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There are plenty of fine MMOs out there for you to choose from, if single-player & limited multiplayer experiences aren't your speed.
Making it mmo thats open to everyone would only make it worse. Private servers with friends is the best for this game.
You think this game could handle a hundred players like that? XD
Anyway this is most likely just a troll jester farm.
For an MMORPG you have to think hard about what you want to accomplish. So you have loads of players (assuming it's one of the rare games that get popular, otherwise the world will be desolate anyway), probably a large proportion of which are going to be trolls/griefers, what are you going to do with them that's fun for all players?
IMO what Valheim 2 could do is to "simply" (famous last words) optimize MP better so you could host a 64 or 128 player server e.g. That would allow the positive part of MMORPGs in a player moderated setting.
Even if you manage to get past the elder and to the swamps, all the crypts would have been opened, no iron left inside and you are left without any gear. So you'll go try to defeat bonemass, without poison resistance mead...
Well, I could go on like this.
THAT is what Valheim as an MMO would be like.
I prefer the game the way it is. Cooperative multiplayer with a few friends, instead of strangers that are specialized in gathering and hoarding all the limited resources that are there.
This.
Look at Fallout. In Fallout 76 you're limited in how many players can be in the same server and you're limited in how much you can build. Even so, players often can't spawn in their camps because other players are there.
Imagine an MMO where we can all build anywhere and everywhere and alter the landscape. It would be a nightmare.