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I haven't figured out how to reliably automate this but these are my observations with steamcmd running in one window and inotifywait running in a second window so I can see when steamcmd writes out data.
This is my inotifywait command:
>$ inotifywait --monitor --recursive --event close_write --event moved_to ~/Steam/appcache/
> Setting up watches. Beware: since -r was given, this may take a while!
> Watches established.
> /home/steam/Steam/appcache/ CLOSE_WRITE,CLOSE appinfo.vdf.temp
> /home/steam/Steam/appcache/ MOVED_TO appinfo.vdf
I do a login and then the app_info_update just as you do. Then I loop through the servers I'm building containers for, running app_info_print and noting which ones trigger a "No app info for AppId x found, requesting ..." message. When I get to the end of the list I go back and retry the failed ones and, generally, on the second pass I get data. Not always though, occasionally I get back null records that look like:
> AppID : 896660, change number : 0/0, last change : Thu Jan 1 00:00:00 1970
"896660"
> {
> }
If I end up with a null record I quit out of steamcmd, delete the appinfo.vdf file and restart.
On a good run, after the app_info_update and then the sequence of app_info_print commands, I'll see inotifywait reporting an additional MOVED_TO appinfo.vdf event for each appid that needed a separate request.
Like I said, super janky but the data are still there but frustrating to get at.
The SteamDB history for Valheim shows it being removed from a collection called "Anonymous Dedicated Server Comp":
https://steamdb.info/sub/17906/history/
It's showing a massive amount of dedicated servers being removed for various games. Sampling a few games from that list, they all appear to have this attribute added:
Which is a little confusing since one would think 1 == true.
I'm going to take a stab at opening a support ticket with Steam and see where that takes me.