DOOM 3
Kayde Bastion Oct 18, 2024 @ 2:37am
Нет, Shotgun is fine.
So, I'm just gonna say it: I think the Doom 3 shotgun is fine. And if you think it's bad, you're just bad at the game. I saw a Doom 3: BFG Edition review about a month ago from somebody said he beat the game 3 times, but he also said he struggled to take down one, lonely imp with the shotgun and it took him about 9 shots. I'm sorry, but if it seriously takes you that long to down one imp, like one of the weakest enemies in the game, then you just suck at the game. Honestly.
The shotgun gives you a pretty consistent means to deal with the enemies efficiently: just get up close and blast them in the face. And you don't actually have to get that close where you're practically within melee range. I know a lot of people like to call the Doom 3 shotgun a melee weapon--but that's really if you want a guaranteed one hit kill. However, at about three to five feet away, it may take you about 2 hits to take down imps, commandos, revenants and pinkies. That's not bad, especially when you consider it holds eight shells and when reloading, each shell is equivalent to two shells. That's not bad at all. To say it's bad 'cause it would take you two shots to take down an imp unless you got right up in his face is like saying that any sniper rifle in Call of Duty sucks 'cause unless you go for head shots, it may take you two hits to the body to take anyone down. Okay, then go for head shots then. Like, you can't complain about poor weapon design when the game gives you a mean to use the weapons more efficiently and consistently. The Doom 3 shotgun is fairly consistent: two hits at close range, one hit at point blank.

"But what if the enemy is really far away, the shotgun has little range!" The game literally gives you a submachine gun, chaingun, plasma rifle, rocket launcher, and hell you could even use the pistol if you had to. Why the hell are you complaining the shotgun has little range when you've got all these other options? I mean yeah, the pellet spread is quite absurd for the real world as no shotgun actually has that much spread in real life, but it's a video game shotgun going by video game logic. In the original Modern Warfare series, your shotgun pellets wouldn't hit anything beyond ten to twenty feet away, almost as if you're hits just evaporate in mid-air. Why? Video game logic.

So yeah, the Doom 3 shotgun is fine. And I'll admit, it does take some getting used to, but it shouldn't take you more than a couple of hours to get it down, and I wouldn't call it perfectly consistent 'cause sometimes it may actually take three hits to take down an imp instead of the ideal two-one, and when you get hit it can really throw your aim off, but that affects every weapon.

But yeah, the Doom 3 shotgun is fine. And that's all I have to say.
Last edited by Kayde Bastion; Dec 30, 2024 @ 8:05pm
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Showing 1-6 of 6 comments
or just download the "Doom 3 Shotgun Accuracy Booster Mod", which this video clearly highlights:

https://www.youtube.com/watch?v=q8M9BXTHjmQ
Kayde Bastion Oct 23, 2024 @ 7:17pm 
Why would I download a mod if I'm defending the shotgun?
GamerXT Oct 24, 2024 @ 1:35am 
The regular shotgun is good at further range, I think it simply has some RNG to it, either that or is required to be aimed at the centre of something, otherwise it's considered chip damage.
Last edited by GamerXT; Oct 24, 2024 @ 1:37am
Originally posted by Kayde Bastion:
Why would I download a mod if I'm defending the shotgun?

because when the game first released, the spread was horrendous and led to tons of people ♥♥♥♥-talking it nonstop, with even some making various YouTube videos on the subject. And as someone who has some experience with firing real-life shotguns, even I found that spread pattern to be stupid.

And this is why some will suggest downloading either 7-Zip or WinRAR to manually modify the game's files to tighten its spread, as it was then found out the shotgun's spread pattern was set to "22" during development. But that video that I posted above works just as well, as it not only tightens the spread to a more manageable level, but you can also give yourself some bit of range and still make headshots with it.
LegionIscariot Oct 30, 2024 @ 5:00am 
I love the Doom 3 shotgun. I like getting up close and personal to the enemy with it. Its very satisfying.
For distant enemies yeah you have other weapons for long range.

I feel arguments like "real guns dont work like this" to be pointless when it comes to games. Games are not meant to be realistic (unless realism is the selling point).
Doom 3's arsenal is balanced in a way so you switch between weapons more often. I feel each weapon has its purpose.
I like classic Doom's shotgun but classic Doom didnt have an assault rifle.

To each their own but like i said i really enjoyed getting up close to the enemy with my shotgun. Knowing when to strafe left, right, or back and knowing the right moment to fire.
Ben Nov 5, 2024 @ 4:19pm 
I love the shotgun, soul cube and the degen health in Nightmare mode in Doom 3, it was watching Nightmare game play that got me to give this game another chance, it is now my second favourite doom game. I didn't hate this game it just didn't give me anything to get excited about doing repeat play though, I also owe this to doom eternal imo one of the best games at getting a below average gamer to work for the power fantasy and then they find themselves ripping and taring at nightmare level, like I mean before doom eternal i was always a one play though of easy mode kind of guy, but doom eternal i found so fun and it's accessibility options eased me into each difficulty in a fun way (mostly extra lives) i work try to use less each time until i found myself doing nightmare with very little used so i then stopped using them and later beat UN etc etc all sorts of achievements, i later started to look at "high skill game play" of other games and yeah doom 3 on nightmare looked cool so i got to it (this was shortly after moving on from battlemode doom eternals multi player i played that sweaty for about 3 years but found the competitiveness is becoming a bit to much for me at this stage in my life with goals outside of gaming i am finding p vs p is draining to much of my ambition now when before it enhanced it)
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