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It's a first playthrough for me, so I don't know how many times I'm going to have to do that same chore over and over again of destroy rebuild, I would much rather have things
1. where I want them.
2. where they can actually work withing in the confines of the game.
It would be much more enjoyable if the pointless confines where lessened or removed.
They have added in a LOT of maintenance and weird requirements, like thatched roof tiles being required over wood for it to not rot in the rain, but rain still puts out fires unless they're completely enclosed, despite enclosure creating a smoke issue because they put that in too. I can't put a fire in a building because of realism, but a roof over a fire without walls won't stop rain from putting it out. There's this whole series of bizarre limitations that just don't need to be there and only serve to hinder building.
Wich even have to point towards the embers of the forge, to work, which makes perfect sense tbh.
Other upgrades can be put below ground, works fine with floors between them.
Just like rl, the game doesn't adapt to all we'd like to build and place, and in all honesty, if you feel like getting ressources for a second whatever is a chore, get ready for a lot of chores.
The Adze, which is a woodworking station and upgrade for the workbench requires that it be built near the forge as well, which makes no sense. The very fact that people are suggesting workarounds by building and then deleting things only proves that it's a completely pointless mechanic that doesn't need to be in the game, which was the point of the post. It's early access, there's a tiny chance they might actually listen. Even the wiki makes the recommendation to just build and delete an extra forge because there's zero reason for that requirement. They should just remove the requirement.
No, people suggesting something doesn't mean there is a problem, if that was the case, the game needs attack helicopters and Pokemon, because people have suggested it. People have also suggested workarounds for everything from combat to traveling to leveling to well everything, so by your rationale everything in the game is a pointless mechanic.
You can literally claim anything and everything is "a pointless mechanic".
Needing tools near your workstation or a sufficient isn't a novel or far fetched concept, and it's a far more forgiving system to simply have them near then having to actually have to use each expansion. It's very easy to adjust to the mechanic, to build a properly sized workspace.
Valheim has a ton of "extensions" to keep progressing and they have some really weird restrictions and are sometimes huge.
And what I found the most annoying, as someone who has built next to his main base preferably small, cosy things, you need the increased LVL to repair your stuff the further you progress ...
So it's no use to just put everything somewhere and then just take it down again.
I wish they had made it so that there were only a few more objects and the rest of the upgrades just change the look of the workbench and forge uu.
You have some limitations in the game as far as free building is concerned. For everything you need a workbench. Build a road? Well, have fun building the workbench and stonecutter off and on.
This could really use some improvement.
And when you build with upgraded stuff, as I said, you always need a workbench with the appropriate lvl for repair. Annoying in my eyes uu.
And always n the wrong forum...if this is really a suggestion, then think it through and place it in the suggestions sub-forum.
Otherwise it is simply rant number 476,935,256.