Cine Tracer

Cine Tracer

MartyMcFly Jul 19, 2018 @ 12:10pm
*Ideas, Suggestions and more* for future developement
Let's comment here to share our ideas and give Matt some input for future developement, enhancement and expansion of the game :)
Don't be reserved :D:
< >
Showing 16-27 of 27 comments
Gardo Oct 1, 2018 @ 9:57am 
- what about a Waveform or False color in the Camera mode? also ARRI log curve mode?
- what about coosing to see the light output in % (with automatic relative lumens )specifically for every fixture? CT for skypanel?
- it would be great to export the project in a plot view with distances.
- also a second screen camera output would be great.
- 4x4 butterflyes with different kind of diffusions?
- more fixtures tungsten / HMI / led ?
- spherical/anamorphic lense choice?
- in camera ND filters?
- dynamic range setting for the camera?
- keyboard and mouse settings?

anyway thank you for the great and hard work you've done Matt!
Last edited by Gardo; Oct 1, 2018 @ 10:06am
lloydBH Oct 11, 2018 @ 6:50am 
Being able to import Daz Studio models/files would be ridiculously amazing given the low cost but high quality of the content available. That would cover almost anything anybody would require for mocking up!!
Thunderbug Oct 11, 2018 @ 9:31am 
(as of the V0.08 build) I finally got to spend some time with the current build and found myself wanting a great number of assets/options that I think should be implemented, which are detailed below. My apologies if any of this has already been mentioned by other users or is already in development.

Gear
+ Allow the height of the tripod to be lowered or raised (I figure I could use a crane to do this, but if we’re ever indoors, I don’t think that’ll fly)
+ Camera temperature/white balance control
+ C-stands/combo stands (20” & 40”)
+ Slider dolly (mounts to stands or can be placed on various surfaces such as floors, counters, and tables)
+ Electronic gimbal/Steadicam rig
+ Drone
+ Flags, silks, and scrims (various sizes, full block, 1-stop, 2-stop)
+ 8x8’ and 12x12’ silks
+ Bounce boards
+ Apple boxes
+ Mountable incandescent/fluorescent bulbs as individuals and on chords
- This would be useful to allow us to hide lights within a scene behind a prop or set piece, fixing them to shapes to make custom light rigs such as ring lights, and so they can be mounted/draped in the background or used as set dressing (besides the existing lamps)

+ Props
+ Anything outdoor related such as rocks/boulders, bushes/trees, streams/rivers, all of various sizes, or at least that can be scaled (perhaps by way of Shift + Scroll?)
+ Hand held objects such as a phone, wallet, gun, key, notepad, sword, axe, bow and arrow
+ Vehicles that character models can be mounted to (riding a bike, a skateboard, etc.)

General
+ Additional movement controls for faster traveling within a project (such as a jetpack “sprint”)
+ Full control of character models (expressions, limb placement/position, hand positions, prone/sitting)
+ Swappable clothing for all character models
workshop,plz
Super Hans Oct 15, 2018 @ 12:44am 
hey Matt!
Loving your product so far and I appreciate all the work you put into it. When will you add some floppies/flags and cstands? This is the main thing I'm missing for all my ligthing set ups.
Fodson Jan 1, 2019 @ 4:49am 
The moment you can customize characters including their clothing, this purchase is a no brainer for me! Imagine using it for things like music videos or live concerts, where you can make the characters look like the actual band members (being your clients) and play instruments, etc. I realize this may be a bit of a stretch, but one can dream... ;)
ak_VFX Apr 7, 2019 @ 1:01pm 
Hi Matt! I'm working on a short film about a pianist. Is it possible to add a piano in the game? CG Actors can play piano but there isn't one :).
Thank you for this amazing creative tool!
Last edited by ak_VFX; Apr 7, 2019 @ 1:02pm
MartyMcFly Apr 12, 2019 @ 6:56am 
Pls add a conservatory or greenhouse *-*
ssage23 Jun 21, 2019 @ 5:21am 
USER INTERFACE:
1. Crosshair Size & Color
I see your game does have a user settings menu. I would like to choose the crosshair size from this menu. Sometimes during gameplay, I couldn't even see the cursor, especially against a blue or white sky.

2. Undo/Redo Button
More than once while I was building a scene, I would accidentally delete an object. I was expecting to hit Ctrl + Z , but that function didn't work.

3. Confirm Delete
I would like to see a prompt on screen asking me: "Confirm Delete?" before I remove an object. One time while I was building an elaborate truss system, I removed a piece on accident and spent the next five minutes trying to put it back.

4. Lasso/Multiple Select
This function is borrowed from Photoshop and Vectorworks: I would like the ability to click and drag on the screen to select multiple objects and create groups.

-----------------------------------------------------------------------------------------------------------------------------

TRUSS TOOL
1. XYZ Input Field
I would like a pop-up menu with the exact XYZ coordinates of the truss in the digital space. I would also like the ability to manually input a number so I can line the objects up better.

2. Rotate Tool
I would like a button in the pop-up menu that allows me to rotate the truss by 90 or 180 degrees with one click.

3. Snap To Nearby Truss
I see you already have a snap function, but this didn't seem to work very well with truss. Sometimes I would have to fly around and change views a lot just to get the truss to line up properly.

4. Truss Length
I would like an input field for truss length. For example: 4' , 8' , 10' sections

5. Truss Groups
I like to build overhead rigs which require a lot of truss. I would like to see the ability to group large sections together so I can move them around together in the scene.

Thank you for your consideration.
vps-media Nov 4, 2019 @ 4:58am 
Hi,
we already bought cinetracer and we have a few questions:

1. can I control the terrain like hills or rivers (like in „the sims“ or any map editor (for example the map editor of Battlefield 1942))

2. can I size objects like the stone or the tree to the size I need it?

3. is there a plan to customize the Standins? Like „the sims“ - maybe I need someone who is fat or skinny or bearded with red hairs. Long hairs or no hairs.

Is there something planned already?
djswiatek Apr 20, 2022 @ 3:05pm 
Originally posted by MartyMcFly:
We all don't know your visions for the game but here is my really REALLY crazy, long term idea i just got:
How about actual hardware like an USB Follow Focus to train focus pulling in this virtual environment? If that is even possible. A training with different levels of difficulty. Could end in a commercial shoot you have to rack focus. You could connect these missions with aditional fields of filmmaking, for example lighting or talent blocking.
Maybe its total bulls hit...but maybe not^^
I want this as well, I am a 1st AC working in the industry and creating scenarios where one can practice pulling focus is very difficult. You either need a crew of people or at the very least access to expensive equipment and someone willing to walk back and forth for you.

Having the ability to program in a character movement or a camera movement and use a dial to practice pulling focus would be a huge benefit to any 1st AC at any level. What we would need is a way to animate basic motion, have a dial control, and have focus that changes exponentially. Add in some real world lenses with setting for their aperture and minimum focus to recreate their throw and you would really have something here.

Oh how I wish I could just sit at home grinding away at focus pulling any time I am not working.
jonathanperpich May 17, 2022 @ 11:24pm 
Would anyone be able to help me with creating a project in Cinetracer?
< >
Showing 16-27 of 27 comments
Per page: 1530 50