Valheim

Valheim

A suggestion regarding Passive Enemies feature
I love the new world modifiers that are available. I think it would be cool to have "passive enemies" as a sliding modifier as well instead of a full on/off toggle. A sliding modifier would apply the passivity to all enemies at one end, and on the other end it would apply to less enemies (either by type, or by random).

For example, if I want to play with "light passivity," perhaps 3 out of 4 greydwarfs want to attack me on sight. While a medium passivity would mean each greydrwarf has a 50/50 chance of wanting to attack me. Heavy passivity maybe gives each enemy less than 10% chance of wanting to attack me.

This would make the world feel more dynamic. Whereas the options now make the world feel either highly aggressive (with normal gameplay), or completely passive.
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Showing 1-2 of 2 comments
hazelrah Aug 24, 2023 @ 12:19pm 
somewhat related idea. Building wards that could be charged with trophies to repel a certain type of enemy.
Megahurts Aug 24, 2023 @ 11:40pm 
I'd like a setting that just affects Greylings...man they are annoying when every 60 seconds or so one comes around to poke me on the shoulder while I'm building or gardening or whatever. I'm in full Black Metal armour, with higher tier weapons...all I have to breathe on them and they disintegrate...whats the point other than to annoy?

As for the OP, I'm on board...probably by type would be my preference. Like lowest setting prevents the lowest tier enemy per biome...ie: Greylings ;) In the Black Forest that'd be no star Greydwarfs. Mountain, no star wolves. Et Cetera.
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Showing 1-2 of 2 comments
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Date Posted: Aug 23, 2023 @ 9:12am
Posts: 2