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Even got the second weapon, which has a whopping 0.15 more damage (xD), and still deals the same damage.
Is this a glitch, or just very underwhelming upgrade design?
#caw
I mean, other games are souls-like, difficult, but nail the upgrade system. Look at Hollow Knight: when you upgrade your sword for the 1st time, you immediately feel the difference. Same thing for the charms you equip. If the player can't feel the upgrade, it's not an upgrade, it's just a menu screen you want to fill for the sake of completion.
I'd either fix the upgrade system, or remove it altogether.
Wait until you try Umbrella mode.
Leveling up is is a silly concept. You're already as powerful as you need to be from the get go.
You can legitimately take on all bosses with an umbrella [half-damage] and your bow-and-arrow with no upgrades and no health or magic increases.