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Definitely later in the game. But cant remember which one, sorry, there are so many.
Also i found the part rather useless since it only gives 1 PP for each field moved, Killing a single enemy unit usally gives way more.
PP Gain meter (one square = 1 PP per move) - onboard mission 'Challenge from Ace' (part of DLC bonus mission pack).
Double Exp part is an early part of the Lab AoS, at least. Kind of rude they split double exp and double PP into two parts though.
EDIT: Also the PP per movement part claims it will give you 100 per tile in the AoS, then turns around and gives you a part only worth 20 per tile. Still very nice, but be ready for that bait and switch.
And you know
Farming at South American way
This game has 200+ missions if you do everything, at the end all my pilots were level 99, i had 30+ mecha max upgraded and i only missed like 2 upgrades for the Dreissträger.
Thats without grinding a single mission and skipping most front missions.
Farming credits/PP/MxP is really really pointless in this game.
Found your mystery right there.
Some people want to slap a 5 bars custom bonus on every D list side character that comes their way, when they get them.
Plus you can still restrain yourself when sitting on a pile of early cash, that is the real test.
Going without only by refusing entirely just means you are too weak to have your cake and eat it too.
But giving Fa's ♥♥♥♥♥♥ mobile armor thirteen weapon upgrades, which requires AoS upgrades, early so she can finally reach 4,000 damage while the proper Gundam mechs are slumming it with minimal upgrades? Now that is something magical you don't see by just waiting for "Well... game EZ eventually everyone will be maxed out so-"
Also if you are chasing more obscure side goals in the game just because it is less fuss to get out of the way in one go. 100 supporter powers used doesn't even give you anything really special if I remember right.
I was falling into the "Ugh, game so easy I keep forgetting to use supporter powers at all!" mindest, and had something like, 7 support powers used total. So I just rounded that out with loitering in a map to call it a day. Man, I might not have even hit 50 used if I kept up with the "But game so easy!" mindset self sabotage.
I need farming to make ease further
For next mission so I don't need go to menu upgrade everytime I done my mission but
Well
Make your gameplay like your choice
Cause PP Gain Meter only works on the Unit that was equipped with and use that unit to move a lot. It immediately applies to your total PP and never show in the Results screen after completing the mission.