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- know where the enemy shows up
- be as quick as possible
- don't let them get close to you
Watch out for Marsec shotgunners, they are almost hitscan in the vanilla state game.
If you are looking for a tougher difficulty level, check out my MODplus, it will surprise you.
i'm glad i chose veteran though. its a real challenge for me
The simpliest most usefull advice i can give is: as soon as you do kill a couple demons of do any progress... Just hit Quick save, in fact, glue a finger into it so you press it as soon as you are safe after a horde of demons
i can see why
Recruit: the protagonist takes 75% of the base damage. Slightly fewer monsters are encountered.
Marine: the protagonist takes 90% of the base damage. Normal number of monsters.
Veteran: the protagonist takes 170% of the base damage. Health kits are fewer in number. More monsters appear around compared to the previous mode.
Nightmare: the protagonist takes 350% of the base damage. The player starts with the Soul Cube in [basic] Doom 3 or with all Artifact powers in RoE [expansion pack]. All medikits are removed from the game, and the player's health steadily drains until it's 25 or below. The only sources of healing are health stations, or the healing powers of either the Soul Cube or the Artifact. Number of monsters is the same as on Veteran skill. Nightmare skill level must be unlocked by first completing the game on any other skill level.