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번역 관련 문제 보고
You can track instances by pressing F2, which can also show you other things like FPS as well. depending on your computer, you may want to consider how many active instances in your current zone. Some have cited that 9000 instances is a recommendable limit, though my own potato of a computer starts to grumble considerably at around 5500 or so.
From there, I can recommend trying to optimise your build to use fewer separate building pieces and also to clear cut trees, rocks and other "removable" objects around your base area if you really need to cut down on nearby instances.
Ooh, thanks for that, I should probably move my base crops out to my plains farm; I don't need barley so much any more, but I've been needing a steady supply of onions and carrots lately.
As I said I had no issues prior to visiting mistlands, and while there I was getting about 30 fps, It was only when returning to the middle of the map and my main base, the low FPS stuttering happens. Which never happened before, even with my crops and lights and no tames
A recent update also gave the game the function to remove unused assets during saves and quieter periods, so if you've been schmoozing about in the mistlands, that might help; I recall that when you collect magecaps and jotun puffs, the game models of the crop that fall to the ground "stick around" even after they visibly despawn and the unloading of assets helps to fix this. I guess this can also happen with everything else that drops bits of themselves when you act on them, like enemies, trees and others.
I understand the game now allow us to manually save from the esc menu; maybe it can help if you manually save more often to have the game unload unused assets more frequently?
CAVEAT: this is speculation, I'm not certain if that would help.
I will first try reducing the lights sources, but reluctant to "reduce" anything else to do with the actual base. I have trees everywhere, but that has never been an issue in the past, I had no low FPS problems before visiting mistlands.
I've been using the save function, it didn't help And using the "CR" command in console to remove unused assets, that didn't help either.
My own experiences have been up and down as well, though I'm usually fine as long as I can keep my FPS above 10.
This next suggestion might be tedious, but you could consider for the time being- or at least until the devs do some more optimisation- to keep your game sessions to a certain length and take a break periodically to help your computer fully uncache the game.
This is kind of a lousy solution, but it's one of the last things that I've found can help when nothing else does when trying to squeeze more frames out of a game I've been playing for a while.
EDIT: I found this on youtube https://www.youtube.com/watch?v=jAUiwMLH6AA
That's after making the area around me a moonscape by removing trees, looks ugly now. I even reduced my crops and lights.
Unless his base built itself up while he was away, there is no way its a normal performance/optimization issue.
Either a bug on the save, or patch messed something up with drivers.
4fps is real low... it reminds me of gpu running in power saving mode.
Also having 30fps in mistlands on 4070ti ??? thats an issue already. So possibly extension of existing problems. I would start with GPU driver reinstall. and check / disable stuff running in the background, could be some runaway app
Please send your log file. It can be found at BepInEx/LogOutput.log.
If you are using r2modman or Thunderstore Mod Manager open the folder with 'Settings > Browse profile folder'
If your not using mods:-
Please send your player.log file, It can be found at C:\Users\UserName\AppData\LocalLow\IronGate\Valheim
In all honesty, the possible solutions are discussed relatively thoroughly in that thread... The easiest being "don't terraform".