Evil Bank Manager

Evil Bank Manager

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Twix1010 Jun 6, 2020 @ 2:35pm
tips to win
does anyone have tips to win?
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Showing 1-12 of 12 comments
red_mage_king Jun 8, 2020 @ 10:15am 
Investments!
Seriously, get as many investments as possible as they are your most reliable source of income to do anything else in the game.

Farms - From what I've learnt they are useless until at least turn 10 (might be 20), which is when they actually start producing. Wheat is always in demand.
Property (Gold) - Always produce gold and are your guaranteed source of income (unless in a territory in a war.)
Industry - Wood and Iron are your money makers in the form of weapons, the more you can make the more you can sell in wars (and screw over the competitors.)
Luxuries - Takes time to make money, but if you stock pile enough and get a good price these can make you a lot of money.


Wars!
These are your best chances to damage your competitors and make quite a bit of money.

Damaging Competitors - If you are not involved in a war (have investments) and there is a competitor there, side with the country against the competitor and sell enough weapons to let that country win (the army cost is a perfect indicator.)
Sometimes you will have competitors on both sides of the war. If they are the same on both sides do not bother getting involved, they will not lose out regardless of which country wins. If there are different competitors on each side, either side with the least amount of competitors, or those who are worth the least (Look at the amounts under the name, that's how much they have invested.)
Investments are destroyed if taken by a country the competitor isn't already with (this also works with yours.)



There are other tips and tricks, but the above is the core for succeeding in Evil Bank Manager from my experience.
Twix1010 Jun 8, 2020 @ 10:47am 
Originally posted by red_mage_king:
Investments!
Seriously, get as many investments as possible as they are your most reliable source of income to do anything else in the game.

Farms - From what I've learnt they are useless until at least turn 10 (might be 20), which is when they actually start producing. Wheat is always in demand.
Property (Gold) - Always produce gold and are your guaranteed source of income (unless in a territory in a war.)
Industry - Wood and Iron are your money makers in the form of weapons, the more you can make the more you can sell in wars (and screw over the competitors.)
Luxuries - Takes time to make money, but if you stock pile enough and get a good price these can make you a lot of money.


Wars!
These are your best chances to damage your competitors and make quite a bit of money.

Damaging Competitors - If you are not involved in a war (have investments) and there is a competitor there, side with the country against the competitor and sell enough weapons to let that country win (the army cost is a perfect indicator.)
Sometimes you will have competitors on both sides of the war. If they are the same on both sides do not bother getting involved, they will not lose out regardless of which country wins. If there are different competitors on each side, either side with the least amount of competitors, or those who are worth the least (Look at the amounts under the name, that's how much they have invested.)
Investments are destroyed if taken by a country the competitor isn't already with (this also works with yours.)



There are other tips and tricks, but the above is the core for succeeding in Evil Bank Manager from my experience.

justy buy everything i can on investment always? And how to see if my Competitors are innvoled in wars? and never understand how to make problems for them
Twix1010 Jun 8, 2020 @ 11:58am 
and with investment did you mean to invest money in wars like buy property or just sell weapons? even if i dont have banking rights in the country? and with competitor onn booth side you ment like if the competitior has investments on booth countries then dont do anything?
red_mage_king Jun 8, 2020 @ 1:05pm 
Investments: Buy everything you can afford. Obviously without research (look for the science button next to rankings) you can only buy one per turn.

Wars: If you have property in the territory investing gold is useful, but selling weapons is better.
If a competitor is involved you will see a white logo with a name on one side, and if they are the same both sides don't bother with the war.
You do not need banking rights in a country to affect the war, the rights only mean that you can operate any investments gained from investing gold.
dumonte Jun 8, 2020 @ 5:32pm 
Quick tips
1) At the start, always buy an investment property per turn and usually you can flip it the next turn
- You leave it for a turn to get the extra value of the gold, industry or luxury you receive... if it's grain... you can just flip it the same turn. The Amount you can sell for doesn't seem to change value (except for when in war)

2) Make and save weapons if you can, if you can win a war by just investing do that as you'll need the weapons to win future wars which you can't win with just investing and getting property. Later game weapons are a good source of just emergency cash as well... as you can always sell into a war zone.

Investments advice
3) Property to keep are those that you can get improved to Level 20(max) via the Espionage screen. Obviously buying property that is already at level 20 saves a step
- For luxuries, each of the agriculture, industry and real estate levels actually increases the number of luxuries you get for a given property (meaning if you were getting 100 paintings at a low level you may get 200 if all were at max level)

4) I've only played on the easiest difficulty, but I've found that the most money generally is actually from a maxed out Stone development... as you can sell each stone for 2.2 Gold...so you make like 11% profit each turn if you sell all your stone... and it's good for development as it saves you money when you upgrade. Iron/Wood/Coal are good as you can make weapons which sell for even more money... but at some point you may not have enough work to utilize all your resources... and then they only sell for 2 gold each

5) Real Estate is also really good if you have a maxed level 20... they generate about 10.1% per turn of the sale value. Less thought as well.

6) Luxuries can generate outsized returns... like to 12%... but not all the time... depends on the luxury and the market... and seems to fluctuate around 9 to 12%... so not really worth it unless you want to time the market or save some for upgrades (I just do the quick upgrades)

7) Grain Farms - not really worth it... I tried a farm for a few years... getting like a harvest once a year and selling a grain for like 9 gold... but then across a full year it's the lowest return.

General Advice
8) Remember your Guards... great to use to create some quick wealth with your fear or get some Influence (or just to hurt your competitors, though that's late game really)

9) Espionage is not just for starting wars... remember you invest in the agriculture, industry and Infrastructure (real estate) for better gains on your properties located there... or click in to find which properties can be max leveled and buy properties there... and then improve them.

10) War is profitable, but if you're meticulous you can get even better rates of return... for example if you attack a region that already has a 20/20/20 level... take it... or use the filters on the map to see which regions have competitive investments... if your bank has no competitors... taking over a region with investments means they don't get to use those investments until they either buy a license with that country, take the region back over... or I guess sell that investment.

11) Hire good managers... I always like to hire experts and give me a pick of 9 to choose from... at the start... levels 7 to 9 are probably the best you can get... in later game... one of my Guards has a level 141... and my lowest guard is in its 90's... I definitely use the Guards and Spy's the most and need to get high Influence and Fear at the end game.
Twix1010 Jun 9, 2020 @ 2:12am 
Originally posted by red_mage_king:
Investments: Buy everything you can afford. Obviously without research (look for the science button next to rankings) you can only buy one per turn.

Wars: If you have property in the territory investing gold is useful, but selling weapons is better.
If a competitor is involved you will see a white logo with a name on one side, and if they are the same both sides don't bother with the war.
You do not need banking rights in a country to affect the war, the rights only mean that you can operate any investments gained from investing gold.

what i am doing now is just going to wars when i can, and buying what i can, and leanding out money when i have spare, i feel like i am doing something wrong, caus now i am at turn 150 i am worth 3,5 mill, but first place is worth 15 mill
Twix1010 Jun 9, 2020 @ 2:13am 
Originally posted by dumonte:
Quick tips
1) At the start, always buy an investment property per turn and usually you can flip it the next turn
- You leave it for a turn to get the extra value of the gold, industry or luxury you receive... if it's grain... you can just flip it the same turn. The Amount you can sell for doesn't seem to change value (except for when in war)

2) Make and save weapons if you can, if you can win a war by just investing do that as you'll need the weapons to win future wars which you can't win with just investing and getting property. Later game weapons are a good source of just emergency cash as well... as you can always sell into a war zone.

Investments advice
3) Property to keep are those that you can get improved to Level 20(max) via the Espionage screen. Obviously buying property that is already at level 20 saves a step
- For luxuries, each of the agriculture, industry and real estate levels actually increases the number of luxuries you get for a given property (meaning if you were getting 100 paintings at a low level you may get 200 if all were at max level)

4) I've only played on the easiest difficulty, but I've found that the most money generally is actually from a maxed out Stone development... as you can sell each stone for 2.2 Gold...so you make like 11% profit each turn if you sell all your stone... and it's good for development as it saves you money when you upgrade. Iron/Wood/Coal are good as you can make weapons which sell for even more money... but at some point you may not have enough work to utilize all your resources... and then they only sell for 2 gold each

5) Real Estate is also really good if you have a maxed level 20... they generate about 10.1% per turn of the sale value. Less thought as well.

6) Luxuries can generate outsized returns... like to 12%... but not all the time... depends on the luxury and the market... and seems to fluctuate around 9 to 12%... so not really worth it unless you want to time the market or save some for upgrades (I just do the quick upgrades)

7) Grain Farms - not really worth it... I tried a farm for a few years... getting like a harvest once a year and selling a grain for like 9 gold... but then across a full year it's the lowest return.

General Advice
8) Remember your Guards... great to use to create some quick wealth with your fear or get some Influence (or just to hurt your competitors, though that's late game really)

9) Espionage is not just for starting wars... remember you invest in the agriculture, industry and Infrastructure (real estate) for better gains on your properties located there... or click in to find which properties can be max leveled and buy properties there... and then improve them.

10) War is profitable, but if you're meticulous you can get even better rates of return... for example if you attack a region that already has a 20/20/20 level... take it... or use the filters on the map to see which regions have competitive investments... if your bank has no competitors... taking over a region with investments means they don't get to use those investments until they either buy a license with that country, take the region back over... or I guess sell that investment.

11) Hire good managers... I always like to hire experts and give me a pick of 9 to choose from... at the start... levels 7 to 9 are probably the best you can get... in later game... one of my Guards has a level 141... and my lowest guard is in its 90's... I definitely use the Guards and Spy's the most and need to get high Influence and Fear at the end game.


what i am doing now is just going to wars when i can, and buying what i can, and leanding out money when i have spare, i feel like i am doing something wrong, caus now i am at turn 150 i am worth 3,5 mill, but first place is worth 15 mill, how do you upgrade property?
Twix1010 Jun 9, 2020 @ 6:49am 
when do invest to get licens in new countries, and is it dumb to sell investment to get money to lend out to competions?
dumonte Jun 12, 2020 @ 11:07pm 
Lending is probably the worst way to try and make money actually unless you want to just bankrupt other banks... I might have to make a guide or something later as it's harder to describe exactly where to do what and in what order sometimes... but basically I keep properties that are at level 20 in either Real Estate or Industry... and keep investing in countries when I can to increase the amount I can invest... I believe you can invest once every 15 turns... you do have to have a certain level of HQ and other buildings... 15 is the max... and I think I maxed them out fairly early which gives you more options... so if you don't have options by turn 150... you may be under leveled in terms of your buildings? I think I finished one game with IMF 51% at like turn 120?
Twix1010 Jun 17, 2020 @ 11:28am 
Originally posted by dumonte:
Lending is probably the worst way to try and make money actually unless you want to just bankrupt other banks... I might have to make a guide or something later as it's harder to describe exactly where to do what and in what order sometimes... but basically I keep properties that are at level 20 in either Real Estate or Industry... and keep investing in countries when I can to increase the amount I can invest... I believe you can invest once every 15 turns... you do have to have a certain level of HQ and other buildings... 15 is the max... and I think I maxed them out fairly early which gives you more options... so if you don't have options by turn 150... you may be under leveled in terms of your buildings? I think I finished one game with IMF 51% at like turn 120?


so only invest and invest? all the time to builld up? until i win?
Twix1010 Jun 23, 2020 @ 1:51pm 
Originally posted by dumonte:
Lending is probably the worst way to try and make money actually unless you want to just bankrupt other banks... I might have to make a guide or something later as it's harder to describe exactly where to do what and in what order sometimes... but basically I keep properties that are at level 20 in either Real Estate or Industry... and keep investing in countries when I can to increase the amount I can invest... I believe you can invest once every 15 turns... you do have to have a certain level of HQ and other buildings... 15 is the max... and I think I maxed them out fairly early which gives you more options... so if you don't have options by turn 150... you may be under leveled in terms of your buildings? I think I finished one game with IMF 51% at like turn 120?
??
heervandering Jul 26, 2020 @ 11:17am 
You could read my guide..... I played on easy too but later on very hard for the achievement
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