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Once the boars are tame name then so you'll always know which ones were boar stone boars.
The problem with all these approaches is the game is guiding and pointing you into the direction of taming said animals so you can relocate them to your base. The roundpole fence is clearly evidence of this. It's pathetic for defense and for 3 more wood you get the stakewall, which is much higher and has 750 more durability.
Everything points you in the direction of having a base or bases, it tells you to take shelter during raids, and all this.
This game isn't World of Warcraft. I don't have 28 different hotkeys. It's a survival/creative game. It can be as hard or as easy as you'd like it to be but it should facilitate all playstyles and they seem to be going that direction and the dev team would be wise to.
I'm helping them do that by pointing out, if you have a feature like backups/restores. The main people who're going to utilize this feature are probably going to be pretty cautious. This means a couple saves per day reasonably, even the games auto-save feature can pump out a considerable amount on it's own.
So what's the point in saving if you have no clue which one is the one you're looking for? If you select a restore does it bump that restore up to the top as "most recent" since that could be important like just before a boss fight? Or does it lock that restore in the same spot chronologically when you made it so you have a reference for where and when each save is?
Well too bad you can't figure either of those out because you don't have that information. You just get a bunch of garbage meaningless nonsense (to the player) and the DATE you made the save. Super specific, super helpful. Especially disorienting when it doesn't even relocate your character. It's not intuitive, I've never encountered any save system like this before and I'm sure it makes sense to the dev team but a lot gets lost in translation when the player is looking at it on the other end. The simple fix being just timestamp when the save/backup occurred I really feel like that's not unreasonable to expect that.
I could also just activate dev commands, or mods. And just spawn the thing exactly where I want it, name it the same thing and murder the other one. But that doesn't exactly invoke the same feeling of accomplishment as moving a stupid GD Boar across an entire island to the middle of another exclusively by bridge that you built in your vanilla run.
I feel like the dev team cares about how I feel when I think I'm playing the game in a direction they've directed me in, only to have my obstacle/challenge surmounted, but then immediately be cheated out of it by a bug. And now my options are to cheese the game or cheat to make my gameloop work? I'm very certain no developer wants to hear that.
Because some people want the challenge and experience of the base game the way the developers intended. I prefer that and want to help improve it. That's why I waited and cooled off to post. This team does a really great job, I'm just kinda shocked/disappointed something this simple slipped through. But that's why this game is in Early Access, and this is why I'm here in the discussions section, and not writing a negative review. I have very high expectations from this dev team, not because I'm entitled. It's because every time I hear anything out of them, it's amazing improvements, consistent and steady updates. They have set high expectations for themselves because they continue to do excellent work. I just think this is a pain point that may need to be addressed because if I've had this problem, others most definitely have. But most people aren't going to take the time to articulate and be constructive with their negative experience. I feel like that would be appreciated. So here this is.
I do appreciate everyone attempting to help give me options on how to tackle this. And anyone who actually took the time to read any of this. Your time is appreciated.
Boar stones have 8 spawn points that are once only. If you look for boars not associated with the boar stones you don't have the problem. You out level boars pretty fast. The only reason I breed them it to have something other than me wandering around my base. No stars and hunting is usually enough.
Most of the 2 star boars that I have found have been in a meadows biome that borders plains. Since I'm going to have to have a plains farming base for barley and flax any way I build a barn in my plains base and breed 2 star boars there. Unless the start island is really tiny I usually have one star boars at the main base in the meadows at least by the time I reach the mountains which is the time they switch from being me food to being wolf food.
can everyone please stop dismissing it like its not clearly a bug. thank you <3