Deadside

Deadside

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Jet Apr 16, 2020 @ 5:34pm
Dogtags and Reputation
All players should drop a dogtag when killed. What do you guys think?
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Showing 1-7 of 7 comments
TJ Apr 17, 2020 @ 1:47am 
would we have it in our inventory cuz then im just selling all the ones i get, just respawn, sell it, kill my self, respawn, sell it. kill my self...
Jet Apr 17, 2020 @ 6:19am 
Originally posted by TeejayPlays:
would we have it in our inventory cuz then im just selling all the ones i get, just respawn, sell it, kill my self, respawn, sell it. kill my self...
not if it was like escape from tarkov
Nervus Apr 17, 2020 @ 7:16am 
good idea
Jet Apr 17, 2020 @ 7:34am 
Originally posted by Nervus:
good idea
Thanks
Sharky Apr 21, 2020 @ 2:54pm 
Originally posted by Jet|twitch.tv/tangosierratv:
All players should drop a dogtag when killed. What do you guys think?
Its not a bad idea at all, but I would rather have it so player dropped dogtags are worth 3 - 4 rep, and only have military AI drop dogtags that are worth 3 - 5. Then have the spawning system reworked where you can only choose to spawn somewhere at least 1.5k away or further. OR just being able to spawn at your base.
suspexxx 改善 Apr 21, 2020 @ 3:32pm 
the problem of the desired respawn location is that i cant loot killed enemys without them appearing right in my neck with a shotgun. This feature needs balancing asap, otherwise it will kill the PVP fun. Even on a bigger map this feature will be broken. You are not happy after succesfully killing someone, because you constantly fear that they gonna be back asap.
Cmdo.Delta Apr 21, 2020 @ 3:41pm 
Originally posted by TeejayPlays:
would we have it in our inventory cuz then im just selling all the ones i get, just respawn, sell it, kill my self, respawn, sell it. kill my self...
Nah, we should drop it only if a player kills us maybe? that would be fair.
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Date Posted: Apr 16, 2020 @ 5:34pm
Posts: 7