Valheim

Valheim

Indrit Mar 10, 2021 @ 5:14am
(Suggestion) Add optional proximity voice chat for servers
Add packet based proximity chat (using AudioClip packages in unity? and send voice packages to server, and have all voice reach calculations being done server side?).

Why? Valheim is a game for multiple players playing together, so from a logical standpoint communication is therefor a part of the game, currently we only have text chat, such as /w (whisper), normal and /s (shout). These work great, but at the same time, its feels like its lacking the ability to actually speak to other players, using my voice. Sure, I can start discord and invite people to a call. Where I would be able to hear people from all around the server, even if I maybe am only interested to talk to people close to me in game.

How would it work? The Proximity Voice Chat would be a range based (that preferably could be customized by the server host, such as how far, or if its global) voice chat. Where the client has an option to toggle (mic/ connection to vc in game) on or off client side.
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Showing 1-2 of 2 comments
I totaly like that in Project winter. In valheim it would be perfect for real role play gaming.
Proximity voicechat and a blackboard or mailbox system for traiding would be so cool.
FoofahX Sep 22, 2021 @ 7:23am 
In-game voice chat is definitely the way to go
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Date Posted: Mar 10, 2021 @ 5:14am
Posts: 2