Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
1k hp was dumb, logs and rope isn't hard to get.
Collecting guns to make one that works gets boring fast and I too don't even bother checking the bodies from missions anymore, the reward from the mission is barely worth bothering with as well.
1 - Ai has become significantly easier by default. I remember the days when they didn't fire in all different directions, like watching fireworks. This level of AI is incredibly easy. I don't understand you frustration with them. I personally believe they need to be harder generally.
2 - I think re-balancing high tier loot to be harder to acquire outside of high/epic missions and convoys to be a smart decision. It extends the player progression and forces players to engage in end game content to get good loot. Early game should be about low tier weapons and armor.
3 - Assault ladders are fine. It adds complexity to the raiding system. You need to adapt your base design to make it harder for top-down raiders.
4 - Nails being removed doesn't matter to me. You have to go out of your base or safe zone in order to get base materials? Why is that a problem? You're not one of those people who just want to sit inside your base and roof camp all day, are you?
5 - I don't understand your issue with twig health. Twig isn't meant to be end game base material. It's meant to act as a physical blueprint for your base. This makes it easy for you to destroy your own structures after 15 minutes, if you've made a mistake. You need to upgrade.
None of these issues should have broken your interest in the game. These complaints are non-issues IMO.
This is also probably my biggest issue with the game. They need to spawn much further away and never spawn if you are in the area. I don't understand why they haven't fixed it yet. They must be experiencing the same thing in testing.
Maybe they can't fix it?
graphics? the trees and grass are just a blur for some reason. trying to spot people is awful lol