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there are groups of humans that make the village idea work well. But building up for a group of AI ... its a tough sell with the current game.
https://steamcommunity.com/sharedfiles/filedetails/?id=2916011748
the little dot on the most left foundation (near the ocean) is my viking
i plan to place some more structures there
but i snapped workbenches into the foundation walls
i keep the area open for easy defending had no issues so far
i know that raids are after the player so i move outside in case a raid happens
in my experience (solo only) nothing was destroyed
so yeah, villages are making sense but first one needs to narrow down the spawns in the area and maybe place some defense
no matter how small or big one builds - always keep in mind to move away from the builds in case of a raid
i n my case i will cover the buildings in sharp stakes and set my "battlefield" in the center of my village, so weaker enemys may grind themselves on the sharp stakes
Its not the raids, those are announced. Even with only 4 buildings in use in my D-village rebuild, I occasionally get like 1 or 2 GD bashing some outer structure on the opposite side of where I am working and don't see/hear it at first. One took down a couple of wall tiles before I got to it, and a couple more died but did serious damage to a beehive another day. I have a persistent fear that a log troll is going to wander by at random and break a whole structure before I notice :)
I may put up some spike walls or something to keep it under control. Its still a fairly new attempt, in progress.
Get some soldiers to fight and maybe get a little help on resource gathering. Nothing much but perhaps you comeback from an adventure and you find more turnips than when you left. In the kitchen.