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Tree seeds for the less common trees like pine, birch and oak, might diminish over time if the drops do not keep up with the number you chop down.
Unless you have mods, ancient bark is not renewable. Neither is guck.
Eggs: Initially purchased from Haldor, then generated by chickens.
Resin/Wood/Stone: Farmable from Greydwarf Nest (via Greydwarves).
Ancient Seed: Farmable from Greydwarf Nest (via Brutes).
Swamp Key: Boss Drop. Only has one use, having more than one is pointless.
Hard Antler: Boss Drop. Only has one use, although having more than one is worthwhile.
Fuling Totem: Farmable from Fuling Berserkers; effectively infinite.
Torn Spirit: Boss Drop.
Fishing bait: Technically only as finite as gold, but annoying to acquire because it only comes from one place (Haldor). Other baits are crafted... from purchased bait plus something else. Fishing is broken, because you are forced to return to Haldor to acquire the ability to continue fishing.
All trophies: Mob drop, thus infinite.
All non-boss Creature drops: Mob drop, thus infinite.
Tree Seeds: Other than beech (and theoretically oak), the drop rate is not high enough to replenish stock via replanting; thus finite.
Plant Seeds: Absolutely infinite, produced 3 at a time via planting 1 "fruit" (ie, end product).
[*]Ordered list
[*]Ordered list
[*]Ordered list
[/olist]
Guck is renewable - dropped by the Abomination[valheim.fandom.com].
Swamp key is non renewable since withered bones are non renewable - though very plentiful.
I believe hard antler is renewable unless you can't summon a boss from the same location more than once. Haven't tried it.
Resin and and ancient seeds are renewable as far as I can tell.
You can absolutely summon Eikthyr more than once. You can even summon Eikthyr more than once at the same time.
Swamp key drops from The Elder, who is summoned via Ancient Seeds. You can make an arbitrarily large number of them, but possessing more than one per character grants no additional benefit.
Bonemass is summoned via withered bones (which are finite)... but the Wishbone (the non-trophy drop from that boss) is another object which grants no additional benefit from possessing more than one per character.
You're right, I forgot.
Swamp key is from the Elder not Bonemass, so the wishbone is finite.
Also, has it been definitely proven that tin respawns?
Copper ore and iron ore are now potentially infinite though tedious to acquire. Copper ore comes as a potential bonus material from catching trollfish and iron ore from Giant herring.
Chitin and obsidian falls into the non-renewable to tedious renewable. The number of leviathans is pre-generated when the world is created as once they submerge they do not resurface BUT Chitin comes as a bonus resource from catching Coral Cod. Obsidian is extremely plentiful on a map but is non-renewable except that it can come as a bonus resource from catching Tetra. This also applies to silver and the Northern Salmon.
Doh yes I meant wishbone but saw swamp key in the list and my brain just went with it.