Valheim
game crashing mid game when playing solo
i have had this game a while i started playing during the hearth and home update both solo and multiplayer. i have never used mods but stopped playing for a short time with 0 issues with this game.since recent updates and starting to play again, i have had nothing but constant crashes mid game and not at launch one crashing during a auto save resulted in the game deleting every thing i had built / tere formed but kept the map explored resulting of hours of wasted time.It seems to only happen when playing in a solo world doesn't really seem to happen when playing multiplayer, i have went through all the fixes (making sure all driver are up to date,setting valheim as high priority etc all your usual fixes. the studio need to focus on fixing the current state of there game rather than pushing out new content!
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My apologies, but your posts are a bit difficult to read, so please bear with me if I get things wrong:
Ok, I get it now. Have you tried just turning the overclocking off? Overclocking CAN lead to multiple problems even if it works for some games.

Edit: Did you also turn off Steam Cloud Save in the global Steam settings (NOT the individual game settings)?
Ultima modifica da electricdawn; 15 lug 2022, ore 13:58
Nope not tried to turning off the overclocking as of yet (not that i run anything app/programs for it).

yeah double checked the setting's in both, steam and valheim and its saving them by pressing OK.
ill do a test soon, as may of had a few windows updates after speaking to them about a old S-1-5 user showing up after re instillation not that this should be a problem.
my old account basically from what i can gather.

sorry if its been hard to follow i'm not a great at typing at the best of times and im trying to explain things as well as i can. i'm still learning about my PC every day, thanks for all the help so far.
Ultima modifica da squidgeyboy; 16 lug 2022, ore 5:11
You're very welcome and don't sweat it. I'm trying to follow as best as I can. Just don't be surprised if I seem to ask stupid questions. ;)

English is actually not my native language, and although I do feel proficient at it, I sometimes have to ask again to make sure.

I would also not try to mess with any registry entries that you are not very familiar with. Please leave them alone for now. Thank you.
Ultima modifica da electricdawn; 16 lug 2022, ore 9:37
finally did a factory reset. not sure if the
"unknown S-I-D" user (security identifier basically) is reminisce of malware/virus or could be a old user/account from rebooting, Either way that issue is fixed now and SID is now gone!

but still the same issue continues with this game!...
Seem's to only crash when i'm playing solo and crashing every hour roughly.
my mate with a 15 year old PC has 0 issue's.
I can play multiplayer FINE,with 0 issues!

The only thing i haven't tried is removing both down-clocking / overclocking a standard thing on most new/modern GPU's / CPU's nowadays.
This is the only suggestion i can find in other threads that i haven't tried!

(the things i find in common with other people with this issue) - (playing on a modern PC & having joined a multiplayer scenario and then have started experiencing the unity.DDL errors/crashes and do not have problems with other games that are much more demanding on the system).

Is this something a company should expect you to do because you own a up-to date PC?
is this possible to do for one specific game.
If it's only happening in solo, then it is the dreaded world save. I assume you have Steam Cloud turned OFF in the global settings as suggested?

You still might want to run "Driver Verifier" to check if any of your drivers do misbehave (I know, you just re-installed your computer).

The only other thing I can think off right now is to check the event logs for info on why the game crashes.

Or you can check the "player.log" file, which you can reach by clicking on the button "Show Player.log" in the Valheim main menu.
Right so a update to my issue with a fix after having a long look at my PC and not finding anything other than false positives.

I have recently went into my
- Power and sleep settings
- Additional power settings
- I am using the high performance option and "change plan setting"
- Changed advanced power setting
- Open the tab - Processor power management - Minimum power processor state - Change it from 100 % down to 95 % and do the same for the maximum processor state from 100% to down to 95%.

I have now been able to to play for the first time in months with out a crash so far in SOLO, as i never had any issue in multiplayer.

The reason i did this was due to getting (going medieval) another game handled by the unityplayer.dll causing crashes within the first few hours of game play.
This fix has also stopped all issues with both games although (Valheim) is still very stutters/fps drops way to often when roaming about.
I have only have these issue's with games using the unityplayer.dll and the only games to ever crash out on me.

just a side note : when playing on (Rust) another game handled by the unityplayer.dll it has never had a issues, But is server ran.so might be why i haven't had a issue so far.

sorry this has been such a long read just been trying to add as much information as possible.in the hope a dev might see it.
thanks to any one that has tried to help.
Hello,

Just to indicate as I got a similar issue than you.

D3D.dll was unable to RenderTexture.

I tried many things, specially to change the graphisms effects.
I also trie your last solution as I'm am running in Windows' performance mode too.

Unfortunately it is still happening. Forcing a save with /save is working fine even if it induce a bit of stuttering (which is "normal").
So I'm still wondering what is happening.

I have find it is easier to replicate this freeze/crash on the moutain.

Saves and clouding seem fine for the Character and the World:
UnloadTime: 17.586600 ms 09/30/2022 18:04:06: Steam initialized, persona:Drahull 09/30/2022 18:04:06: PlayFab custom ID set to "Steam_76561197999643086" 09/30/2022 18:04:06: Using default prefs 09/30/2022 18:04:06: Loading player profile drahull 09/30/2022 18:04:07: isModded: False 09/30/2022 18:04:07: Zonesystem Awake 993 09/30/2022 18:04:07: DungeonDB Awake 993 09/30/2022 18:04:07: Steam initialized, persona:Drahull 09/30/2022 18:04:11: Audioman already exist, destroying self 09/30/2022 18:04:11: Checking for installed DLCs 09/30/2022 18:04:11: DLC:beta installed:False Unloading 531 unused Assets to reduce memory usage. Loaded Objects now: 107465. Total: 101.910400 ms (FindLiveObjects: 7.587000 ms CreateObjectMapping: 16.413900 ms MarkObjects: 76.502400 ms DeleteObjects: 1.406200 ms) 09/30/2022 18:04:19: Zonesystem Start 993 09/30/2022 18:04:20: Added 3 locations, 0 vegetations, 0 environments, 0 biome env-setups from locations_cp1 09/30/2022 18:04:20: Added 1 locations, 0 vegetations, 1 environments, 0 biome env-setups from locations_mountaincaves 09/30/2022 18:04:20: DungeonDB Start 993 09/30/2022 18:04:20: Load world: Zanimos (Zanimos) 09/30/2022 18:04:21: Loading 513950 zdos , my id -404014341 data version:28 09/30/2022 18:04:24: Loaded 100000 dead zdos 09/30/2022 18:04:24: Removed 0 OLD generated ZDOS 09/30/2022 18:04:24: Loaded 7481 locations 09/30/2022 18:04:25: Starting respawn 09/30/2022 18:04:25: Session auth respons callback 09/30/2022 18:04:40: Unpacking compressed mapdata 26351 09/30/2022 18:04:40: tip:$loadscreen_tip03 09/30/2022 18:04:48: Spawned after 8,019994 09/30/2022 18:04:49: Minimap: Adding unique location (-381.4, 34.2, 197.5) 09/30/2022 18:04:49: Minimap: Adding unique location (75.0, 40.3, -3197.1) 09/30/2022 18:04:50: Resumed music mountain at 0 09/30/2022 18:05:02: Uncompressed size 8400465 09/30/2022 18:05:03: Compressed size 26351 09/30/2022 18:05:03: Cloud Save: 4242659 bytes. /characters/drahull.fch.new 09/30/2022 18:05:03: Steam writing file chunks 1 / 1, (4242659 bytes) 09/30/2022 18:05:03: Steam Cloud Move: 4242659 bytes. /characters/drahull.fch -> /characters/drahull.fch.old 09/30/2022 18:05:03: Steam writing file chunks 1 / 1, (4242659 bytes) 09/30/2022 18:05:03: Steam Cloud Move: 4242659 bytes. /characters/drahull.fch.new -> /characters/drahull.fch 09/30/2022 18:05:03: Steam writing file chunks 1 / 1, (4242659 bytes) 09/30/2022 18:05:03: Considering autobackup. World time: 21,84, short time: 7200, long time: 43200, backup count: 4 09/30/2022 18:05:03: Skipping backup. World session not long enough. 09/30/2022 18:05:05: clone 1438 09/30/2022 18:05:05: World save writing starting 09/30/2022 18:05:05: World save writing started 09/30/2022 18:05:07: Saved 513950 zdos 09/30/2022 18:05:07: World save writing finishing 09/30/2022 18:05:07: Cloud Save: 59202250 bytes. /worlds/Zanimos.db 09/30/2022 18:05:07: Steam writing file chunks 1 / 1, (59202250 bytes) 09/30/2022 18:05:08: World save writing finished 09/30/2022 18:05:08: Cloud Save: 43 bytes. /worlds/Zanimos.fwl.new 09/30/2022 18:05:08: Steam writing file chunks 1 / 1, (43 bytes) 09/30/2022 18:05:08: Steam Cloud Move: 43 bytes. /worlds/Zanimos.fwl -> /worlds/Zanimos.fwl.old 09/30/2022 18:05:08: Steam writing file chunks 1 / 1, (43 bytes) 09/30/2022 18:05:08: Steam Cloud Move: 43 bytes. /worlds/Zanimos.fwl.new -> /worlds/Zanimos.fwl 09/30/2022 18:05:09: Steam writing file chunks 1 / 1, (43 bytes) 09/30/2022 18:05:09: Considering autobackup. World time: 25,48, short time: 7200, long time: 43200, backup count: 4 09/30/2022 18:05:09: Skipping backup. World session not long enough. 09/30/2022 18:05:09: World saved ( 3742,356ms ) 09/30/2022 18:05:09: Considering autobackup. World time: 25,48, short time: 7200, long time: 43200, backup count: 4 09/30/2022 18:05:09: Skipping backup. World session not long enough. 09/30/2022 18:05:59: Poison damage: 10,75126 ttl:4,278912 hits:4 dmg perhit:2,687815 09/30/2022 18:06:01: Poison damage: 8,296273 ttl:3,880325 hits:3 dmg perhit:2,765424 09/30/2022 18:06:10: Spawned Hatchling x 1 09/30/2022 18:06:36: Poison damage: 7,628974 ttl:3,76206 hits:3 dmg perhit:2,542991 09/30/2022 18:06:42: Poison damage: 8,942847 ttl:3,990459 hits:3 dmg perhit:2,980949 D3D11: Failed to create RenderTexture (128 x 128 fmt 9 aa 1), error 0x887a0005 D3D11: Failed to create RenderTexture (128 x 128 fmt 19 aa 1), error 0x887a0005 D3D11: Failed to create RenderTexture (128 x 128 fmt 27 aa 1), error 0x887a0005 D3D11: Failed to create RenderTexture (128 x 128 fmt 27 aa 1), error 0x887a0005 D3D11: Failed to create RenderTexture (128 x 128 fmt 23 aa 1), error 0x887a0005 D3D11: Failed to create RenderTexture (128 x 128 fmt 19 aa 1), error 0x887a0005 D3D11: Failed to create RenderTexture (128 x 128 fmt 9 aa 1), error 0x887a0005 D3D11: Failed to create RenderTexture (128 x 64 fmt 53 aa 1), error 0x887a0005 D3D11: Failed to create RenderTexture (128 x 128 fmt 27 aa 1), error 0x887a0005 D3D11: Failed to create RenderTexture (128 x 128 fmt 9 aa 1), error 0x887a0005

Specs:
  • CPU: FX6300
  • GPU: RADEON R9 NANO
  • GPU: RADEON HD 7770 (unused for gaming, not detected by the game. I checked that)
MSI afterburner is running but only for the ventilation curves (and Valhei still crashes when it is not running anyway)

GPU driver is up-to-date and alone (no old version installed).

At this point, I don't really know what is the issue (files are checked).
If the fault was really from Direct3D or Valheim, there would be a lot of people complaining.
Ultima modifica da Drahull; 30 set 2022, ore 9:48
Sorry to hear this was not the fix for you,I was really hoping it might help someone.

It is a fairly small change to make, there may have been more in game setting i may have lowered that helped my situation but every setting is at medium and set to 60 fps 1920 x 1080p.

but make sure to undo the fix if it dose not work for you, kinda goes with out saying but it should only sacrifice a few fps overall if it is left at 95 %.

yes the d3d11 issue all points to outdated graphics drivers or Microsoft visual c++ when researching the problem but i am certain ALL my driver etc were up to date during this time.

- Windows updated
- Microsoft visuals c++ / direct x 11 (D3D11)
- NVIDIA drivers - clean install (this will reset some settings you may have set up for other games and possibly global settings) tried both ways Geforce updater & manually from the NVIDIA official pages.
- Valheim game files verified

I was able to play for 2 mouths fine when first purchasing the game and i could play solo or multiplayer with 0 issues getting to the 4th boss then left the game for a month.
It wasn't till returning to the game i started to face issue's. some updated around the time vulkan rending had been added had caused a bug and unfortunately crashed during a world save, corrupting the save,
It would load with everything explored on the map,but all 200 + hours of building had vanished.
I think i was just unlucky with the timing of the crash to desktop corrupting the world save.
but since said day.i have only been able to play multiplayer without crashing.
creating a new world in solo just ends with a unityplayer.dll crash to desktop happening.
even after a full reboot and both drives wiped and reinstalled/re partitioned EVERYTHING begin reinstalled.

The only other thing i have never tried is to remove all overclocks even the standard ones like the turbo boost features that on are most CPU's / GPU's nowadays.
This has been a fix for some in other forums, These people have also seemed to have tried pretty much everything and have gotten no where from what i have researched not just with the Valheim unityplayer.dll but in other unityplayer.dll ran/handled games like (going medieval) + (V rising) etc most steam games use it from what info can gather.

I run the standard feature's, never overclocked my system or ran MSI afterburner but have thought about it for the same reasons you have, for fan curve.

I may need to play Valheim more yet, i may have posted slightly prematurely but everything has stayed fairly stable so far in the few hours i have played.

i was never able to find the Valheim logs to see if the was a rendering issue, what yours looks like.i have seen some people having a issue with wolfs rendering in the game which would be in mountain biomes,but would have though they would name it a wolf and not (128 x 128 fmt 27 aa 1), error 0x887a0005 and not really quite sure what this is exactly other than a texture that cant render.

if you haven't already i would recommend

- Verify integratey of game files, (in steam)
- Disable apps to run in background from browsers like (google chrome,edge etc) usually in settings, system.
- Disable "background apps" in windows
- Disable steam cloud saves in both Valheim and steam and make sure to save the change's made by hitting the OK tab that is sometimes hidden by the page being to low on the desktop. NOT THE RED X this will not save any changes. (This can makes a slight difference to save times)
- Disable all overlays - steam , discord , Geforece / RADEON overlays.
- Reinstall Microsoft visuals c++ 2015 - 2018 i think the d3d11 could be part of this.
- Reinstalling graphics drivers, (maybe use a program like snappy driver just one that has been recommended to me in past) But this is a very controversial subject some say make sure to get all the latest drivers for everything using things like snappy driver etc, but these are sometimes not the most compatible and cause other problems with windows.
windows should download the most compatible drivers for your system automatically.


if its still not working you could also try
- Run command prompt as admin - SFC-ScanNow / SFC-HealthCheck-Up / SFC-RestoreHealth etc (this fixes missing/ corrupt windows files) you should also get a report if it has finds and replaces anything.
- Run command prompt as admin and run DISM cleanup.
you may have to look up the properly typed command.

but it sounds like you would have tried a lot of these methods if you are running it in windows 8 compatibility mode and full screen optimisations disabled and have even looked up some of the thing mentioned in this post.

have you ever ran mods in the past? i can see its not currently modded. just i know some file can be left outdated after some updates creating issues for people and read that a file might need to be deleted but not a subject i know a lot about as i a have never modded Valheim maybe something to look into if you do run mods.
Ultima modifica da squidgeyboy; 1 ott 2022, ore 7:01
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Data di pubblicazione: 11 lug 2022, ore 5:23
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