Valheim

Valheim

Owlusory Nov 30, 2022 @ 6:46pm
Cellar doors
Some entryways to go with the 26 and 45 degree angle building tab beams for a cool underground nook or storage area. I'd also like it if we could carve caves out of hills we make or find but maybe that'd be out of the question since it's fairly advanced.
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Showing 1-8 of 8 comments
Vinegaroon Nov 30, 2022 @ 11:03pm 
+1
Bjørn Thorsson Dec 1, 2022 @ 10:27am 
Carving (horizontal) holes in the "terrainmap" (the "ground") is simply not possible, at least for the current Unity3D engine: that's why all the Valheim's "caves" are built artifacts (boulders, stones, etc. but not terrain). AFAIK the maximum slope one can obtain by the "ground" is 90° (AKA vertical limit), not more.
Owlusory Dec 1, 2022 @ 1:01pm 
Originally posted by Bjørn Thorsson:
Carving (horizontal) holes in the "terrainmap" (the "ground") is simply not possible, at least for the current Unity3D engine: that's why all the Valheim's "caves" are built artifacts (boulders, stones, etc. but not terrain). AFAIK the maximum slope one can obtain by the "ground" is 90° (AKA vertical limit), not more.
Oof. Thought so. The cellar doors can still be a good addition to a home with a stone built cellar beneath. I just like the doors that slant so I can have cascaded stairs and turn on a light or light a torch to behold a giant bounty of fermenters or something. It's a better place to store all your mead and more. I can understand how it isn't possible to carve caves.
Bjørn Thorsson Dec 1, 2022 @ 3:22pm 
+1

Originally posted by Echo:
Originally posted by Bjørn Thorsson:
Carving (horizontal) holes in the "terrainmap" (the "ground") is simply not possible, at least for the current Unity3D engine: that's why all the Valheim's "caves" are built artifacts (boulders, stones, etc. but not terrain). AFAIK the maximum slope one can obtain by the "ground" is 90° (AKA vertical limit), not more.
Oof. Thought so. The cellar doors can still be a good addition to a home with a stone built cellar beneath. I just like the doors that slant so I can have cascaded stairs and turn on a light or light a torch to behold a giant bounty of fermenters or something. It's a better place to store all your mead and more. I can understand how it isn't possible to carve caves.
If you mean an "hatchway", I totally agree, and I also already posted into a thread asking for it: not only useful for cellars but also to house attics and tree-houses floor access doors.
Also, if you look at them in another way, they could be even far more useful, as small drawbridges: maybe not full-length ones (even if, having that mechanic, I'm sure even them can be implemented without any problem) but the ones for persons passage (e.g. over moats defending bases).

About "real" caves, I'm in one of them right now. :-D
I carved it by mining under some big boulders cluster, nearly atop of a mountain: if having more boulders I could make far bigger cave but ok. :-)
Owlusory Dec 1, 2022 @ 7:39pm 
Sounds awesome :D Yeah definitely. Didn't know hatchways were a thing.
You can dig a pit and build a house over it, turning the pit into a cellar. This is a perfectly reasonable use case for this idea.
Bjørn Thorsson Dec 2, 2022 @ 12:12am 
Originally posted by The Big Brzezinski:
You can dig a pit and build a house over it, turning the pit into a cellar. This is a perfectly reasonable use case for this idea.
Then go down in the cellar, and drink mead (potions) 'till drunk. yeah! :-D
Owlusory Dec 2, 2022 @ 12:53pm 
xD
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Date Posted: Nov 30, 2022 @ 6:46pm
Posts: 8