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It looks like this was found in "0.218.21 (n-31)", and my log says I'm running "l-0.219.14 (network version 32)", so I don't know if this is the same issue, or a new one, because if this wasn't resolved in the previous version, how did it work for us up until now??
Then there's the question of whether anyone from the dev team is even following this forum..?
Native titles will execute in 'Steam for Linux runtime 1.0 (scout)' by default, instead of the legacy runtime environment. This behavior is consistent with Steam Deck and promotes better compatibility across all Linux desktop distributions.
Note that this new feature can be turned off globally with "-compat-force-slr off" on the Steam client command line.
Edit: launching the Steam client with that flag made the pop-up go away, but I don't play multi-player so that is as far as I can test it.
Looks like this *is* related, I ran the Steam runtime with these arguments, and we played Valheim today for hours with no issues. Thanks for digging this up!
Hopefully the devs fix this quickly, running Steam like this might cause problems with other games in the long run.
I also had to disable -crossplay in the server launch script so I could connect to the dedicated server from my Linux client.
Do we know when that will be released? The annoying thing is I have all the libs installed on the host system, so if only there was a way to run it 'unconfined' so to speak....
What are the instruction to rollback client on windows and rollback the server using steamcmd ? thank you !