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leveling offensive skills when doing 0 damage is not intended and an oversight. thats why rock punching to level got removed last year^^
Well, harpoons work on them, and failing that, try to position them at the lip of the pit and parry their fast attack( that should stun them longer than the heavy attack for some reason). Many mobs are surprisingly easy to push around while they are staggered.
there is not a single enemy thats immune to a damage type other than frost. and this only works because the staff is pure frost dmg only unlike the fire staff. so its probaly an oversight on thier end simply. no other weaponclass can be leveled without dealing dmg anymore.
It is entirely likely that I am mis-reading wiki[valheim.fandom.com] definitions that list
- weak
- resistant
- very resistant and
- immune
and it is also possible that this information is dated or just in error. And it is also possible that the developers may further modify the game to add some blunt component to the Staff of Frost[valheim.fandom.com] or change damage susceptibility of the golem[valheim.fandom.com]. And if so, we will adapt! What a great game!Not gonna lie, Adding a pierce component to frost staff would make more sense aesthetically.
I mean, you're shooting shards; Sharp, pointy shards.
Ok, you dont like golems? Fine, dig a hole under a a grey dwarf spawner and plink them from the edge. They spawn every few seconds, so its nearly as fast, and if there's ever a lull, well its the black forest- punch a tree or rock and grey dwarves will try to swarm you from around the area, especially at night. Happy now?
No? Ok, go find one of those platforms in the swamp with 2 draugr and 1 skeleton spawners on then and build your camping hut by that and plink them. 3 spawners, no waiting. How about now?
Sheesh.
False.
Many enemies are immune to spirit and/or poison, and surtlings are immune to both of those... and fire. Leeches are also immune to fire. The Staff of Embers does fire and blunt damage, so that's not as useful as it could be... unless it's only the direct hit that deals blunt damage? I haven't gotten into the Mistlands yet, so I have only the vaguest idea of how the Staff of Embers' fireball functions.
And it's not just Golems that are immune to frost. Drakes are also immune to frost (and spirit, and stagger), although trapping them for training purposes might be... difficult.
Other creatures that are immune to frost: Abomination, Bat, Moder, Wraith; the Golem's just the easiest one to trap so you can spam attacks at it.
Source: https://valheim.fandom.com/wiki/Damage
According to the math at https://valheim.fandom.com/wiki/Skills that's about 2,728.5 "bows" XP; enough to hit level 44 in bows if you never fired one before the fight... and still not factoring in regeneration, which could very well make the fight impossible to finish without switching to a weapon Yagluth isn't resistant to.
I know it sounds like I'm going way off topic, here, but my point is that you can manipulate resistance/immunity and the enemy AI to "safely" train more skills than just magic... and unlike the "training rock" that was nerfed, mobs can at least fight back.
To my mind, it's not really all that different from trapping a single greyling in the meadows to increase your block skill by holding right-click and standing still... you don't even need a shield.