Valheim

Valheim

bacon May 6, 2024 @ 1:13am
allow himmin afl to get lightning enchantment
title. polearm and knife players are getting dunked on with this biome. for some reason, this biome has 80 new swords, even though the mistlands sword is still meta. meanwhile, the pierce-related melee weapons didnt get new variants, except spear, which is a hybrid weapon that most people dont use as a main (i do, but most dont).

pierce damage is understandably bad in this biome, due to undead. on top of that, the best knife and polearm are now one biome back. people who "main" knife or polearm have formed the reasonable belief that these are competent generalist weapons based on the previous 6 biomes. but in ashlands, these really only work against the asksvin lizards. they are bad against basically every other enemy.

you wouldnt even need a new weapon model. just add the recipe to the black forge, add "of storming" suffix to the name and the usual phoned-in flavor text, like:

"this himmin afl is even more sparky than the original" (literally no worse than what most flavor text reads like in this game)

done.
Last edited by bacon; May 6, 2024 @ 1:35am
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Showing 1-6 of 6 comments
Nettu May 6, 2024 @ 1:33am 
That's actually a really good idea, second this
Nerevar (Banned) May 6, 2024 @ 2:50am 
no. sorry.

knife not getting a version is logical btw. its the only weapon that never had its BIOME BREAK so far. a biome break is a biome where the weapon class simply doesnt exist. every single weapon has had one of these. aside knife. so it had to happen now as deep north shouldnt skip any weapons since final biome.

himmin has 1 huge advantage : its the only true lighting weapon still. nothing resists lighting. nothing. the morgen is even weak to it.

giveing a weapon that does already so much lighting the proc on top PLUS aoe spin to win would make it overpowered despite the pierce resistence.

instead they should add an ashlands atgier. i dont get why this weapon got skipped over AGAIN. it makes no sense for it unlike the knife.
Ciuy May 6, 2024 @ 5:32am 
Time to switch weapons
bacon May 6, 2024 @ 6:14am 
Originally posted by Ciuy:
Time to switch weapons

its too late for knife mains and polearm mains to "switch weapons" in what the devs are calling the second-to-last biome which is meant to be "very hard." what you mean is, dont bother majoring in these weapon families because you will hit a wall in the 7th biome later. bad design for an open world game.
Uthael May 6, 2024 @ 11:04am 
Biome break is a dumb concept. Every weapon category should be playable everywhere.

Enchantments sound great, if done correctly. I would like to be able to upgrade my best-favourite gear to the current patch stats. Even if it ends up being slightly worse or requires more materials than the regular "modern" gear. I'll take Troll Set as an example.

One way of doing this would be to add a bunch of Askvin Hide plus some other stuff to Troll Leather Tunic and bump up the base armor and durability numbers to be close to that of Breastplate of Ask.

Another option would be to have a fully upgraded Breastplate of Ask as a requirement and magically fuse a Troll Leather Tunic into it.

If any weapons are deemed overpowered and that's why they don't have a newer version, just give them a +1 to damage for the upgrade cost. Being able to choose old or new texture would be ideal.

Again, if done well, Enchantments would allow players to continue using their favourite gear after they get to the current endgame.
bacon May 6, 2024 @ 11:10am 
Originally posted by Uthael:
Biome break is a dumb concept. Every weapon category should be playable everywhere.

Enchantments sound great, if done correctly. I would like to be able to upgrade my best-favourite gear to the current patch stats. Even if it ends up being slightly worse or requires more materials than the regular "modern" gear. I'll take Troll Set as an example.

One way of doing this would be to add a bunch of Askvin Hide plus some other stuff to Troll Leather Tunic and bump up the base armor and durability numbers to be close to that of Breastplate of Ask.

Another option would be to have a fully upgraded Breastplate of Ask as a requirement and magically fuse a Troll Leather Tunic into it.

If any weapons are deemed overpowered and that's why they don't have a newer version, just give them a +1 to damage for the upgrade cost. Being able to choose old or new texture would be ideal.

Again, if done well, Enchantments would allow players to continue using their favourite gear after they get to the current endgame.

that is how it should work, keep your previous equipment in rotation by power creeping it. adding completely new weapons just to get enchantments is strange.

"biome break" is arbitrary design, doesnt serve any purpose. imagine putting another crossbow in the game, and enchanted variants, but skipping knife and polearm. utterly bizarre design decisions going on with this biome.
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Date Posted: May 6, 2024 @ 1:13am
Posts: 6