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Nick Jun 10, 2019 @ 1:27pm
What would you rank each class?
How do you rank each class for example:
S Tier: Longsword & shield, Musketeer
A Tier: Poleaxe, Nodachi
B Tier: Longbow and shortbow, Short Sword and shield
C Tier: Spear and shield Glaive
F Tier: Dual blades

I am only lvl 46 so I am not late game but personal if your class lacks stuns/recovery from stuns than your class is harder to play.
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Showing 1-15 of 29 comments
SirBob Jun 10, 2019 @ 1:31pm 
S Tier: Glave, underrated cause its slow in one V ones, but you damage buff everything around you. Damage buff and charge your swordsmen, ♥♥♥♥ dies fast. In a group a glave makes everyone else (And you) do insane damage.

Its as much how you play a weapon too, Archon is godly with the nodachi. Ive seen gospel wreck me with his dumbass duel blades.

Like all the weapons are situational.

Im often mvp though with glave just because my units will wreck shop.
Last edited by SirBob; Jun 10, 2019 @ 1:35pm
nesðarus Jun 10, 2019 @ 1:43pm 
S: Spear, Shortsword and Shield
A: Longsword and Shield, Glaive, Musket
B: Poleaxe, Nodachi
C: Longbow, Shortbow
D: Dual Blade

Everything at A and B are in pretty good places. Everything at S is overpowered. Everything at C and lower is underpowered.
Last edited by nesðarus; Jun 10, 2019 @ 1:45pm
SirBob Jun 10, 2019 @ 1:45pm 
Originally posted by nesðarus:
S: Spear, Shortsword and Shield
A: Longsword and Shield, Glaive, Musket
B: Poleaxe, Nodachi
C: Longbow, Shortbow
D: Dual Blade

Ya why did op put spear at c tier, spear is godlike right now. Im more in line with your assesment of things. I dont think there really is an f, id actually rank duel blades at C, its hard to play but done right it is good.

Edit: Probably put musket at B tier too, when you get used to fighting them they are pretty easy to mow over.

Edit 2: Also depends what were talking about too, like Duels are quite different from field battles.
Last edited by SirBob; Jun 10, 2019 @ 1:48pm
Colonel Jun 10, 2019 @ 1:48pm 
S: Dual Blades the one and only hunter of injured cowards. I MAKE THEM BLEED.
lv 49 and i have a hero 2.7 K/D.
Nick Jun 10, 2019 @ 2:24pm 
Well I don't see spear that strong I haven't run into a spear user where I had a challenge fighting just roll sideways, also they always try to cavalry charge and get screwed over. Also good musket players will never be touched they have such good kiting and stuns, also they pierce armor so your guard means nothing to them
nesðarus Jun 10, 2019 @ 2:28pm 
Nano Spartan, spears aren't about duels.. they are about killing troops. A spear user, when used correctly, can wipe out your troops almost instantly and there's practically nothing you can do to stop it. They are also incredible in massive hero brawls due to their incredible damage and aoe, easily pushing 10-17 hero kills in a single match. A competent spear player, just like a competent short sword player, is a force to be reckoned with.

I'm Altair. I regularly play with people like SerMedieval (best shortsword na handsdown), Supreme (one of the top spear users on the server) and Demo (one of the best longbow users on the server).

I can say another thing. When I've played against iiGospel or had him on my team, a lot of his kills are just him trying to go for fleeing heroes at low health. He rarely fights people head on. He normally doesn't have his troops with him. Even the best dual blades on the server, like iiGospel, SLGUnbeaten, and myself, really can't do much with the class anymore, atleast at very high level play. I typically try to get people low so Demo or Supreme can finish them off if I see an opening. Most of what I do is with troops now. I've actually gotten 0 hero kills/0 troop kills in some matches.

For poor Demo, his longbow was such trash tier until he got his ult. Now he relies on his 60 second cd ult to do anything.

MisterSad and BrownieBrown work together to focus one hero with their shortbows. They never switch targets and constantly chain stun that hero until they die, then they move on to the next. Even then, it's tough for them to even take down a competent squishy dual blade let alone a knight like SerMedieval. They are some of the best shortbow players on NA.

Poleaxe got major nerfs. It's a joke compared to Spear now. It's slower and does less damage. MingLin and other poleaxe users have noticed this.

Musket got nerfed, which is why it is no longer S tier. I was personally torn between A and B on it. It's still a good class.

I'm torn on whether Nodachi should be A or B. It's in a very good spot, though its lifesteal may be ever so slightly too high. Archon regularly shows how powerful Nodachi can be when surrounded by enemies.




Classes are only one small part of the game. Troops, troop coordination, and troop placement play a MUCH larger role. Our old group (supreme, myself, demo, and SerMedieval) sorta defined the meta for where to attack/defend at the high level that other groups like Ming are slowly catching on to : ). We did this in the CBTs and we've continued to do this in the OBT.

Our group of 4 is likely the strongest group on the server at the moment. We even crush Ming's A-team. I'd like to think I know what I'm talking about :3. Unfortunately, with the Grand Order break, our little group is likely gone : (.
Last edited by nesðarus; Jun 10, 2019 @ 2:49pm
Jaes Jun 10, 2019 @ 7:55pm 
Originally posted by nesðarus:
Nano Spartan, spears aren't about duels.. they are about killing troops. A spear user, when used correctly, can wipe out your troops almost instantly and there's practically nothing you can do to stop it. They are also incredible in massive hero brawls due to their incredible damage and aoe, easily pushing 10-17 hero kills in a single match. A competent spear player, just like a competent short sword player, is a force to be reckoned with.

I'm Altair. I regularly play with people like SerMedieval (best shortsword na handsdown), Supreme (one of the top spear users on the server) and Demo (one of the best longbow users on the server).

I can say another thing. When I've played against iiGospel or had him on my team, a lot of his kills are just him trying to go for fleeing heroes at low health. He rarely fights people head on. He normally doesn't have his troops with him. Even the best dual blades on the server, like iiGospel, SLGUnbeaten, and myself, really can't do much with the class anymore, atleast at very high level play. I typically try to get people low so Demo or Supreme can finish them off if I see an opening. Most of what I do is with troops now. I've actually gotten 0 hero kills/0 troop kills in some matches.

For poor Demo, his longbow was such trash tier until he got his ult. Now he relies on his 60 second cd ult to do anything.

MisterSad and BrownieBrown work together to focus one hero with their shortbows. They never switch targets and constantly chain stun that hero until they die, then they move on to the next. Even then, it's tough for them to even take down a competent squishy dual blade let alone a knight like SerMedieval. They are some of the best shortbow players on NA.

Poleaxe got major nerfs. It's a joke compared to Spear now. It's slower and does less damage. MingLin and other poleaxe users have noticed this.

Musket got nerfed, which is why it is no longer S tier. I was personally torn between A and B on it. It's still a good class.

I'm torn on whether Nodachi should be A or B. It's in a very good spot, though its lifesteal may be ever so slightly too high. Archon regularly shows how powerful Nodachi can be when surrounded by enemies.




Classes are only one small part of the game. Troops, troop coordination, and troop placement play a MUCH larger role. Our old group (supreme, myself, demo, and SerMedieval) sorta defined the meta for where to attack/defend at the high level that other groups like Ming are slowly catching on to : ). We did this in the CBTs and we've continued to do this in the OBT.

Our group of 4 is likely the strongest group on the server at the moment. We even crush Ming's A-team. I'd like to think I know what I'm talking about :3. Unfortunately, with the Grand Order break, our little group is likely gone : (.

Thanks for the insight. I see you guys around here and there in Siege battles and know I'm probably not going to be on a winning team if you're my opposition. :lunar2019laughingpig:
CasinoBandit Jun 10, 2019 @ 8:09pm 
S: Spear, Glaive
A: Longsword, Dual Blades, poleaxe
B: Bows, Muskets
C: ....
F: Shortsword
BloodW0lf Jun 10, 2019 @ 9:38pm 
S: Glaive, Dual Blades
F:Everything other than the S ones
Kiju Jun 10, 2019 @ 11:08pm 
I rate it like so: Play the game, figure out which weapon works for you, and use it.

Every weapon has a different role to use while playing. Some are better at clearing enemy soldiers while others are better for dueling and/or focusing enemy generals. There is only a "this weapon works best in this situation".

Now, there are *popular* weapons that I see fairly commonly in matches; longsword and shield, musket, and the dual daggers, but I think that's just more player choice than those weapons being over-all better than the others. Otherwise, I've noticed most weapons get used pretty evenly across the board.

There is no weapon that is the best at everything. Otherwise, everyone would be using it. And I do mean EVERYONE, because that is how PvP works. The moment something becomes the "best weapon", everyone will use it. It will then be nerfed, people will whine and complain until the weapon gets rebuffed again, or until they find the next meta. And then that too will get nerfed. Then it continues on and on and on. It is a cycle for pathetic try-hards. Please try to be a better person than that.
Flippy Jun 10, 2019 @ 11:14pm 
Originally posted by nesðarus:
S: Spear, Shortsword and Shield
A: Longsword and Shield, Glaive, Musket
B: Poleaxe, Nodachi
C: Longbow, Shortbow
D: Dual Blade

Everything at A and B are in pretty good places. Everything at S is overpowered. Everything at C and lower is underpowered.

This looks right to me.

Dual blade can go invisible and shouldnt be where the other classes are. Bows are range and are probly in the right place to aside from fine tuning.

Musket troops are over powered and spear charge is broken, as big a factor in battles as any class.
Nick Jun 10, 2019 @ 11:14pm 
I don't think that's the case because everyone above thinks the spear is op and also there is nothing as far as guides and testing done yet, barely any youtube videos even about classes that are current. So you saying that everyone would be using the OP class well if it is not know how can people use it. I do think the class system is very well balanced compared to most games. Now the match making is another story.
Ydyp Jun 11, 2019 @ 12:02am 
Way to early to start rating, but looking at how different the ratings are it seems they are all pretty well balanced with having their strengths and weaknesses. Like glaive is great AoE killing enemy soldiers but not so great 1v1 where the longsword and shield shine as well as the spear. But add troops in there and the longsword will drop in rank as it is not so great at killing units and will easily be overwhelmed.
Fryskar Jun 11, 2019 @ 1:12am 
Imo the ratings will change a lot once the wide masses get access to their ults, which is a dream for many atm.
I only play musket (wrong stats to just switch on melee) so i only do rate it.

To me its inbetween A and B.

Muskets can do a massive amout of damage in a single burst, but are quickly undone if worked on by a melee. Combined with high dmg drop on even a short range (20m) and lack of good aoe (unless you have the blackfire bomb unlocked) makes it an assassinclass and bait/lure to dispatch enemy heros.
It struggles against shields if alone and works best in a team (even if only 2 muskets).

To me it seems none of the ranged classes can quickly dispatch a group of even rather basic troops unlike melees.
Ydyp Jun 11, 2019 @ 1:22am 
Originally posted by Fryskar:
<snip>
To me it seems none of the ranged classes can quickly dispatch a group of even rather basic troops unlike melees.
Only a few melee classes can do that like glaive, poleaxe and I believe the nodachi. The other melees are more focussed on single target like the ranged classes are. Though the ranged classes have paid with a lot of damage because in the open test weekends and most likely in the clsoed beta tests as well were pretty powerful because of their damage AND mobility to stay out of range from melee classes. Seems to be still annoying but because they can not kill you in 3-4 shots it is not that big of an issue as you now at least have the time to try to catch up to them.
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Date Posted: Jun 10, 2019 @ 1:27pm
Posts: 28