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Сообщить о проблеме с переводом
150 hours gone.
Just had a thing where our world bugged out and all the terrain reset to default position. While googling about it, found someone mentioning how there is a '.old' backup save... go to check for it, its only 5 minutes before the most recent save so not sure how that helps.
I'm so ♥♥♥♥♥♥♥ annoyed that our 100+ hours of progress is just ruined from this issue.
So yeah I recommend not relying on terraforming as a functioning factor to your bases. Could just reset one day :D
We put about 100-150 hours each into our base over the past few weeks. Today all of our terrain reset to its default position. Well, the terrain in the base at least (HOW CONVENIENT).
We had finally gotten past dealing with invasions. (tucked workbenches into the terrain all over the base).
I just cant.
Terraforming is such a great feature. But until you experience this... iunno man. Is it worth it?
Sure you could make bases that don't rely on terraforming. But I love the idea of shaping the area around your plans. Like digging a longhouse into the side of a hill. Or just basic flattening and shaping of paths/roads around your base, etc. Like its not as if we dug out a giant football field out of a mountain. It was all pretty tame digging. But after time, it all adds up.
Sorry I wasn't super clear in the main post... but yeah our base had a lot of terraforming involved. Like digging out the side of a hill for a nice longhouse, and overall just shaping the area for roads and whatnot. Flattening some areas for buildings to be placed (not extreme like 100m deep digs, but still something).
So yeah, all that terraforming suddenly reverted today, thus burying most of our base half into the ground.
option 2: https://www.nexusmods.com/valheim/mods/415?tab=description (mod that modifies the heightmap instead of relying on the terrain modifier objects that i assume got reset here)
The game creates backups by default... come to learn its a 5 minute difference in time though.
And while your suggestion is great for new players who will read this post (unlikely), not sure how that helps someone who assumed the game was stable enough. And not even assumed, it was just natural to not think the game would hit back with an issue like this. Sure I expected some minor bugs like a mob stuck in the ground every 50 hours or so.
And honestly haven't experienced any single bugs until this one. The only glitch/bug I'd seen in 200 hours to this point, was a boar shifted into the ground for a few seconds.
Also that mod linked has a bunch of warnings on it. Out of principal alone I'd likely stray from it. Not to mention ideally the game should function without the need for it.
Yes, there are mods encouraged for quality of life (like auto fueling torches, planting grid, more build rotations, etc), but to need a mod to fix a game breaking bug is a whole other story.
A bug like this should be informed to the community and the devs. Not bandaged in a back alley word of mouth mod page.
If you manually copy those save files elsewhere, when you can restore a much older game state, in case of a reset.
Yeah now I know... :( Would have been nice to know before. I've just never needed backups in a game before. Not unless the game loaded up with a warning saying as such "Hey this game is unstable and may crash or corrupt, please make backups of your save". I've seen games share such warnings, but Valheim doesn't. I DO realize it is still in Early Access, but given how stable the game usually is, I was under the impression the game was just that... stable under normal circumstances. You'd think making use of the hoe or pick axe is normal circumstance.
EDIT:
Was thinking the buildings in the swamps were the draugr villages XD
No there werent any buildings where we stopped to build
Terraformed terrain in No Man's Sky *still* does that for players sometimes.
I always call it "the moving hill" when it happens. Set some boar free today, before it had coal running down the hill because of a sudden terrain change daily.