Valheim

Valheim

Mr_Puddins Feb 19, 2024 @ 11:45am
Mist
I was researching Mistlands a bit... So glad I did before actually purchasing it... The mist concept is cool. However, simply making a wall of smoke you can't see a foot into is a dealbreaker for me. I was hoping it was going to be more obscuring rather than straight blinding... All you get is a 12 foot bubble of visibility?... No thankyou. It would be cool if it limited visibility through an increasingly thicker shroud but a flat blanket of 0 visibility... na... not for me.

Edit: I have no clue how I thought that the Mistlands was dlc... wtf to myself... xD
Last edited by Mr_Puddins; Feb 20, 2024 @ 6:54pm
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Showing 1-15 of 25 comments
Tarc Novar Feb 19, 2024 @ 12:21pm 
Originally posted by Mr_Puddins:
I was researching Mistlands a bit... So glad I did before actually purchasing it... The mist concept is cool. However, simply making a wall of smoke you can't see a foot into is a dealbreaker for me. I was hoping it was going to be more obscuring rather than straight blinding... All you get is a 12 foot bubble of visibility?... No thankyou. It would be cool if it limited visibility through an increasingly thicker shroud but a flat blanket of 0 visibility... na... not for me.

The wisplight helps to dispel the mist. I get creative in how I use them, but I leave it to you to have fun discovering the fun ways to place them.
Long Dead Fingers Feb 19, 2024 @ 12:28pm 
Originally posted by Mr_Puddins:
I was researching Mistlands a bit... So glad I did before actually purchasing it... The mist concept is cool. However, simply making a wall of smoke you can't see a foot into is a dealbreaker for me. I was hoping it was going to be more obscuring rather than straight blinding... All you get is a 12 foot bubble of visibility?... No thankyou. It would be cool if it limited visibility through an increasingly thicker shroud but a flat blanket of 0 visibility... na... not for me.

I haven't been there yet but just from reading a bit myself, I'm pretty sure that's not precisely how the mist works. As Tarc Novar already commented, wisplights can be placed which improve visibility. Also, the mist isn't entirely uniform but thins out here and there, as I understand it, a lot at higher elevations.

And bear in mind that it is just one of several biomes. If it were all Mistlands, I would agree that it would be maddening, But for the twenty bucks I spent on the game I've gotten 30+ hours just in the first two biomes (Meadowlands and Black Forest). Pretty good deal from where I stand, even if the Mistlands turn out to be somewhat of a pain.
Last edited by Long Dead Fingers; Feb 19, 2024 @ 12:37pm
Mr_Puddins Feb 19, 2024 @ 12:38pm 
Originally posted by Long Dead Fingers:
Originally posted by Mr_Puddins:
I was researching Mistlands a bit... So glad I did before actually purchasing it... The mist concept is cool. However, simply making a wall of smoke you can't see a foot into is a dealbreaker for me. I was hoping it was going to be more obscuring rather than straight blinding... All you get is a 12 foot bubble of visibility?... No thankyou. It would be cool if it limited visibility through an increasingly thicker shroud but a flat blanket of 0 visibility... na... not for me.

I haven't been there yet but just from reading a bit myself, I'm pretty sure that's not precisely how the mist works. As Tarc Novar already commented, wisplights can be placed which improve visibility. Also, the mist isn't entirely uniform but thins out here and there, as I understand it, a lot at higher elevations.

And bear in mind that it is just one of several biomes. If it were all Mistlands, I would agree that it would be maddening, But for the twenty bucks I spent on the game I've gotten 30+ hours just in the first two biomes (Meadowlands and Black Forest). Pretty good deal from where I stand, even if the Mistlands turn out to be somewhat of a pain.

Oh yea, I love the base game.
Sound Feb 20, 2024 @ 8:09am 
People exaggerate and get angry with the Mistlands because they haven't learned how to deal with it yet.

Wear headphones. Seriously, just listening in the Mistlands gives you 99% of the information that you need. It will let you know when there's anything nearby that can attack you, as well as its location. Even when you have no wisplights or anything, listening makes it perfectly feasible to traverse the biome.

Use wisplights. They're easy to place down and leave a trail of "clear area" that make it easier to see. Especially when you are fighting, place some down so you can more easily track the enemies.

In terms of traversal, yes it is quite annoying, but not impossible. Use the classic things like being well rested, having good food, bringing a portal, and maybe even a pickaxe to move heavy things in a straight line.
Last edited by Sound; Feb 20, 2024 @ 8:14am
RagnCharran Feb 20, 2024 @ 8:40am 
3
It's possible to know how to deal the the mistlands, and still hate it.

Yes, I know to have quality stamina food, and be rested, and to take the terrain with patience. I can still think it's ridiculous that the only way to climb is to sprint/jump up sheer surfaces, and that a biome was added that is full of those kinds of "climbs".

Yes, I know to manage my footing so height mismatches don't make it impossible for the limited arc of weapon movement to hit enemies. I can still think it's ridiculous that rather than fix those issues with weapon ranges that they built a biome that intensifies those issues and relies on them for challenge.

Yes, I know to use sound cues to work my through the mist safely. I can still find it annoying to have to do so.

Yes, I know the ways to acquire a sap extractor. I can still find it revolting that I have to betray - by at best stealing from, at worst slaughtering - people who have treated me with honor and respect to do so.

Yes, I know how to expand my base to fit the two new workbenches and a refinery needed, including protecting my base from that refinery. I can still be annoyed that I had to rework sections of my base to do so.

Learning how to do the mistlands doesn't automatically make it fun. It was still a chore, that was largely unsatisfying, and undertaken without any guarantee that the payoff will even be worth it.
Last edited by RagnCharran; Feb 20, 2024 @ 11:42am
Sound Feb 20, 2024 @ 10:41am 
Originally posted by RagnCharran:
Yes, I know to use sound cues to work my through the mist safely. I can still find it annoying to have to do so.

Yes, I know how to expand my base to fit the two new workbenches and a refinery needed, including protecting my base from that refinery. I can still be annoyed that I had to rework sections of my base to do so.

Learning how to do the mistlands doesn't automatically make it fun. It was still a chore, that was largely unsatisfying, and undertaken without any guarantee that the payoff will even be worth it.
Personally, I find having to use sound cues more interesting and exciting. It's having to adapt to a new environment, posing challenges that are different from any other biome in the game. New challenges are fun to overcome, and satisfying once you accumulate better gear (the gliding cape, wisplight torches, the mistwalker) that make it easier over time.

What you find annoying might be interesting and exciting to other people. That's where options come in - you can tweak the game to however you like. Use world modifiers, mods, and devcommands if you feel like the base game is not fun. To me, the way it is designed is.
Last edited by Sound; Feb 20, 2024 @ 10:43am
RagnCharran Feb 20, 2024 @ 11:15am 
And that's fine. People enjoy different things and not all things are for everyone.

But your initial statement of:

Originally posted by Sound:
People exaggerate and get angry with the Mistlands because they haven't learned how to deal with it yet.

is incorrect for that exact reason. There are many reasons to dislike the mistlands beyond simply not knowing how to overcome its challenges.
Sound Feb 20, 2024 @ 11:23am 
Originally posted by RagnCharran:
And that's fine. People enjoy different things and not all things are for everyone.

But your initial statement of:

Originally posted by Sound:
People exaggerate and get angry with the Mistlands because they haven't learned how to deal with it yet.

is incorrect for that exact reason. There are many reasons to dislike the mistlands beyond simply not knowing how to overcome its challenges.
That's very true, I guess what I meant is that's what I've noticed most of the time. It may not always happen, but it's very common for people get frustrated at the biome because they don't know how to deal with it. In these cases, it's usually not that the biome's design is bad, but that they need to learn how it works.
Last edited by Sound; Feb 20, 2024 @ 11:26am
lordmilier Feb 20, 2024 @ 11:29am 
Originally posted by Sound:
Originally posted by RagnCharran:
Yes, I know to use sound cues to work my through the mist safely. I can still find it annoying to have to do so.

Yes, I know how to expand my base to fit the two new workbenches and a refinery needed, including protecting my base from that refinery. I can still be annoyed that I had to rework sections of my base to do so.

Learning how to do the mistlands doesn't automatically make it fun. It was still a chore, that was largely unsatisfying, and undertaken without any guarantee that the payoff will even be worth it.
Personally, I find having to use sound cues more interesting and exciting. It's having to adapt to a new environment, posing challenges that are different from any other biome in the game. New challenges are fun to overcome, and satisfying once you accumulate better gear (the gliding cape, wisplight torches, the mistwalker) that make it easier over time.

What you find annoying might be interesting and exciting to other people. That's where options come in - you can tweak the game to however you like. Use world modifiers, mods, and devcommands if you feel like the base game is not fun. To me, the way it is designed is.
Something being a challenge and being fun are not the same the mechanic is as unfun as it gets made even worse by the fact you are still dealing with it once you kill the queen. I know I was tempted to play enshrouded till I saw it had a similar mechanic to Mistlands with an added timer on it. I replayed Vallheim x3 times(2 times with different friends and 1 time solo) prio to Mistlands coming out but after doing Mistlands I do not ever feel the need to re-visit the game ever again.

As for mods I hate modding games I should not need to mod something to make it bearable to re-do second time around. When it comes to devcommands I would only consider it for building but having not farmed mats myself for a build robs me of a sense of accomplishment.

Bottom line for me this game was a 9/10 until Mistlands was added to the game and this is coming from someone who feels good recommending games/movies/etc that are 7/10 due to how I rate games, and now I am more or less inclined to rate it a 5/10.

To add to all this content that was added in terms of food and armor all felt lackluster(also it was all very ugly looking) magic is "cool" I guess. Worst is they never did anything to address how underpowered 2h weps are, and that the gear being only able to upgraded to lvl 2 means there is a very small increase in your characters actual combat power(if at all).

Personally if this game would have had a steady stream of content added to it and Mistlands was one of many content patches added, and not the ONLY content patch added since the game was out for sale this might be something I would be able to overlook sadly this is not the case. Overall I feel the devs fumbled the ball they could have had the Minecraft of the survival genre had they put any effort into it but since they put it on life support all I see is the game fading away into nothingness.
Last edited by lordmilier; Feb 20, 2024 @ 11:34am
Nerevar (Banned) Feb 20, 2024 @ 11:55am 
Originally posted by Mr_Puddins:
Originally posted by Long Dead Fingers:

I haven't been there yet but just from reading a bit myself, I'm pretty sure that's not precisely how the mist works. As Tarc Novar already commented, wisplights can be placed which improve visibility. Also, the mist isn't entirely uniform but thins out here and there, as I understand it, a lot at higher elevations.

And bear in mind that it is just one of several biomes. If it were all Mistlands, I would agree that it would be maddening, But for the twenty bucks I spent on the game I've gotten 30+ hours just in the first two biomes (Meadowlands and Black Forest). Pretty good deal from where I stand, even if the Mistlands turn out to be somewhat of a pain.

Oh yea, I love the base game.

how do you know you love the base game if you havent even bought it yet? this game is ruined by spoilers you know. youll never get that first time experience ever back.

mistlands isnt a dlc you must buy. its free.

also you can clear the mist with a thing called whisp torch. you can place these down nearly anywhere and they dont need a workbench to be placed.

and the mist isnt everywhere. there is natural mistfree areas aswell.

there isnt null visibility. its simply limited visibility until you place a bunch of these torches down. and since nobody said this yet : the mist also limits the enemy dectection range. not only yours.
Nerevar (Banned) Feb 20, 2024 @ 12:08pm 
Originally posted by lordmilier:
Originally posted by Sound:
Personally, I find having to use sound cues more interesting and exciting. It's having to adapt to a new environment, posing challenges that are different from any other biome in the game. New challenges are fun to overcome, and satisfying once you accumulate better gear (the gliding cape, wisplight torches, the mistwalker) that make it easier over time.

What you find annoying might be interesting and exciting to other people. That's where options come in - you can tweak the game to however you like. Use world modifiers, mods, and devcommands if you feel like the base game is not fun. To me, the way it is designed is.
Something being a challenge and being fun are not the same the mechanic is as unfun as it gets made even worse by the fact you are still dealing with it once you kill the queen. I know I was tempted to play enshrouded till I saw it had a similar mechanic to Mistlands with an added timer on it. I replayed Vallheim x3 times(2 times with different friends and 1 time solo) prio to Mistlands coming out but after doing Mistlands I do not ever feel the need to re-visit the game ever again.

As for mods I hate modding games I should not need to mod something to make it bearable to re-do second time around. When it comes to devcommands I would only consider it for building but having not farmed mats myself for a build robs me of a sense of accomplishment.

Bottom line for me this game was a 9/10 until Mistlands was added to the game and this is coming from someone who feels good recommending games/movies/etc that are 7/10 due to how I rate games, and now I am more or less inclined to rate it a 5/10.

To add to all this content that was added in terms of food and armor all felt lackluster(also it was all very ugly looking) magic is "cool" I guess. Worst is they never did anything to address how underpowered 2h weps are, and that the gear being only able to upgraded to lvl 2 means there is a very small increase in your characters actual combat power(if at all).

Personally if this game would have had a steady stream of content added to it and Mistlands was one of many content patches added, and not the ONLY content patch added since the game was out for sale this might be something I would be able to overlook sadly this is not the case. Overall I feel the devs fumbled the ball they could have had the Minecraft of the survival genre had they put any effort into it but since they put it on life support all I see is the game fading away into nothingness.

mistlands gear goes to level 3 not 2.

and it wasnt the only content patch either. it was the only biome so far tough. but 2nd biome is comeing pretty soon now.

i agree update speed is way too slow tough.

fun is subjective. thus saying "its not fun" is not an argument at all. the mistlands reception was overall good otherwise the games rating would have dropped ALOT in steam. it also proofed the devs will stick to thier vision and ideas instead of listeing to the mainstream people who want this to be minecraft 2.0 while valheim aims to be its own thing and is more fokused on actual dedicated players.

valheim rewards patience and effort and preparation. it punishes recklessness and rushing and beeing overconfident. which is refreshing for a game these days. the industry needs more of such games.

enshroudeds "mist" aka the SHROUD the name giver of the whole game works totally differently from mistlands mist. it was way less thick compared and you dont need a light to see farther. plus that game has such a low difficulty that the shroud is absolutly harmless aside that timer which is stupid easy to make alot longer or refresh for free.
i played it. its nothing like mistlands at all. but they clearly took some ideas from it for thier own mechanic around it. but enshrouded also isnt like valheim at all to begin with despite alot of players makeing that wrong comparison still now.
Tarc Novar Feb 20, 2024 @ 12:33pm 
Originally posted by Nerevar:
Originally posted by Mr_Puddins:

Oh yea, I love the base game.

how do you know you love the base game if you havent even bought it yet? this game is ruined by spoilers you know. youll never get that first time experience ever back.

mistlands isnt a dlc you must buy. its free.

also you can clear the mist with a thing called whisp torch. you can place these down nearly anywhere and they dont need a workbench to be placed.

and the mist isnt everywhere. there is natural mistfree areas aswell.

there isnt null visibility. its simply limited visibility until you place a bunch of these torches down. and since nobody said this yet : the mist also limits the enemy dectection range. not only yours.

Steam is not the only seller of digital games, as I play Valheim via Xbox.
jonnin Feb 20, 2024 @ 1:10pm 
the mist sucks. The terrain there is shaped like a hairbrush where each bristle is a 10 tile diameter or less mountain peak, and you can't see anything even with the lights.

That said, you don't need to linger too long here; its one of the short and done areas. A few dungeon crawls to unlock the boss + a little bit of materials farming goes a long way. As long as you don't want a black rock castle of gigantic proportions, it won't take all that long. A little longer if you plan to run a mage build .. but you don't NEED a lot of the food, rocks, or much of the tree wood.

You can craft a stationary light that drives it back, making a grid of those can give you a playground to farm, fish, or whatnot if you want. A couple of them can make a mine site easy to control and defend.

If you still can't stand it, there are mods to remove or reduce it, though I have an innate distrust of mods (game crashes, broken save files, and more can and do happen in many games with unstable, unsupported modding). People report good success with this kind of thing.

All that to say, its 1 zone of many and you can do your thing there and have done with it relatively efficiently. Its not a game breaker, which for me it WOULD be if I had to LIVE there or return to it to farm materials constantly.
lordmilier Feb 20, 2024 @ 2:07pm 
Originally posted by Nerevar:
Originally posted by lordmilier:
Something being a challenge and being fun are not the same the mechanic is as unfun as it gets made even worse by the fact you are still dealing with it once you kill the queen. I know I was tempted to play enshrouded till I saw it had a similar mechanic to Mistlands with an added timer on it. I replayed Vallheim x3 times(2 times with different friends and 1 time solo) prio to Mistlands coming out but after doing Mistlands I do not ever feel the need to re-visit the game ever again.

As for mods I hate modding games I should not need to mod something to make it bearable to re-do second time around. When it comes to devcommands I would only consider it for building but having not farmed mats myself for a build robs me of a sense of accomplishment.

Bottom line for me this game was a 9/10 until Mistlands was added to the game and this is coming from someone who feels good recommending games/movies/etc that are 7/10 due to how I rate games, and now I am more or less inclined to rate it a 5/10.

To add to all this content that was added in terms of food and armor all felt lackluster(also it was all very ugly looking) magic is "cool" I guess. Worst is they never did anything to address how underpowered 2h weps are, and that the gear being only able to upgraded to lvl 2 means there is a very small increase in your characters actual combat power(if at all).

Personally if this game would have had a steady stream of content added to it and Mistlands was one of many content patches added, and not the ONLY content patch added since the game was out for sale this might be something I would be able to overlook sadly this is not the case. Overall I feel the devs fumbled the ball they could have had the Minecraft of the survival genre had they put any effort into it but since they put it on life support all I see is the game fading away into nothingness.

mistlands gear goes to level 3 not 2.

and it wasnt the only content patch either. it was the only biome so far tough. but 2nd biome is comeing pretty soon now.

i agree update speed is way too slow tough.

fun is subjective. thus saying "its not fun" is not an argument at all. the mistlands reception was overall good otherwise the games rating would have dropped ALOT in steam. it also proofed the devs will stick to thier vision and ideas instead of listeing to the mainstream people who want this to be minecraft 2.0 while valheim aims to be its own thing and is more fokused on actual dedicated players.

valheim rewards patience and effort and preparation. it punishes recklessness and rushing and beeing overconfident. which is refreshing for a game these days. the industry needs more of such games.

enshroudeds "mist" aka the SHROUD the name giver of the whole game works totally differently from mistlands mist. it was way less thick compared and you dont need a light to see farther. plus that game has such a low difficulty that the shroud is absolutly harmless aside that timer which is stupid easy to make alot longer or refresh for free.
i played it. its nothing like mistlands at all. but they clearly took some ideas from it for thier own mechanic around it. but enshrouded also isnt like valheim at all to begin with despite alot of players makeing that wrong comparison still now.
You consider the building patch content sorry but I strongly disagree with you.

As for Mistlands being revived positively overall I sense that is bais people are rarely gone go back and re-do their review hell fun fact I have never even done one for the game myself. What I saw a lot of here on these pages after it´s release was people being unhappy with the mist mechanic.

And as for fun you were the person who was flat out stating challenge = fun I play every single-player game I have bought so far on max difficulty. Dose this mean I finish every game? far from it game can still suck because the challenge is poorly made.

I do not just play single-player games either I used to play RTS games like Starcraft and Starcraft 2 I have hundereds of days /played on WoW mostly doing hardcore raiding and PvP. I am no stranger to pushing myself hell I have done Mistlands and my review on it is that it is not well designed content.

I played other MMOs as well one of them being a BDO were a single upgrade could take me 1 month to get unless you get RNG carried. You ever grinded 4-5 hours a day after work for for 1 small upgrade for a whole month?

Not sure how you feel that I am in a rush and lack "patience and effort and preparation"

Also I feel you are taking what I am saying about it being the Minecraft of the genre totally wrong I do not mean to copy it I mean to become totally dominating. It is also very fitting seeing as well both games are Swedish and so am I.
Turd King Feb 20, 2024 @ 3:00pm 
Game is still worth playing even with the garbage that is mistlands
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Date Posted: Feb 19, 2024 @ 11:45am
Posts: 25