Valheim

Valheim

Stamina Cost During Building...
Please, PLEASE consider removing absolutely all stamina usage from building tools. Hammer, Hoe and Cultivator. I don't care one way or the other about it in combat or for resource collection, the enemy AI is primitive enough you basically have to fall asleep at the keyboard to die(if you are geared for the biome), and wood and stone collection is quick enough regardless, I just don't know why you would have such a wonderful and in-depth building system, and then drop a steaming pile all over it by tying it to stamina. Build for 15-20 seconds, maybe 30 seconds if you have good food. Then wait two to three times that long for the stamina to recover. Build for another 20 seconds. Wait. For no reason. It's like pulling teeth.
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Showing 1-9 of 9 comments
DJ Protogen Dec 5, 2023 @ 12:10am 
Mods
Aurumworks Dec 5, 2023 @ 1:33am 
Hildir's clothing and tasty mead.
Archie Dec 5, 2023 @ 3:35am 
as this has never occured to me even after 2800 hours at it, the game, i assume you must be building something enormous, like your home base and are going to use portals to get to and from your home.
The game is designed, I asume, this way so that you progress to the next biome to get better tools and food so you can last a long while.
Once you start killing sea serpents and loxs then everything is sorted.
and then bread .
and then light armour.
have you tried building in your birthday suit , maybe you will be lighter so can go longer.
i presume you use rasberries or honey is better.
once you get iron and start making sausages you are getting realy fit then.
Akumie Dec 5, 2023 @ 3:57am 
do u breathe when u hit something with a pickaxe hoe hammer or hachet ?
Lorska Dec 5, 2023 @ 6:01am 
Originally posted by Aiko:
do u breathe when u hit something with a pickaxe hoe hammer or hachet ?
Do your deer also explode when you kill them?
Is it always raining in your swamps?
Can you survive without eating any food?

Game mechanics need to have a purpose beside annoying the player. Maybe you could argue that it creates tense situations where you can get overwhelmed by... random enemy spawns inside your base while planting seeds? Or you just admit that it's a pointless mechanic.

How about this:
Imagine if building and planting didn't drain stamina, do you really think there would be threads springing up demanding for that to happen?
"It's in the game" is about as mindless of an excuse as "actually, my realism tho!"

Would be nice if some "g4m3r5" could keep their masochistic tendencies where they don't bother anyone.
Exodite-Dragon Dec 5, 2023 @ 7:15am 
Originally posted by Lorska:
Originally posted by Aiko:
do u breathe when u hit something with a pickaxe hoe hammer or hachet ?
Do your deer also explode when you kill them?
Is it always raining in your swamps?
Can you survive without eating any food?

Game mechanics need to have a purpose beside annoying the player. Maybe you could argue that it creates tense situations where you can get overwhelmed by... random enemy spawns inside your base while planting seeds? Or you just admit that it's a pointless mechanic.

How about this:
Imagine if building and planting didn't drain stamina, do you really think there would be threads springing up demanding for that to happen?
"It's in the game" is about as mindless of an excuse as "actually, my realism tho!"

Would be nice if some "g4m3r5" could keep their masochistic tendencies where they don't bother anyone.

Granted, stamina systems aren't everyone's cup of tea, but it's also disingenuous to say it's universally reviled. There are items in the game, at the player's discretion to obtain and use, that make stamina drain when building trivial.

I'm not personally bothered by the stamina system, but I am planning my builds out ahead of time, using stamina-boosting foods when I build, and wearing the specialty clothes you can pick up from Hildir.

If playing within the boundaries of the game isn't sufficient, then I'm certain there are console commands - or mods - that will alleviate the issue.
Lorska Dec 5, 2023 @ 7:41am 
Originally posted by Exodite-Dragon:
Granted, stamina systems aren't everyone's cup of tea, but it's also disingenuous to say it's universally reviled. There are items in the game, at the player's discretion to obtain and use, that make stamina drain when building trivial.

I'm not personally bothered by the stamina system, but I am planning my builds out ahead of time, using stamina-boosting foods when I build, and wearing the specialty clothes you can pick up from Hildir.

If playing within the boundaries of the game isn't sufficient, then I'm certain there are console commands - or mods - that will alleviate the issue.

Personally I think the stamina system is totally fine. But my question is still:
What does building and planting requiring stamina add to the experience?

I'm aware that there are solutions to the problem but why does the problem have to exist to begin with? As it stands it's just wasting time and the solutions just waste time in another way.

I'll give an example about an annoying mechanic in games that has a purpose:
Hit rating/chance
The standard solution is usually a trade off between this and other stats like damage, so you can either ignore it and be inconsistent but stronger, or you focus on it and become consistent but weaker.

But in this case your only choice is to waste time in one way or another way (or waste slightly less) while adding no interesting situations or decisions.

I've never struggled with stamina enough to quit, but it's an annoyance that comes up literally every time something more ambitious than a place to sleep is constructed, so again I ask, why?
What does this add? And please no "realism" or "but it's in the game" non-argumets. I sincerely want to know what this mechanic is doing to enhance anyone's experience.
Last edited by Lorska; Dec 5, 2023 @ 7:41am
Riitoken Dec 5, 2023 @ 7:48am 
Originally posted by Slim Fit Slit:
Please, PLEASE consider removing absolutely all stamina usage from building tools. Hammer, Hoe and Cultivator. I don't care one way or the other about it in combat or for resource collection, the enemy AI is primitive enough you basically have to fall asleep at the keyboard to die(if you are geared for the biome), and wood and stone collection is quick enough regardless, I just don't know why you would have such a wonderful and in-depth building system, and then drop a steaming pile all over it by tying it to stamina. Build for 15-20 seconds, maybe 30 seconds if you have good food. Then wait two to three times that long for the stamina to recover. Build for another 20 seconds. Wait. For no reason. It's like pulling teeth.
When I built my main base in my first play thru. I dressed all troll gear, and I used high-stamina food. I dug a very large 360 rock trench, very time consuming, and I don't remember exhausting stamina.

Having said this, I think your point is well taken. I'd be willing to suffer larger stamina penalty if the hoe would actually do perfect leveling based on a set cornerstone.

I love the hoe, but I don't like how complex it is just to level ground where I want it. And unlimited stamina would not solve this issue.

I do think you have a point for quick building tasks.
You must be doing no building cost building. I've never run out of stamina when doing a normal build because it takes time to both correctly position the piece I'm creating and, in the early game when my weight limit is only 300, I have to stop and go get another stack or 2 of wood and either climb a ladder or stairs to get to the top to put the roof on.
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Date Posted: Dec 4, 2023 @ 11:32pm
Posts: 9