CSC | Space MMO

CSC | Space MMO

-VG- Napster Sep 3, 2020 @ 11:37pm
Looks like a pure real money based game.
Looks like a pure real money based game, games like this are usualy a real money cash dump you even need a ETH ("bitcoin") wallte for that game wtf, how is this even allowed to be on steam?
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Showing 1-15 of 42 comments
Rin Sep 4, 2020 @ 3:34am 
Hello,

I think you're missing the point. The game being based on real money (Real Money Economy) IS the point.

Of course it's allowed on Steam - why wouldn't it? Real Money Economy games aren't new and neither is this the first on Steam.


This game isn't for anyone, I guess - I just found it myself and I am trying it out right now.
-VG- Napster Sep 4, 2020 @ 5:09am 
Originally posted by Rin:
Hello,

I think you're missing the point. The game being based on real money (Real Money Economy) IS the point.

Of course it's allowed on Steam - why wouldn't it? Real Money Economy games aren't new and neither is this the first on Steam.


This game isn't for anyone, I guess - I just found it myself and I am trying it out right now.

yeah well probably like all the other games of these genre where you can only do boring ♥♥♥♥♥♥♥♥ stuff until you invest a ♥♥♥♥♥♥♥♥ of money.... i would call this type of games a scam not a game.
Jue Sep 4, 2020 @ 5:58am 
i didn't play this kind of game yet, but i know crypto and how it works, and i can say you can tokenize and make ETH with nearly everthing in this game, so you! own it, and not the server! and at least you can make eth to cash, so you can make money with the game. its not a moneygrab like you say.
-VG- Napster Sep 4, 2020 @ 7:03am 
Originally posted by Jue:
i didn't play this kind of game yet, but i know crypto and how it works, and i can say you can tokenize and make ETH with nearly everthing in this game, so you! own it, and not the server! and at least you can make eth to cash, so you can make money with the game. its not a moneygrab like you say.

i guess you need to buy stuff with ETH ingame am i right?
soundsdreams Sep 4, 2020 @ 8:15am 
Originally posted by -VG- Napster:
Originally posted by Jue:
i didn't play this kind of game yet, but i know crypto and how it works, and i can say you can tokenize and make ETH with nearly everthing in this game, so you! own it, and not the server! and at least you can make eth to cash, so you can make money with the game. its not a moneygrab like you say.

i guess you need to buy stuff with ETH ingame am i right?

well no... the starter chain quest give you a lot of stuff (and ships too), mission are a good income of currency (not the cryto) and it's really suffisant to play and enjoy
it's in alpha so it grow and they give stuff here and there on mmo site
RyanJK Sep 4, 2020 @ 10:38am 
An ETH wallet, or even any cryptocurrency at all, is not required for the game. It is just an additional feature that allows for players to cash out or sell game assets if they choose. This was embraced because, in many MMOs, third-party markets like this exist but in kind of a sketchy grey area that isn't embraced by the devs. This can result in you getting scammed or banned. Here the third-party player market is embraced which makes it much safer.

The game is F2P and it is currently possible to earn 3 ships through the initial mission line and the mission line is being expanded every few weeks with bigger and bigger ships being added. It will be possible to play this game and grind your way into a bigger ship without spending money. Since the game is based on a player owned economy there is also nothing in the game that is reserved for paying players either.

The biggest difference between this and mainstream P2W games is in mainstream games you typically buy stuff directly from the developer and that money never sees the player economy. Here if you want to P2W you are reliant on purchasing items from other players and not the devs so P2W enriches the player economy even more and can even be an income source for industrious players.
Last edited by RyanJK; Sep 4, 2020 @ 10:40am
zaxxon23 Sep 4, 2020 @ 8:28pm 
To classify it as a pure real money game is quite incorrect. CSC is like an early state Eve online, except everything the players find can be bought/sold for real money if one so desires. At this stage I imagine there's probably a sizable gap between starter and even basically competitive (over time there will likely be more missions that can help get intermediate ships and modules), but Eve was pretty much the same. It took me a fairly long time to build a decent character there too.

CSC also (just like Eve) has long travel times, is primarily mission-based (e.g. very few questlines) and focuses primarily on character development, wealth acquisition, and player control of game areas (e.g. lots of open PVP). This kind of game isn't for everyone.
Last edited by zaxxon23; Sep 4, 2020 @ 8:31pm
b0nehead Sep 4, 2020 @ 8:53pm 
Thing is the earlier you get in the more you get and a lot easier.

Ship recipes were sold at early stages of the game. Instant access to harvester bp for example and other ships.

Mining in dangerous areas was a lot easier you can see it yourself on old videos. Imagine all the cheap easy ore that now you need to grind a lot more for and barely make a profit except for a select few.

Tiny population where nothing ever moves. Most people have their stuff stuck off game and to bring it in they would have to pay gas charges worth more than the item. Only ships being a good trade.

You can buy someone elses free loot/ship for money they prob never paid.

It has it's appeal but basically it's a pyramid scheme and the ones in first hand down to everyone else. You could also come in as a whale and buy 100 t whatever ships to get a 100% blueprint but ya you own a virtual ship that relies on the game being in existence to actually hold its value.
zaxxon23 Sep 4, 2020 @ 9:12pm 
Originally posted by Wanted514:
It has it's appeal but basically it's a pyramid scheme and the ones in first hand down to everyone else. You could also come in as a whale and buy 100 t whatever ships to get a 100% blueprint but ya you own a virtual ship that relies on the game being in existence to actually hold its value.

Thing is in a year the same will be said about those that started today. In two years it will be said of everyone who had joined as of a year from now. One can expect power creep that creates obsolescence, new recipes to be hunted, and more players to farm and bring down the price of goods. It's as much a pyramid scheme as Eve Online is, or really any mmo with a player-based economy.

That being said a wipe and fresh start would indeed be preferred.
Last edited by zaxxon23; Sep 4, 2020 @ 9:15pm
b0nehead Sep 4, 2020 @ 9:53pm 
Originally posted by zaxxon23:
Originally posted by Wanted514:
It has it's appeal but basically it's a pyramid scheme and the ones in first hand down to everyone else. You could also come in as a whale and buy 100 t whatever ships to get a 100% blueprint but ya you own a virtual ship that relies on the game being in existence to actually hold its value.

Thing is in a year the same will be said about those that started today. In two years it will be said of everyone who had joined as of a year from now. One can expect power creep that creates obsolescence, new recipes to be hunted, and more players to farm and bring down the price of goods. It's as much a pyramid scheme as Eve Online is, or really any mmo with a player-based economy.

That being said a wipe and fresh start would indeed be preferred.

EVE didn't sell loot boxes filling the world with 0 economic cost modules and ships. When everyone is riding around in traded "out of economy" goods then the materials and manpower need to create the objects do not exist. Which means a bloated economy with too much supply. People value the objects on USD base which means you need to work hundreds of hours for ten bucks in game time. The economy has to be based in game from the foundation of mining and inventing these ships.

It's borked from the start.
Last edited by b0nehead; Sep 4, 2020 @ 9:54pm
RyanJK Sep 5, 2020 @ 4:35am 
Since everything in-game is based on player crafting and the player economy it would have been impossible to start from zero. If the first generation of players was not seeded with modules and ships they would not have been able to level crafting and subsequently would not have been able to mine ore and craft more ships and modules for the next generation of players.

The SE ships that people are getting now to start out weren't a concept until recently and they became a necessary part of the game because it was SO difficult for players to be able to mine and craft enough ships to support a quickly growing playerbase.

"Ship recipes were sold at early stages of the game. Instant access to harvester bp for example and other ships."

Recipes were not sold directly and they were not available instantly, not sure where you are getting that. The FF and HE ships from 2 years ago came along with blueprints but they were not available for about 12-18 months or so and they were not cheap. A harvester with BPs was about $300-400 for example. The blueprints from these ships were what allowed players to build and seed the market for newer players. The money from these first year pre-sales was also the concept approval the studio needed to get the necessary VC funding to actually build the game.

Acting like all the older players are just people who got a ton of free stuff and are now pyramid scheming it is incredibly disingenuous. A lot of the stuff for sale on the market now is the result of those players grinding for thousands of hours to master manufacturing and mine the ore required to do so. Also players who started playing earlier having an advantage is literally every MMO.
Last edited by RyanJK; Sep 5, 2020 @ 4:47am
Alexe Sep 5, 2020 @ 10:09am 
That sounds exactly like what a pyramid scheming dud would say.Jokes aside i want to learn something on this thread to. So you say people brought bp with real money from the game to not say from devs.It's not dropped from game or anything else just from $$?So only a bunch of people will sell ships with astronomical figures. The rest will need to what?This sounds exactly like some shady stuff sorry. I wanna buy a bp alsoso i can inflate prices since i will be the only one that buy it and further players will never have it. Also some people that probably brought it will leave the game and i will be the only one with it. profit.
Last edited by Alexe; Sep 5, 2020 @ 10:12am
RyanJK Sep 5, 2020 @ 10:52am 
BPs drop from NPCs and you can also get them from deconstructing ships. You can buy those ships in game for earned in-game currency.
-VG- Napster Sep 5, 2020 @ 10:53am 
Originally posted by RyanJK:
BPs drop from NPCs and you can also get them from deconstructing ships. You can buy those ships in game for earned in-game currency.

so whats the point of haveing an ETH or cryptocurrency in the game at all then?
RyanJK Sep 5, 2020 @ 10:58am 
Because it allows players to actually own their assets and transact outside of the game in a safe manner. Instead of like EVE and other MMOs where you have to use sketchy sites and trust you arent getting screwed over or even risk getting banned in-game.
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