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There is nothing weird about it at all. It's the opposite. The way he played wuwei was the way he had the best chances to beat reapers. Reason is, that wuweis DPS outside of the 1-2 bursts is fairly low. So he pulled them back (because wuwei have higher movement and command response speed), to minimise dmg from reapers until his activateables reset. This is how top dogs play units to their full potential - microing. In the second fight, he then tried to do more normal attacks and as you can see, it turned out even worse for him.
In a "real combat scenario", reapers will also charge from behind a wall of shields, press 2 and then activate the heal. Wuwei will die on impact in such a scenario while reapers barely take losses. The only way for wuwei to even start having a chance is to completely dodge the charge (or let allies tank it) and then walk into reapers flank while being in a very tight formation with X. Good reaper players also can just bait out the wuwei activateable by pulling them back with X just short of collision and then countercharge, wiping them without losing a single soldier in the fight.
Btw, those that just stay in the blob with wuwei and press the skill over and over again without repositioning and reforming wuwei in between are noobs. You can get away with this type of gameplay, but it's far away from using them to their full potential.
Because maybe there are a lot of players that don't bother finding counters to them? Or are outright bad? I don't know. The solution to every meta is always easy: play anti-meta. But it needs the players to actually make an effort finding out what the anti-meta is, which is too hard. It's way easier to complain instead.
Not gonna lie, I suicided quite a few units to find out what beats wuwei. The most hilarious and unexpected unit to deal with them is probably claymores. They charge and with the buffs from "for freedom", they take wuwei burst like champs but are actually incapable of killing them quickly enough and it ends up being a double KO because once for freedom runs out, the remaining 6 wuwei or so kill off the unbuffed and low hp claymores like flies...
Read what I wrote plz: "hellish" doctrines on wuwei aren't that strong, because most pike doctrines revolve around bracing and countering cav. That's why halb sergs with top tier docs are a completely different unit and slaughter wuwei with the same tier doctrines. If unmastered and doctrined with green tier crap though, halb sergs simply roll over and die to wuwei if they walk in with greend doctrines and stab once.
And you call yourself a general.
Those are units the wales paid good money for. If they suddenly stop dominating, those heavy payers will riot.
It's really obvious if you are somewhat aware of the patchnotes. When companions were unlocked, there were buffed in less than 1 week because they were underperforming! There you can see how insanely quickly the devs can react if it's "needed".
As such, Meta Beta. Can't win games without them. They'll migrate to other Tiktok units, once WuwUwU-wei get's 'nerfed'.