:THE LONGING:

:THE LONGING:

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spinningrat.online 2019년 8월 20일 오후 9시 44분
Make sure people can't cheat the ending with cheat engine
plz
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indecisive doubter 2019년 8월 21일 오전 11시 31분 
yes, make sure, please :steamhappy:
Anselm Pyta  [개발자] 2019년 8월 27일 오전 6시 42분 
cheaters will be thrown into an in-game prison.
krend 2019년 9월 10일 오후 4시 14분 
yes, do it please!
MakoSipper 2019년 12월 21일 오전 11시 36분 
I don't see the point in cheating, but see even less point in worrying about what others want to do in a single-player game.
gilbendavid 2019년 12월 29일 오후 2시 48분 
I think it's very dumb to use cheat engine after you payed for the game. Furthermore it's single-player game(any programmer can mess with the code and cancel cheat engine blocker) and the idea of using cheat engine is the complete opposite of the game idea /:
Punda Bar 2020년 1월 15일 오후 12시 30분 
What I wonder about however is if there's a way to prevent people from fast-forwarding via messing with your system clock. (assuming there's a way to block it other than connecting to the internet and referencing a clock that isn't likely to be messed with)
Anselm Pyta  [개발자] 2020년 1월 16일 오후 12시 24분 
You are correct, unfortunately there is no other way than referencing an online clock since every system/BIOS clock can be manipulated all too easily.

Luckily, the game only needs to check once on startup, so no constant internet connection is required.
Blue Candle 2020년 3월 2일 오후 3시 54분 
Anselm Pyta님이 먼저 게시:
cheaters will be thrown into an in-game prison.
Is there an in lore reason? Would be cool if there was.
Toni 'Bō' Jones 2020년 3월 3일 오후 11시 18분 
Blue Candle님이 먼저 게시:
Is there an in lore reason? Would be cool if there was.

I am curious if that's the one of the endings as well.
Anselm Pyta  [개발자] 2020년 3월 3일 오후 11시 26분 
Bō / Toni님이 먼저 게시:
Blue Candle님이 먼저 게시:
Is there an in lore reason? Would be cool if there was.

I am curious if that's the one of the endings as well.

I don't want to encourage cheating, so it's not that spectacular.
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게시된 날짜: 2019년 8월 20일 오후 9시 44분
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