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Actually my game crashed, then that's when all my bases and everything I did in my world was reverted to previous to my arrival in it. It IS the same exact generated world too. Just all bases, all landscape changes, reverted to fresh generation.
Thats what I had. I had one time where my game just randomly crashed (its never done that before and I have a close to top of the line computer.) and it undid everything even stuff done before the last world save. then the past two times Ive saved and quit its lost everything again, even stuff that had been there when the world did a world save. Theres no point in playing the game now. Nothing is saving, I've tried it with cloud save on and off.
Seriously devs ya gotta fix this and get rid of cloud saves or at least give us the option.
Anyway this might help
8. World save issues - Character/world gone.
Valheim saves both character and worlds in separate folders in:
C:\Users\ <username> \AppData\LocalLow\IronGate\Valheim
Sometimes a save-file gets corrupted. Go to your above mentioned directory. Your world will have files named with .old rename the files and remove the .old extensions and answer YES, when it prompts you if you want to overwrite a current file with the same name.
One easy solution to try is simply to stop Steam Cloud Sync.
If you have some program or anti-virus that prevents files from being created and/or edited on C: you will prevent any kind of character/world files from being created or any progress saved on them.
If you share computer (with different logins) with a family member, but you both share Steam account. You can have issues with Steam and Cloud Saves. Example:
Player 1 logins on computer, starts Steam. (then Steam Cloud saves will sync files on launch) then when you exit the game, Steam Cloud saves will sync again) if then player 2 launches the game from the shared Steam account, player 2’s local files will be prompted by Steam if player 2 wants to overwrite the files on C: - This can lead to issues if players 1 and 2 don’t always have Steam connected and sync every time correctly. (like quickly close the computer for example so Steam doesn’t get the time it needs to sync correctly)
If you are having sync issues or can't find your local savefiles, download your Cloud Saves here: https://store.steampowered.com/account/remotestorage
On a dedicated server, if you don’t close the client correctly, you can get corrupted files.
He never mentioned taking any measures. It doesn't help unless he added more info, which he didn't. Basically saying I DON'T HAVE PROBLEMS SO DON'T FIX IT doesn't help, which isn't quoting, just sounds like he's saying it. So what should I have to do? I played the game since launch, never did anything special, never changed a single thing, I just left it all be. Never had problem this whole time til they made our games automatically go cloud.
I'll look into this, cuz my world I think was always saved on my PC so it has to exist.
Taking some cues from Leffe-(SWE), here's how I did it....
1. I opened both these folders in separate windows: C:\Users\Username\AppData\LocalLow\IronGate\Valheim\worlds_local
and
C:\Users\Username\AppData\LocalLow\IronGate\Valheim\worlds
2. I copied whatever game name from worlds_local folder that showed it's name and backup in the name (mine is called Migame_backup_20220621-011020) then pasted it into the worlds folder.
3. Deleted the game from my worlds folder which progress was erased.
4. In my case I renamed Migame_backup_20220621-011020 to Migame. (really you can rename the game completely I think if you really want while doing this, should show up to whatever you call it when you load the save ingame)
KEEP IN MIND I looked at the size of the game saves, and saw that the backup was MUCH larger than the current one that was currently loading(which is in the "worlds" folder, that is where current saved games are kept). So I knew that there had to be a lot more content in the backup than the fresh "empty" save.
So anyway I hope that helps some of you folks...
if you haven't yet, you can try the tips laid out in this guide:
https://steamcommunity.com/app/892970/discussions/1/3409804177175439326/
Best of luck!
Once you do that, your game data is saved from there on at
Warning!
If you do that, characters and worlds from the cloud are NO longer playable! You need to copy them from the local storage at
https://store.steampowered.com/account/remotestorage
Always COPY, never move.
And, as always, back up, back up, back up your data if you don't want to lose it. External hard drives or thumb drives are cheap.
Good luck.
If you haven't turned it off. It is seemingly not an issue if you have a very reliable and fast internet connection. Unfortunately not everyone got that.
I would HIGHLY recommend turning cloud save off in the global Steam settings. It is by default turned ON. Not a problem if a save is a few hundred kilobytes. As soon as you're getting into megabytes, this will pose a problem. As it does currently with Valheim.
As you are progressing in your world, and also keep modifying it, the database for the world grows much bigger, until it easily reaches several hundred MEGAbytes.
THAT is definitely a problem for any game that is trying to save them to the internet during game play.
IG definitely need to work on this. For now, there's only one solution to avoid problems, and that is turn OFF Steam Cloud Save in the global Steam settings under Cloud.
But someone said we'll lose everything if we do that. I have two worlds I've been playing since launch that I do NOT want to lose.
Whoever wrote that is wrong.
Edit: Sorry, but it's bedtime over here. I can tell you tomorrow how that works, if you want to tackle it.