get you to put out as much as you can afford if you want to stay current. Old units get sunsetted with nerfs once they cash in as much as they can on the existing units in favor of new ones. Same old cycle different publisher.
Last edited by | Zodium |; Mar 17, 2021 @ 3:58am
Kairion Mar 17, 2021 @ 4:04am 
Originally posted by ✠ - Lord'o Rum - ✠:
In order to get pay to win at the meta game you'd be looking at easily a few thousand. Not many whales it seems either so its not too bad P2W wise. The real problem is the laggy people who hit you from 20-30 feet away with melee when your no where near them or worse behind cover or above them on walls despite having 11-24 latency yourself. Not to mention the ones who hit through block with auto attacks despite facing them dead on.

Honestly its a bad game but no other company is doing it better in the genre at the moment so its kind of like a place holder since theres no other comparable choices in terms of control scheme and gameplay. The developers have long since abandoned any sense of balance or performance improvement and don't care about their players. Only money. All the content releases are designed to get you to put out as much as you can afford if you want to stay current. Old units get sunsetted with nerfs once they cash in as much as they can on the existing units in favor of new ones. Same old cycle different publisher.

And what game exactly are you playing?

You have pay to progress. Meaning you can spend some cash to get faster access to certain units. And you level them quicker to max level. But a level 22 Stalwart from someone who grinded it is no different from someone who spent cold hard cash to unlock & level it.
No ammount of money changes this ever

Once you are over the speedbump of having to level your bread and butter units its smooth sailing.

The server issues are a thing however, but this affects everyone equally, except you consider living near the servers/having a better computer pay to win
Last edited by Kairion; Mar 17, 2021 @ 4:17am
| Zodium | Mar 17, 2021 @ 4:38am 
Originally posted by Kairion:
Originally posted by ✠ - Lord'o Rum - ✠:
In order to get pay to win at the meta game you'd be looking at easily a few thousand. Not many whales it seems either so its not too bad P2W wise. The real problem is the laggy people who hit you from 20-30 feet away with melee when your no where near them or worse behind cover or above them on walls despite having 11-24 latency yourself. Not to mention the ones who hit through block with auto attacks despite facing them dead on.

Honestly its a bad game but no other company is doing it better in the genre at the moment so its kind of like a place holder since theres no other comparable choices in terms of control scheme and gameplay. The developers have long since abandoned any sense of balance or performance improvement and don't care about their players. Only money. All the content releases are designed to get you to put out as much as you can afford if you want to stay current. Old units get sunsetted with nerfs once they cash in as much as they can on the existing units in favor of new ones. Same old cycle different publisher.

And what game exactly are you playing?

You have pay to progress. Meaning you can spend some cash to get faster access to certain units. And you level them quicker to max level. But a level 22 Stalwart from someone who grinded it is no different from someone who spent cold hard cash to unlock & level it.
No ammount of money changes this ever

Once you are over the speedbump of having to level your bread and butter units its smooth sailing.

The server issues are a thing however, but this affects everyone equally, except you consider living near the servers/having a better computer pay to win

This is pretty much what I said. Seems we are both in agreement that P2W honestly isnt that bad. Sure you could spend a few thousand buying the packs on steam for the silver to buy yourself straight into full legendary but thats crazy expensive and I don't think many people if any actually do that.

It honestly isnt that hard to progress in this game in its current state. Hard work can net results reasonably quickly unless your losing most of the time. In which case work on your gameplay and find people to make groups with to avoid randoms.
StoleMyCoconut Mar 17, 2021 @ 4:39am 
Basicaly what sader said. And if you can convert those units into wins well.. Then yes it is pay to win. But it is only a problem early game. Atleast thats 1 of the big issues.

Grinding these units however without paying well well well... *Technically* you can. If you invest the time for it and really want the unit. But it is very time consuming very very time consuming. I mean like the amount of time alot of players like me invest in this game. Yes we can get them. But if you do not have that time well then yes I am sure it will feel like its a pay to win game for alot of players. And even though I invest alot of time in this game I do not bother with the grinding for those. As it will kill your enjoyment for this game very very fast its boring as hell. It gets to the point you have to throw games you play and do nothing all game only for you to complete challenges.

I mean like imagine playing a gamemode that is the same every game you play somekind of a raid. Spawns are the same unit compositions are the same suddenly artillery spawns are the same. These challenges put an emphasize on the things the game absolutely sucks at. Instead of things randomly generating there is literal builds to do A mission. And only the unit spawn types are different there is no challenge at all.

It is pay to win and not pay to win at the same time if you play the game. Technically you can do it without paying but theres a very high chance you will be quitting the game in the upcoming months because the grinding is just that bad and the gamemodes and challenges to unlock the units you have to do are that bad aswell.

Seasonal units are now prety much the only units that ae added with every update. These require the challenges. 2700 hours. And I only unlocked the flamethrowers of season 6 whjich were the highest units that season. Which I also paid some for. The rest I did not bother to get. Simply because its to much work. So new units well... Doesnt really matter that they get added if its to much work to get them lol.

https://gyazo.com/599f7c21321f6c3540c805a1809eafc8?token=f91cc88660ff01e24bf4aca76ca8c4c3

! challenge can take 2-10 hours, and then you need to do like 6-10 challenges to progress to the next page (which is a page of challenges) o and theres also like 4-10 pages on each unit. And guess what... If you want to get to the highest tier units you first need to complete the challenges of the lower tier units. So ye..... lol..... theres 3 to 4 units added at a time.
Last edited by StoleMyCoconut; Mar 17, 2021 @ 4:59am
| Zodium | Mar 17, 2021 @ 4:40am 
Originally posted by ✠ - Lord'o Rum - ✠:
Originally posted by Kairion:

And what game exactly are you playing?

You have pay to progress. Meaning you can spend some cash to get faster access to certain units. And you level them quicker to max level. But a level 22 Stalwart from someone who grinded it is no different from someone who spent cold hard cash to unlock & level it.
No ammount of money changes this ever

Once you are over the speedbump of having to level your bread and butter units its smooth sailing.

The server issues are a thing however, but this affects everyone equally, except you consider living near the servers/having a better computer pay to win

This is pretty much what I said. Seems we are both in agreement that P2W honestly isnt that bad. Sure you could spend a few thousand buying the packs on steam for the silver to buy yourself straight into full legendary but thats crazy expensive and I don't think many people if any actually do that. Stalwart grind isnt even very rough. You just focus on it like any other unit unlocked by tasks.

It honestly isnt that hard to progress in this game in its current state. Hard work can net results reasonably quickly unless your losing most of the time. In which case work on your gameplay and find people to make groups with to avoid randoms.
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Date Posted: Mar 15, 2021 @ 8:01pm
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