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What I'm saying is that there was noticeably different behavior since the last time I've played. The ballistas were way more effective before.
Its possible that it wasnt actually changes to the ballista but changes to the way the fuling AI works. They don't seem to stop and attack doors anymore - at least they werent attacking mine. I even have stakes surrounding a workbench as a sort of lure so that they get stunned by the stakes and then get hit by the ballista.
Before this worked well. Now they ignore the stakes, run around, smack something once, then round around some more. So it just wastes ballista ammo.
And I know there werent any kills because there wasnt any loot but my corpse. The ballistas were firing for at least 20-30 seconds. There should have been at least a little loot.
Its also possible that Thungr and Zil were buffed a bit. Or I dont remember how tough Thungr is. Because with 3 ballistas constantly shooting, it would take away his shield yet not do too much damage to him before the shield was back up. Not that I had much time to test since he fireball sniped me like 40 feet away after hitting him with my bow once or twice.
Bored Peon:
They shoot you or anything else unless you use a trophy to set them to only attack a specific enemy. That's why they shoot you. If you have an ashlands trophy you could use it to do that.
Might be more trouble than its worth idk. Depends upon how many you could construct at once.
EDIT: They even shoot the thorns if you use one in their field of view.