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To your points:
1. Thanks, we'll look into that!
2. Ah yeah, we're aware of that and working on it atm :)
3. Huh, that sounds weird! Will look into that too!
Thanks again! If you get a spare moment, please do consider leaving a Steam user review, they help us out so much <3
Found a couple of bugs:
1. Gun dropping then disappeared when picking up items
I was hunting in snow area where i killed animals with the pistol. When i picked up the loot, my gun was dropped onto the ground. After a couple of times, the gun disappeared.
2. Day 19 debt
When i wake up in my bedroom, the UI shows debt paid. However, when i exit the house, it actually isn't and i can pay it. Doesn't really matter at this point since it's the last day, but just wanted to point it out.
3. Forced to talk to partner and child in the house
Not really a bug, but a minor annoyance? When I'm moving around the house, if i pass by my partner or child, sometimes it triggers a conversation. Because it's my 3rd run already, i was skipping all dialogue. It would be nice to have these conversation to be triggered manually after 1st playthrough.
4. Muggers scene
Is it really required to have the scene when I encounter a mugger? Feels that it's too long when I am encountering at least 1 a day from day 2 onwards.
Lastly, my thoughts on this 3rd run. I felt it was even easier to make money this time round since i went devil route. I completed all the quests, did shady missions in early game, and didn't work at the burger joint at all except for day 1. Since i didn't have to be concerned with karma, i also hunted for more income.
Also, i still haven't found that elusive last lost page. Even though i have searched the entire map for it. Can't figure out where I have not looked. Urgh
Thanks for supporting the game. We really appreciate it. The feedback is also awesome, it's great to hear what our players think. We'll take those points and see if we can work on it.
As to lost pages, I will maybe make a map so people can check for ones they missed!
Hey, apologies if I'm sort of squatting posts, I didn't want to start my own as I've just posted about something different. Been playing this at a friend's, and will definitely purchase it for my own account. Been having a blast with it, and I appreciate the subtle representation with the choice at the very beginning of who to talk to.
Minor feedback also, maybe for the Taxi perk, you could include a copy of the Taxi at some key points like out in the diner/lake area, maybe by the letter name sign area. I presume the other locations I've yet to unlock are also roughly as expansive as the diner/lake area, and would also suggest those if they are. I'm not sure if that would be terribly hard to code as it seems to be a zone transition equivalent to the front door gated behind the perk unlocking... and if it is, I apologize, but thought it would be a good note if it's not too much trouble because not having access to taxis at really far areas when you've spent a lot of perk points to get it is a bit underwhelming.
That would be really helpful! Thanks!