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Now, all buildings are upgraded by tier, 3 tiers per. Some are simply homes that need decor to advance them, to the carpenter's shack where you get to craft all manner of goodies. Somethings only unlock from certain characters under certain conditions.
To wrap this up, I would say it has the better parts of Animal crossing for relationship/ interaction, the planting and harvesting of a Harvest moon game; lastly you need to design for beauty, and getting around just like in an RTS (Star Craft, Command and Conquor, etc"
I was hesitant at first when I bought the game. Great support boards, friendly guy in charge, who is still updating the game. Plus he has boards to discuss how the game should advance and such.
But nearly all the other furniture you'll need at least once to fulfill villager requests which give you bigger impacting items, like whole new stores or tools.
This is a good comparison.
It's essentially the 'busy-work' of Stardew Valley with many Animal Crossing mechanics thrown in too but it really is it's own game and is fun to play, if not a bit grindy.
Wait till you start breeding flowers, or getting Tarot cards.... lol