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move = Arrows, WASD
confirm/interact = return, space, X
cancel = esc, Z
sprint = shift (I don't know another binding for this one)
There may be others I'm forgetting.
Amazing! Thank you VERY much for this information. I will keep in mind it may change but my fingers are crossed the dev keeps the redundancies for the keybindings, it makes the game so much more accessible to me!
Thank you for taking the time to help!
I am disabled myself which is why I enjoy games like this where your reflexes don't have to be good to play, and I find this game even more accessible than e.g. Stardew Valley because there's no time pressure. Instead of a real-time clock, your day ends when you run out of energy, so you can take your time and do things only as fast as what's comfortable. It makes a big difference for me.
Thanks for the suggestion! Great idea! If I have any additional concerns I'll certainly try to contact the Dev. However it seems like they've already done a great job making it accessible.
I actually picked up Littlewood last night and it's very accessible to me. Simialrly to yourself, something that doesn't require a time pressure or reflexes. Stardew unfortunately is not good for me as I cannot use both WASD and arrow keys to move so I can only play for about 1 in game day which isn't very long. If I could move using both hands at the same time on redundant keys it would be better... I guess people have asked but the Stardew Valley devs just haven't felt it necessary to put in.
It's funny how the little things make a big difference! :) Thus far, Littlewood is great. Redundant keys and it works with my built in accessibility features like clicklock and using the keyboard as a mouse to click.