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Other than that have you tried playing LB? Their ultimate(s) is literally all they got and are good for. All other skills (beside buffing your penetration) are subpar compared to other classes.
The Ult is Extremely OP, but the rest of the class is.. well its hard to place, against heroes it doesnt do much especially against heavy armor, if you have ult ready then you can get some really insane burst and potentially nuke a medium or light armor in a few seconds with the pointblank shotgun attack in the back after ulting them to the ground but thats pretty situational.
The problem is how it deals its damage in the first place. Ult aside when i tried out Longbow even with a basic blue weapon with no bonuses it was mind numbingly easy (and extremely boring) just sitting back and plonk, plonk, plonk one shotting enemy ranged units from a safe distance. You can easily achieve a high number of kills without ever really risking anything and not requiring any real skill.
My main reason for disliking the Longbow so much is i main as musket and compare several things to it, some of which just dont make any sense.
Even small things like how the longbow shotgun actually does significantly more damage than the musket one, though it has to be at absolute pointblank range, (tho this is actually easy to do after knocking someone down or running up to someone thats busy fighting someone else).
Even the basic attack damage is all over the place, i do the same or more damage on a back hit against low tier infantry at maxium range with a blue bow (around 5-6k) as i do on a headshot at close range with an epic musket that has almost +400 piercing damage.
It seems like the bow does waaay more base damage than the musket per shot against lighter armor and only when against pretty heavy armor does the damage start to equalise a bit. The armor piercing system is weird as hell and damage vs units sames very different to damage vs heroes even at similar armor values.
And then lastly the ult.
I have the bomb on the musket maxed, ive even tried full strength with a +blunt damage musket and still the damage doesnt come anywhere near that of the lvl 1 explosive shot with a basic ♥♥♥♥♥ blue bow. If i throw the musket bomb at the front of a shield wall it does next to nothing and doesnt knock anythign down, if i throw it behind them it does a bit more damage and might knock a few down but the blast radius is very small and the damage seems to diminish like with a melee attack, meaning if i only hit 2 or 3 it does meh damage and against a large group i see numbers as low as 1k. Yet when i tried the longbow ult out i could fire it at the front of a shield wall and it knocks half the unit on their asses and does like 7-8k damage to EACH guy it hit. Its just ridiculous. I could easily go in to a match with my blue bow and get 100+ kills just using the bow and not using my units just by using ult off cd and killing enemy ranged, all while not risking anything. I just found that unbelievably boring personally but still it really doesnt seem like a well designed class.
I mean it might just be me but when you have a grenade on the musket, which has a much shorter range and is harder to aim. If your running out to lob it into a fight you actually put yourself at risk etc you expect it to be at least the same power if not stronger than an explosive shot that can be fired from half a mile away
You do not have enough with the nerfed that they put this last patch? Level 3 of the Blast Arrow now does practically the same damage as Level 1 previously.
The role of the longbow is to kill enemy ranged units, support the team, and annoy the enemy as much as you can.
The musket plays a similar role but closer and with a much higher firing power, to that add all the cc and the survival it has.
All classes have their strengths and weaknesses and that is what makes them unique, I accept the bow as it is, a weapon for killing light units and which is literally useless against heavy armor.
There it is said, forgive by the google translator and good night :D
even namkhan archers take around 4.8k on a crit, you are talking about 7k damage with a plain blue bow ? no ♥♥♥♥♥♥♥ way dude, you must be drunk
this is exploding arrow about to explode on namkhan archers (in the red circle) https://i.imgur.com/YHIgDYE.png
this is the damage numbers
https://i.imgur.com/vvYUeFE.png
i am using a 200/200 blue bow (+203 piercing +193 penetration to be accurate)
The damage DOES scale with number of targets hit.
here you can see pike militia + serfs + desmene javelineers all bunched up https://i.imgur.com/BcORYzL.png
And here is the damage numbers
https://i.imgur.com/o9QMMqB.png
Much lower than before because i hit many more targets
And if the damage from explosive arrow from a longbow is a problem. Wouldn't things like nodachi be a problem? Seeing how destructive just their swings can easily be against troops?