Super Robot Wars 30

Super Robot Wars 30

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Bright Drive 8 ENE 2022 a las 5:45
SRW Modding
so err i have been messing with modding this game lately and i have started documenting what each file contains, its been a slow process and there are alot of files that i still cannot access. It would be nice if we could get the maker of the tools and y'all who are interested in this kind of stuff into a single place for discussion and collaboration.
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Mostrando 1-15 de 21 comentarios
Bigboss PC Faster 8 ENE 2022 a las 8:07 
I will appreciate and buy SRW30 again on PC if someone can limit lv cap to 100 and reduce exp earning to 1/3 or 1/4 in Super Expert mode. 🥺
Artanis Creed 8 ENE 2022 a las 15:41 
we could use some actual useful mods.

more suits, more attacks, more pilots, cross franchise piloting, missions
nobalkain (Bloqueado) 8 ENE 2022 a las 16:57 
Publicado originalmente por Artanis Creed:
we could use some actual useful mods.

more suits, more attacks, more pilots, cross franchise piloting, missions

Imagine if the opened Steam Workshop just for making Missions. This Game could go on forever with DLC adding more Mechs at that point.
Artanis Creed 8 ENE 2022 a las 17:21 
Publicado originalmente por nobalkain:
Publicado originalmente por Artanis Creed:
we could use some actual useful mods.

more suits, more attacks, more pilots, cross franchise piloting, missions

Imagine if the opened Steam Workshop just for making Missions. This Game could go on forever with DLC adding more Mechs at that point.

Would be fun to make challenge maps an stuff.
WildeDawg 9 ENE 2022 a las 19:55 
mods to have kaiju Anti and other non playable bosses would be awesome too
redeyedraven 9 ENE 2022 a las 20:26 
Publicado originalmente por nobalkain:
Imagine if the opened Steam Workshop just for making Missions. This Game could go on forever with DLC adding more Mechs at that point.

They'd need to make and release a map-editor first.
Games like Starcraft, Neverwinter Nights, Warcraft III, some other older RTS and RPG's
have shown how cool and powerful a well-made editor can be. Nowadays such editors will be tied to unfavorable EULA though, and even just getting a proper editor has become super-rare to begin with.
lPaladinl 9 ENE 2022 a las 21:26 
With what's currently available I wouldn't expect much. At best you could replace existing files to change text or images. Level editing is a whole other ballpark that someone would need to develop tools for.

Same was for Cross Rays, really all you got out of that was another translation fix and replacing existing characters with new images or text.
It's Ya Wife, Ruby! 10 ENE 2022 a las 12:52 
Publicado originalmente por Papa Nidoking:
mods to have kaiju Anti and other non playable bosses would be awesome too
I'd just love to add another form to Gridman so that Hyper Agent isn't just an attack but a third form unlocked after hitting a second morale threshold.
Bright Drive 17 ENE 2022 a las 13:23 
yup it seems mission files have a typical format. 1st file: Deployment, enemy tables. 2nd file: mission setup. 3rd file: dialog file. 4th file: dialog file 5th file: Enemy AI
一番合戦4711 24 FEB 2022 a las 11:07 
There is this:

https://www.nicovideo.jp/watch/sm39598623

and this:

https://www.nicovideo.jp/watch/sm39606564


Are these mods or different version?
Mecha-Phantom 24 FEB 2022 a las 16:24 
I'd love to have this turn into a 'Compati Heroes' style game by adding some Kamen Riders into the mix as playable 'mechs'.
TekFan 24 FEB 2022 a las 16:58 
I want the old GBA birds eye camera view on maps rather than over the shoulder angled view. We used to be able to toggle to that. I want the birds eye to see the 3D stuff below.
Última edición por TekFan; 24 FEB 2022 a las 16:59
Bright Drive 25 FEB 2022 a las 3:24 
huh. interesting. so they managed to mod the images/animation.
Ringabel 26 AGO 2022 a las 9:04 
If a mod can give certain enemy their own bgm and will overwrite your bgm when attacking them like old time will be great. I really miss SRW Z2.2, it was a masterpiece from story to characters and the enemies design unlike our recent junk androids in V, X, T and 30 which was super boring.

"The King's love is his people"
Number Eight 26 AGO 2022 a las 12:36 
2
Publicado originalmente por 一番合戦4711:
There is this:

https://www.nicovideo.jp/watch/sm39598623

and this:

https://www.nicovideo.jp/watch/sm39606564


Are these mods or different version?
Do we really need this though?
I appreciate attractive looking female protagonist and I'm certainly not offended by "jiggle physics" in video games, I however do not feel any necessity to use mods that apply/restore that.

SRW games is well known for the cut-in animation during combat which is also kinda infamous for the bouncy animation of female pilots.
Nonetheless that is not, and neither should be the reason why people play SRW.

I find modding in games like SRW is kinda problematic, because main reason why you would mod this game, is to include series that are not present in the game and if modding community would write their own program for mapping custom sprite sheet and creating custom animations for combat sequences, modding in SRW would become big thing and would probably get cease and desist because license holders would not be happy about having their series included unofficially without getting paid and will force Bandai Namco to prevent players from modifying the game.

Having tools for creating custom missions would be nice,, question remain how to convince the game it's new "DLC" mission rather than replacing the existing one.

Changing stats for the units to create some "Super Ultra Hard Difficulty Maximum Extreme" mod for veteran players who find new SRW games ridiculously easy even on the official highest difficulty is more plausible.

If I were to modify SRW 30 I would fix some minor issues I find within the game.
BGM should pause or go mute during level up fanfare, I would add UI layout for legacy controllers like XBOX 360 or DualShock 3 and make the UI layout selectable by preference rather than based on detected device and I would also replace the "suspend" with plain old "save" in battle map menu.

Still, there is not many Japanese video game developers (if any at all) that would support modifications to their games or even use the engine that is not proprietary and already have modding tools, let alone to release those tools themselves.
Most game like this were simply never meant to be modified.
Última edición por Number Eight; 27 AGO 2022 a las 0:25
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