Valheim

Valheim

Starscorcher Jun 20, 2024 @ 7:02pm
World Size Setting
So based on the current Map size , how about a configurable world size
to allow for Multiplayer maps to have more content

Current Map = Normal
50% increase to All Biomes inc ashlands = Medium
100% Increase = Large
200% increase = Huge

and maybe do a Minecraft and have an Endless Map that Loads in Chunks and could have any biome combination in each chunk
Map Size = Endless
< >
Showing 1-6 of 6 comments
Faceplant Jun 20, 2024 @ 8:40pm 
The latter is likely never going to happen given the way the maps are generated, and even making larger maps is unlikely.

This provides some details on how maps are generated from the master map:

https://www.reddit.com/r/valheim/comments/qere7a/the_world_map/
Starscorcher Jun 21, 2024 @ 1:15am 
nothing stopping them from expanding that its just a few more lines of code to repeat the existing stamping of the existing template based on the seed and the world size they could make it infinite just as easy

There are Mods that do this as well but having it official wold be really good
Last edited by Starscorcher; Jun 21, 2024 @ 1:19am
Draconis Jun 21, 2024 @ 4:35am 
sooo..... on an infinite map, how would you define north and south "end" for deep north and ashlands to be placed?
Starscorcher Jun 21, 2024 @ 4:41am 
Originally posted by Draconis:
sooo..... on an infinite map, how would you define north and south "end" for deep north and ashlands to be placed?
use Spawn as the Centre , after a set distance south Ashalnds islands can spawn , similar to how mistlands only spawns after a particular distance , in this method as well there would be more ashlands to access than the poor small area we get now
Draconis Jun 21, 2024 @ 4:57am 
Originally posted by Starscorcher:
Originally posted by Draconis:
sooo..... on an infinite map, how would you define north and south "end" for deep north and ashlands to be placed?
use Spawn as the Centre , after a set distance south Ashalnds islands can spawn , similar to how mistlands only spawns after a particular distance , in this method as well there would be more ashlands to access than the poor small area we get now

So that would mean: after a certain distance south there' nothing but ashlands?

That would totally destroy the concept.

I like the idea of world size settings, but I don't think that valheim's map is suitable for infinity.
The last 2 biomes are in their place and have their size in relation to the rest of the world on purpose. Infinity would take that purpose away.

Also, there would be no falling off the edge any more.

And, if ashlands seem too small, you can still create a new world, take materials for a Drakkar there and sail for e second ashlands.




-----
Well, from a certain point of view we already have sort of infinite maps, as you can change worlds with the same character as you like.
Starscorcher Jun 22, 2024 @ 7:48pm 
Originally posted by Draconis:
Originally posted by Starscorcher:
use Spawn as the Centre , after a set distance south Ashalnds islands can spawn , similar to how mistlands only spawns after a particular distance , in this method as well there would be more ashlands to access than the poor small area we get now

So that would mean: after a certain distance south there' nothing but ashlands?

That would totally destroy the concept.

I like the idea of world size settings, but I don't think that valheim's map is suitable for infinity.
The last 2 biomes are in their place and have their size in relation to the rest of the world on purpose. Infinity would take that purpose away.

Also, there would be no falling off the edge any more.

And, if ashlands seem too small, you can still create a new world, take materials for a Drakkar there and sail for e second ashlands.




-----
Well, from a certain point of view we already have sort of infinite maps, as you can change worlds with the same character as you like.

No Just like the way mistlands spawns among other biomes , ashlands whould have a chance to spawn

Falling off the edge serves no real purpose

the limited size rite now of ashlands makes it far too small for multiplayer which is why this is an idea for multiplayer

making a new world for multiplayer is not a great way to keep communities together having to always start over once the small abount of ashlands is taken out means servers are being reset or restarted frequently

if ashlands and other biomes are able to spawn more freely and forever as you explore out then communities can enjoy a game they dont have to always reset keep their builds and keep exploring
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Jun 20, 2024 @ 7:02pm
Posts: 6