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I think the problem is in no tag part, not in portal itself. Try naming your portals instead of using no tag portals.
Looks like tag won't prevent that from happening. OP was teleported to the previous portal location with the same tag (even though all three portals were nameless). Bet if they used one tag for all temporary portals, same thing would've happen.
Oh, my bad. I didn't understand properly i guess. I thought he got teleported to the last location of his temporary/exploring portal which didn't exist at that location anymore. That happened to my friend.
Using blank portal tag is generally not a good idea. Every time you place a new portal, it will first connect to the blank one and then you will have to wait for several seconds to reconnect to the right one. Really easy to mess up and end up stranded somewhere.
I know that using blank tag is super easy and convenient but it's also tricky. Even putting a single dot is better than leaving blank tag.
You expect them to work?
I use blank portals and have been for about 600 gameplay days. They work fine.
This is a user-caused problem.
1. Portal (unnamed) on island > back to base-portal (unnamend)
2. New portal (unnamed) somewhere new > portal on island > was that one still unnamed?
I mean I might be dull atm and have trouble reading but i don't read that the only other unnamed portal was at your base (?).
If 1. portal at base > 2. portal island > 3. portal somewhere else and all have the same name (or are unnamed) i believe portal no. 3 will connect to no. 2. If you build a no. 4, it should then connect to no. 3 iirc.
So the problem is not, that you have more than 2 portals with the same name, right (which won't work)?
I mean if i'm absolutely wrong here, please let me know. But if anyone is using this kind of system, i personally wouldn't bet on it working 100% of times.
Anyhow, the way I have been able to keep track of all my portals, is to build a portal "hub" near the starting circle (since it's one of the safest areas and because doing game-progression has the player returning to the starting area numerous times to place Forsaken trophies.
ALL the portals I have placed in the world, have a matching-named portal at the Hub. as well as numerous "blank", not-yet-used portals, which I simply name 1,2,3,4, etc so that they aren't activated, and most importantly, I have a permanent "unnamed" (default) portal which remains full time at the Hub.
When I go out exploring, I carry mats for a portal and if I find a place I want to set a portal I can just plop the default portal down and hop through... it takes me to my permanent unnamed portal at the Hub.
Now it's a simple matter to change one of the extra (numbered) ones and make a name for the new portal i set (in the world), then hop back through the unnamed, default portal, which takes me back to that newly-placed portal and i rename it to whatever new code i set back at the Hub.... Wait for the link to change from default to newly- named and presto I have my new portal link as well as ready to repeat that process the next time I want to place a new portal.
I never have a situation where I lose track of portals or have more than 2 named the same or get ported to the wrong places... I USED to have those issues sometimes, but I started using a dedicated portal hub, on each playthrough, at the starting location and have never looked back.
This is one such portal Hub I have on one of my many worlds... It's later in the game, after I was able to upgrade to plains resources, but it shows the idea and layout.
https://steamcommunity.com/sharedfiles/filedetails/?id=2910492892
https://steamcommunity.com/sharedfiles/filedetails/?id=2910492613
https://steamcommunity.com/sharedfiles/filedetails/?id=2910492643
https://steamcommunity.com/sharedfiles/filedetails/?id=2910492720
Explored island put portal down, returned to home base. Went back to island packed up portal and went to a new location. Put portal down and instead of returning to home base you returned to previous island which currently has no portal there. Is this correct? If so then yes that definitely sounds like a wierd descync problem
In 1000 hours extensively using the unnamed pocket portal technique it literally never happened to me.
Like youdeconstruct a portal, rebuild it farther away and get teleported to where it used to be. Never seen that.
The only "bug" I've seen with portals is when you rename it and go through immediately. It sends you to the other portal with the old label.