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Kanjejou Nov 14, 2020 @ 3:18pm
Nerf cav again
please cav is a ♥♥♥♥♥♥♥ cancer too strong too fast too strudy too damageing even when not charging...

and 2/3 of cav ignore pike wall and braced unit even when charging frontaly

charging keshigs or other cav frontaly into pike wall shoudl not reward me 300units kills
Last edited by Kanjejou; Nov 14, 2020 @ 3:21pm
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Showing 1-15 of 43 comments
ChaosKhan Nov 14, 2020 @ 3:31pm 
Strange, the last time someone charged his Kheshigs into my braced Spear Sergeants, the Kheshigs got destroyed one sidedly. That was also the case before that... and before that... and before that...

I have never seen charging T5 cav beating my braced Halberdiers - a T3 "pike" unit. Even Pike Miltia, while it has difficulties killing Hussars and Knights, it stops every other T5 cav easily.

Fact is, that morst players don't brace their units on time because they have tunnel vision and don't react to the approaching Kheshigs. Then they blame the unit for it, even though, it's just their lack of skill and battlefield awareness that caused them to get charged to death.

Originally posted by Kanjejou:
charging keshigs or other cav frontaly into pike wall shoudl not reward me 300units kills

Proof please...

Fortebraccios kill any cav if charged from the front.
Imp Pikes defeat all but Hussars with advance easily.
Halb Sergs beat everything on a horse when braced.

My point is: your statement is pure fantasy.
Last edited by ChaosKhan; Nov 14, 2020 @ 3:36pm
Kanjejou Nov 17, 2020 @ 10:49am 
You live in fantasy my hussard have rapped countless braced halberdier sergeant the only unit that can stop charge of cav is the fortebracio square braced formation if in the right direction

the fact that cav barely need any momentum to charge when bracing unit take a good 2 sec to brace is also an added factor in the superiority of cav on any battle without tunnels and walls/
Last edited by Kanjejou; Nov 17, 2020 @ 10:52am
Sardorim Nov 17, 2020 @ 12:38pm 
The only Cav that is absurdly broken in Kheshigs.

They're the fastest in the game, have the best, strongest and longest charge, and get a 20% Movement Speed Doctrine. It's ridiculous.
Grizzly Nov 17, 2020 @ 4:01pm 
I dont know so much about the Kheshings but usually a player with epic musket units should be able to kill them if he set them up at the right time, any player with the commander cover on his units can force his units to stop charging chav (if legendary attack you will prob lose most of your units but you lose an epic to kill legendary so) i even know one grey unit that can move up to 6,5 speed, any cav that does not charge right now will be killed by them cause of the damn speed this unit has (cav is mostly only 7,5 on full speed (but not charge dont know that speed) and there is also cav you can use to attack enemie cav. i think there are many ways, you just have to try out more.
to this point i dont really play cav cause they can be stopped by so much, then i read this and think lol.
btw fire arrows stop them too if they dont have an skill. some archer can use fire arrows with some skills in vet tree aaaaand the new season unit can skill something that the fire will stay on the ground for some seconds (and i dont talk about the legendary unit) awesome to stop cav, if you still think its annoying get a musket player with a brain, the slow spikes that he can throw stop any cav charge and if you use that back jump you can throw 2 of them on the ground, enugh to stop an entire cav charge. i did that many times already stop heavy T5 cav on charge and we had no anti cav on troops, in the end all horses died lol
Kanjejou Nov 19, 2020 @ 2:53pm 
Originally posted by Starkiller644:
I dont know so much about the Kheshings but usually a player with epic musket units should be able to kill them if he set them up at the right time, any player with the commander cover on his units can force his units to stop charging chav (if legendary attack you will prob lose most of your units but you lose an epic to kill legendary so) i even know one grey unit that can move up to 6,5 speed, any cav that does not charge right now will be killed by them cause of the damn speed this unit has (cav is mostly only 7,5 on full speed (but not charge dont know that speed) and there is also cav you can use to attack enemie cav. i think there are many ways, you just have to try out more.
to this point i dont really play cav cause they can be stopped by so much, then i read this and think lol.
btw fire arrows stop them too if they dont have an skill. some archer can use fire arrows with some skills in vet tree aaaaand the new season unit can skill something that the fire will stay on the ground for some seconds (and i dont talk about the legendary unit) awesome to stop cav, if you still think its annoying get a musket player with a brain, the slow spikes that he can throw stop any cav charge and if you use that back jump you can throw 2 of them on the ground, enugh to stop an entire cav charge. i did that many times already stop heavy T5 cav on charge and we had no anti cav on troops, in the end all horses died lol

Having maxed most unit I never saw sergeant spearman man at arm or palace guards/imp spear and other unti with "cover chef" slow down my cav/or ennemy cav...

the only two unit I see that kind of reliably stop them even if they will die without killing any horsemen are fortebracio and pike milicia...

they do stop the cav but they will get raped after because they will struggle to deal the 10-15k damages necessary to kill a cav unit.

firearrow only work on low tier cav since max tier cav are resistant to it and dont stop when on fire.

for the caltrop it indeed can slow down charge enough to make them fail but its risky move usually and a predictable one.

Im talkign here about legendary cav anything below is kind of useless
Last edited by Kanjejou; Nov 19, 2020 @ 2:56pm
Grizzly Nov 19, 2020 @ 3:10pm 
Nah below isn't useless it just didn't fit the meta. right played they can do hundreds of kills too but the meta right now is heavy armor and ranged units, so even if you get it to charge the enemy units you wont do enugh dmg cause you wont find low T units on battle right now, i only see epic and legendary right now and we dont have blue horses, green are simply to weak to do something to heavy armor
AK Ichy47z Nov 19, 2020 @ 3:30pm 
Most games you see gold cav slap everything around with no losses.
Kashra Fall Nov 19, 2020 @ 3:47pm 
Originally posted by AK Ichy47z:
Most games you see gold cav slap everything around with no losses.

Oh don't say that. You will summon the "But using Kheshigs takes skill!" person. He's around here somewhere.
Forsaken Buge Nov 20, 2020 @ 4:28pm 
I am terrible at using cavalry
=CBK= Zhuge Nov 21, 2020 @ 10:36am 
I remember the good ole days of infantry based battles, now its either 10-40+ Cav per battle, depending on the mode you're going to be playing, its being used to the point that infantry is nearly pointless to bring in, even when you do "oh my super braced imperial pikes all doc'd out" walk, it normally is going to get destroyed shortly after, you may kill a few, but in the end the amount of horses will out-weigh your infantry and win the day, its pretty disgusting.

They need to limit the amount of cav you can bring into battles, or nerf them down a bit making other units more viable and playable.
Kanjejou Nov 21, 2020 @ 11:25am 
Personally i find it outrageous that anti cav unit can be beaten by simply throwing more cav at it...
Frontaly!!!
another problem cav can pierce even very deep formation with ease not even being slowed down thus comboed with the slow attack anymations of melee troops they often barely take any damages.
Last edited by Kanjejou; Nov 21, 2020 @ 11:44am
Grizzly Nov 21, 2020 @ 12:24pm 
does braced units not does more dmg the faster the enemie is? bring more, stack them together and everything get close should die, not only cav
Grizzly Nov 21, 2020 @ 1:01pm 
funny i havent seen a single one say good thinks about cav, and btw shields are not made to stop cav. grow up but ill report you anyway
=CBK= Zhuge Nov 21, 2020 @ 1:21pm 
Something alot of people seem to miss, is its rarely just "one" person with cav, its normally a chain of cav that comes into the lines and its led by non-other than Hussars, you know the ones that have the trait which allows them to plow through anything, then they're followed up by other cavs mostly Kheshigs which people will run around the sides so when they come back they will inflict tons of back damage on them coming back if thats the area they can most utilize them, theres situations wheres its in an alley or small urban zones but most times they will just dingle dally them around massing hundreds of kills easily after the entire front line is demolished by a Hussar charge.

Fixes which can be put into play to help - but won't because they really don't care:

- Limit the amount of horses a player can bring into a battle.
- This will cut the cavalry spam by half nearly instantly, forcing players to bring other units.

- Remove the ability to use Bronze to instantly pay for replenishment.
- This will ensure players will have to farm the horses, making them more costly and rare.

- Have modes to where you would not allow cavalry into them, unlikely.
- This would allow players that do not want to use or be abused by cav, to enjoy the game more.

There are other ways I am sure, but these are quick fixes that could be put into play within weeks to a month of patching and testing.

But lets all laugh at that, I have just recently come back to the game after over a year off, the servers were crap back then and their still crap now, figures right? Not to mention all the exploiters still around, I mean you've had over a year to tend to your crops, but you just let them wilt.

:cbpoleaxe::dualblades::glaive::longbow::longswordshield::musket::nodachi::shortbow::shortswordshield::spear:
Grizzly Nov 21, 2020 @ 5:31pm 
Originally posted by =CBK= Zhuge:

Fixes which can be put into play to help - but won't because they really don't care:

(I like that part that you write)

- Remove the ability to use Bronze to instantly pay for replenishment.
- This will ensure players will have to farm the horses, making them more costly and rare.

(i never farm, i hate that part about the game and wouldnt play it if it would be like this. and no im not a cav player they cost me to much i dont have a single horse unit.)

bro its way easier, spikes always stop cav, maybe not always kill but in the way the enemys look braced weapons should always stop if you ask me because of balance. and still the other way around if 5 horse teams attack bring 5 breced spears, you cant tell me that they stacked up wouldnt kill the cav or?
and yeah i dont talk about stop them, because of the skill it wont, i really talk about just insta kill them
Last edited by Grizzly; Nov 21, 2020 @ 5:32pm
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Date Posted: Nov 14, 2020 @ 3:18pm
Posts: 43