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yeah i agree but i always believed in showing it in gameplay instead of through block notes hehe but yes i agree if there a dlc it be fun to visit the rest of the world and seeing how they deal with everything that the federation did heck even play as a federation pilot to see their perspective too
revenge, you came in, destroyed what the federation built, then you came in destroy his squadron and destroy everything Crismon worked on and kept the peace, he wanted revenge and didnt care, he lost himself
The City is ruined beyond repair, the loss of Civilan and Military Life and to top it all off it happend AFTER the Cease Fire News ... well ... the future of PWs World doesnt look bright in the slightest and even Sicario barely managed to get away from the whole Thing and they have still the Bounty Hunter Guild right up on their butt.
The game captured the feeling like a overwhelming force, winning battle after battle then taking it away with the calamity events.
Alot of ace combat game does that but this drag you back to reality that even you, you can't save everyone
The ending was unexpected I thought there was going to be a ace fight at the end, I didn't expect seeing everything blow up and the city in ruins and almost everyone dead from what happene, and even after trying to beat the boss six time, seeing the destruction around and just being the last one flying.
It didn't feel like a victory but more like surviving.
But hey you still get paid at the end, just to add a bit of pain.
Hehe already have any idea how they can continue the story in many aspects
From the Merc hidden end lines (you need to get through the last stage in Merc difficulty, every "named" person in Sicorio survived, including your WSO whether or not you took her in Mission 21.
From the lore files, "Hitman team is at large and Cascadian government is looking for them", but they are not necessarily on the run. Diplomat and Comic probably got the new ID Stardust gave them, and Monarch, Prez and Galaxy are still in the mercenary business.
Yeah you still work for Sicario (you have Prez and Galaxy) but you have to recruit new members as everyone is else is gone. Makes sense.
I would rather say a lot worse since Belka never really wanted to expand beyond their old Territories. Federation on the other Hand claims that for a "stable world" they need to "Federalize" the not so willing Parts of the World. THAT and combined with use of Weapons of Mass Destruction to use Scorched Earth Tactis on foreign Soil ... yeah ... sorry ... even though Belka itself in AC is bad enough the Federation is FAR worse.
The campaign is good but it missing something some aspect to it, yes the file are fun to read but you also want to experience it in the gameplay and after mission reports, that one negative I have with this game we dont get enough context like in between missions. I do hope they make a dlc or even a second game out of this and go deeper. So many idea can come up from it. So many campaign ideas. You can explore the federation side of thing, you can continue the monarch aspect of the story, visit the rest of the world. Fighting in anothers country while the war in Cascadia keep going.
Of course all sort of ideas can add to it, but unfortunately am not a game Dev and I Dont have the smartness of working code and building missions and all that. But I do have a vivid imagination and even with the ace combat games I did this mentally aswell.
I do hope the dev think about adding more after fixing the bugs, but honestly I am enjoying myself more here than in ace combat 7, even if ace combat 7 look amazing the story is one to sleep on, this game story good but need to be fleshes up and expanded, more information between missions that can be done with a extra options of voiced news reports that explains what happened between the last days you were out with a map . Little thing to make you follow
Yup Ace Combat 7 story jumps focus to the mechanic and the enemy scientist and they ramble anything to dump the plot in. Some liked the characters due to being intriguing while others like me didn't really like it because it took away the focus from the main character (and heck the squadmates are very underdeveloped - a problem endemic since Ace Combat 4 that had been fixed in 5 and Zero!)
Project Wingman is like Ace Combat without the cutscenes (apart from one poorly-made cutscene around 75% in the game consisting of a security cam feed), which is on one hand, feels more immersive as you never will see the other perspective of the war, but on the other hand, the plot might feels shallow.