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*My thread again, TLDR: Sudden problem with Valheim's framerate. Most likely Not hardware related. Either: Be wary, or, if you have previously experienced this AND if you can; share with us how it can be solved/prevented.
*Why I said it doesn't matter to ME, who caused the problem, is because I didn't want to get into further trouble with the moderators (again) for ALLEGEDLY pointing fingers here, and also: because I really don't know.
*I'm not a Trek-fan. I've been meaning to give the show a good shot for quite some time. I just haven't gotten around to do that as of yet, but anyway, isn't Spock supposed to be super-smart or something?
I covered this already, but... At the time of writing I'm having an actual problem with THIS product (Valheim), for reasons I don't know. I am making people aware here (in the steam community - Valheim technical issues forums), as well as I'm asking if anybody here is ahead of me when it comes to solving or preventing the issue.
I.E. not complaining - that's a completely different thing -- and I'm not going to the wrong place - these are either all people who play Valheim, or people who develop Valheim. The issue I had with Valheim is in fact only of direct relevance to these people. I assure you, this is definitely the right place to bring an issue like this up.
It is in fact nothing like complaining over at McDonald's about a Wendy's burger. That's neither funny nor on point. It's just silly arguing without context.
If you still disagree, then play with that thought a bit, will you?
What do you think would happen if I instead went to the Microsoft forums and said I had problems with Valheim? Do you really think that would be more appropriate?
And if so, and if Spock is supposed to be a smart dude, then you, walking around unqualifiedly quoting him like this is rather amusing to me.
Let's just beam ourselves back down to earth: It IS possible, yes, I could be jumping the gun by saying it's software related, but if it isn't then I guess we also need a blue blood-moon. Now, you're actually suggesting the possibility that both of my tested PC's could have gotten the exact same issue, even if their respective hardware is completely different - AND they got that exact same issue at the very same point in time? That's also a bit silly. Be it storage drives, graphics cards, whatever - I mean what are the actual odds of that? You do the math.
The only thing I am saying is; I at least know ONE place where the problem is NOT. So, how do I know it's not a new-graphics-driver issue for sure?
-You can't just take my word for it? Do I really need to spell that our for you?
Well, extreme unlikelness aside, for instance: my driver version is from 11/13/2020 on my AMD card here. That means the issue suddenly appeared overnight about a year too late. Valheim wasn't even out when the drivers released, so they've been present throughout the entire public existence of Valheim (the game) on the Steam platform.
I'm also monitoring my temperatures here. Obviously. When someone who has multiple systems with different GPUs says he has a problem, and he's tested the issue on two entirely different PC's before he states it's at least not a graphics driver issue, I think it's fair to assume that he most likely is tech-savy on a reasonably competent level. I.E. he has the drivers and temperature-parts sorted out already. I can't believe you actually wanted me to declare this. I liken that with asking me if I've tried rebooting the systems. Also, if I remember, I'll try and explain how I made these tests, so you'll have a better understanding of where I'm coming from.
Now, what I'm saying is what I'm saying. That is actual, and that's all that any reader really has to go by. Adding fluff in the form of unfounded and objectively incorrect assumptions is pointless.
With that part of your post behind us, let me also do one of them very fitting Science Fiction quotes about truth:
“You know, the very powerful and the very stupid have one thing in common: they don’t alter their views to fit the facts; they alter the facts to fit their views.” -Dr.Who
I really don't like this thread to be about McDonald's, Spock, moderators, you or me, or anything else completely irrelevant to the subject matter in the future. Let's not keep fueling an irrelevant fire that'll achieve no more than feeding trolls. I have nothing at all against you, I just didn't agree with the insincere tone and general unseriousness of your reply. So, let's just drop this here, okay?
This is good. It has actual substance and is relevant given how I expressed myself earlier.
I'm sorry I was in a bad mood when I wrote the initial post, but I had tried everything I could do by myself at that point. I had to ask around. And I was perhaps too brief about describing the issue.
Let me add, if you have that sort of framerate with those specs, you either also have serious issues, or (and most likely) you're doing your tests differently. I.E. you're doing your tests in your base or somewhere crowded out in the world.
The framerate relevant to this particular issue was measured in a cleared Troll Cave instance, without any constructions, drops in the world, or other major graphical factors in play. I.E. The game was tested with as little as possible but the actual game code and basic rendering ticking.
Suddenly, something had changed. I know this because I took my comparative measurements to help a friend out with his low framerate just some couple of days earlier, otherwise I would probably not have had any numbers to go by. So I went back to the Troll Cave to test. I had roughly 160fps and went down to about 80fps.
Again, I don't think graphics is of any real factor in this particular case.
Tests had been made with old and new worlds, old and new characters, both running offline locally, as a server, and as a client connected to a dedicated server. Also, only just Steam and Valheim was running with nothing out of the ordinary in the background.
Now, to whom this may concern; The problem has now (3 mere days later, perhaps even earlier) vanished for me. It is gone. At this point in time I haven't tested it on various systems, because I didn't feel the need to. The problem simply just came and went without any explanation. While that brings no clarity to what could be causing this problem, it does in fact tell you that whatever it is, it could also very well just cease by it self within short. That is somewhat good news.
If anyone has anything new and meaningful to add to the topic at hand, please make a civilized and educated comment below, otherwise, please don't bother.
Cheers, and have a great day!
If your idea of kindness and helping people is about saying things out of context to force others to defend what they are talking about and explain why, less they want to look stupid - then you've got that completely wrong.
And do not speak to me about patience with other people. It took quite some patience to even write all that in detail so you could not possibly pull out another silly "misunderstanding" out of the hat and make more fun of me. You dragged all of that out of me, and now that the topic is crystal clear, and your jokes have been nulled out, I'm the bad guy?
I'm sorry, my attitude may stink to you, cause I do not approve of, nor wish to endure your crude ways around discussions. Period.
I also asked you (and others) not to take the discussion further down this path, yet here we are. This here is the definitive end of the line though.
---------------------------------------------------------*
I ended on a good note with considerably good news: The problem went away on it's own. So it's hopefully nothing serious to worry about.
Playing in Vulkan local does NOT replicate this issue and frame rates are great
Running the following specs
AMD Ryzen 5-3600
Gigabyte B550 Aorus Pro-P
16 GB Ram
EVGA 3060Ti
Was getting min 80 FPS on high settings no OC
Now getting 5-8 FPS. Completely unplayable.
I have updated Windows to latest update available, I don't recall an update around that time
Updated to latest driver for GPU hoewever it still remain same problem.
Have updated bios on Mobo haven;t checked yet to see if anything available.
He ate a bad burger, but doesn't know if it was McD, Wensdays, or Ironic...
So he goes to each of them, investigates, and complains.
I see no injustice here. I do see a snarky Karen responding at him being miffed about the situation.
I also ate a bad burger as of last night, but I know it was Unity and Valheim that served it...
Do you have any error reports in Windows WER related to UnityPlayer.Dll or Valheim.Exe? My problems began when I crashed from a memory access violation. I've reinstalled Valheim, started new worlds, started new charaters, etc to no avail. It is still a problem.
I've set up AMD Radeon to monitor Valheim and the GPU is barely being touched, and then maxed out suddenly. It reports a 6 fps average, and extremely high clock speeds of 1800 ms.
I can run Rust (another fps sucker poorly made in Unity) at 60 fps. So it isn't Windows, or the GPU. Something happened when UnityPlayer.dll tried to access a memory location and was caught by an error crash.
What did you do to resolve yours? I assume you've fixed it? I love Valheim, but if it remains like RUST where fps issues become make a break in a dire situation, then it won't be a long lasting relationship.
Shame developers like to program in Unity... It is the worst for fps problems in large cached games TBH. It doesn't take a lot of effort to learn Unreal. I am both an Unreal and Unity developer FWIW. Unity is great for phone app games, but not so much for PC games.
Alright, I will accept that.
And here is my sincere apology Zkratt. I apologize if I had taken things a bit far with you.
On the internet, I often times forget about 'tone of text'. You were frustrated and needed a point of reference in which to express your complaints. In the future, I shall make a more mindful approach.
I hope you have a great week Zkratt. ♥