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https://www.youtube.com/watch?v=F9H57aseuSE&t=350s
This isn't me, but go to min 5:50 and you will see what I mean - my stuttering is the same. And I'm afraid what you see in this video is simply standard and we can only hope that the devs are working on a fix.
I have gone through all of the tweaks and tested several machines.
Even my mom's rig stutters the same way with an i7 13700k/4080 GTX Gaming OC - and she runs Valheim with 300 FPS.
There is a reddit post from MaCarBre:
https://www.reddit.com/r/valheim/comments/1al0zeb/comment/kpciuzg/
Doesn't solved the micro stuttering issue for me, but has improved a few other things for sure. The only positive thing about the whole thematic was that I got my machines properly serviced and retuned - I don't think my pc ran that well even after I bought it new.
I would also generally recommend a few fps tweaks for Valheim:
https://www.youtube.com/watch?v=jAUiwMLH6AA
What drives me crazy since a few months is that I swear I didn't used to have this stutter problem to this extend last time I played. I think it was maybe ~1,5+ years ago. Sure it was never smooth, but now it's very annoying. My mother, for example, doesn't even “notice” these stutters. I can't understand it at all, cause it totally messes up my parry timings while stuttering.
So I thought a lot about the cause and
- either the graphics card drivers have changed - of course I was playing with a different earlier driver version at that time. But I no longer had the energy to go through them all recursively
- the unity engine update has changed something
- the devs have changed something in the code
- I'm imagining it all
But in the end - ultimately it doesn't matter though, the devs KNOW how their game is running, the devs should have that on their radar, not their customers. And the devs should fix it, not their customers.
Ashlands stutters shown in the Gilbert's video are more pronounces as the biome has the most high instance location, and he keeps walking over the same zone boarder.
2. What freaks me out is that YOU have to do this for the devs. There should be a moderator or one of the dev team here to record the problems and bugs. The worst thing about all this is the absence of official support and statements.
What is so difficult about making just one pinned thread and clarifying what the status is, what is being fixed, what is not, what bugs are currently in the known game and a lively exchange with the community about it? Instead, there is silence and a third person who does everything in their spare time. That's ridiculous.
They went over the top when trying to design Ashlands on the current system, and that even without expanding the forts like they wanted to (larges cities and dungeons).
Yeah, Valheim is not really feasible or large build making. Devs do plan on making some changes like occlusion culling and maybe even allowing players to merge build pieces into a single instance. But if we gonna see that, it's gonna be for 1.0 or even later. If planned on building in creative mode, you might wanna take a look at this video sharing some tips of how to reduce lag while building big:
https://www.youtube.com/watch?v=s_dAVrPiW5o