Valheim

Valheim

Sadstronaut Apr 28, 2022 @ 2:02pm
Megingjord should make pulling carts easier
The description of the Meginjord says "Gives the wearer superhuman strength" and when you put it, you see the message "You feel stronger". Carts are quite difficult to pull when weighed down, so I feel like it would make sense carts would be easier to pull if you have superhuman strength.
< >
Showing 16-20 of 20 comments
Mharr May 1, 2022 @ 5:49am 
Fair point well made
PakaNoHida May 1, 2022 @ 12:26pm 
Originally posted by Machrous:
Originally posted by PakaNoHida:


Paths and the cart become available in the Black Forest, mostly for mining, some people go back and forth from the forest with ore via paths using carts.

Paths again become an important tool in the swamps, many people do it, some don't, such is the way of things.

Path + Cart + Meg = win.
I don't think you read my comment. Or you don't know how to read. T H I S I S N O T A B O U T P A T H I N G O R C A R T M E C H A N I C S. This is about the megingjord's 'superhuman strength' abilities and how they should apply in other areas instead of just your players carry weight. I can explain this idea to you, but i cant understand it for you.


You misunderstand and are becoming demeaning. BYE.
Polonius Ulf (Banned) May 5, 2022 @ 5:08am 
I agree. The message should say "You can now carry more weight." But this is for the polish phase.

Seriously. And the computer-sciencey messages should translated into the game's terms, e.g. "In transit…" instead of "Loading…" and something like a still picture of Yggdrasil to suggest transit between worlds. (Then inter-world portals can use the same screen.)

Also "The ground is not level." instead of "Invalid placement.*"

This sort of thing is for the polish phase, but they could create inter-world portals any time and we could just scrunch-up our eyes during the "Loading…" and arrival screen. (The splash-title should be moved to where the game starts to load. When we arrive our destination, we want to be in the game.)

Again, this is all polish.

*I think we may never escape the era of 64k computers.
Gake May 5, 2022 @ 1:47pm 
Being able to pull a super heavy cart through mud and grass should honestly be more penalizing since the whole point of the cart is to encourage road/bridge building. It'd make more sense for Iron Gate studios to make the mod "Speedy Paths" be an official thing; now that we, my friend group and I, play with that mod we never even touch boats because they're too slow compared to carts.

That said the belt does help you pull the cart: you can unload part of the ore into your own backpack which ever so slightly boosts the cart's speed. If your pull strength was based on how much of your weight capacity is left over that'd be pretty cool too though.
Last edited by Gake; May 5, 2022 @ 1:48pm
CrazyWithPower (Banned) May 5, 2022 @ 2:10pm 
Originally posted by Gake:
Being able to pull a super heavy cart through mud and grass should honestly be more penalizing since the whole point of the cart is to encourage road/bridge building. It'd make more sense for Iron Gate studios to make the mod "Speedy Paths" be an official thing; now that we, my friend group and I, play with that mod we never even touch boats because they're too slow compared to carts.

That said the belt does help you pull the cart: you can unload part of the ore into your own backpack which ever so slightly boosts the cart's speed. If your pull strength was based on how much of your weight capacity is left over that'd be pretty cool too though.

The road building discourages itself and by proxy cart use
+1 to speedy paths, I hope they will add it in the future or something similar
< >
Showing 16-20 of 20 comments
Per page: 1530 50

Date Posted: Apr 28, 2022 @ 2:02pm
Posts: 20