Valheim

Valheim

Blakkrazor Mar 31, 2023 @ 3:14am
Portal Problems
During long trips I take portal mats on my Viking so I can drop a portal home for quick repairs. I did so during a long voyage by ship at a small island where I used a portal without a name to return home quickly. When I arrived at my destination and dropped the portal again instead of taking me home it took me out to the small island in the middle of no where with no means of escape. Granted, it wasn't the first time this has happened so I have a secondary seed I can log into for portal materials to make a named portal to my "panic room". I've heard this is due to long play sessions and needing to reset the server. If this is the case how long of a session can be played "safely" without worry of portal problems?
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Showing 1-15 of 22 comments
Veseljko Mar 31, 2023 @ 3:43am 
I think this is so rare you don't even need to think about it. I played 3000 hours and used the same technique of getting back to base for repairs and rest during my long journeys and I've seen it happen only once.
I think the problem is in no tag part, not in portal itself. Try naming your portals instead of using no tag portals.
Facewound (Banned) Mar 31, 2023 @ 4:15am 
Originally posted by Veseljko:
I think this is so rare you don't even need to think about it. I played 3000 hours and used the same technique of getting back to base for repairs and rest during my long journeys and I've seen it happen only once.
I think the problem is in no tag part, not in portal itself. Try naming your portals instead of using no tag portals.

Looks like tag won't prevent that from happening. OP was teleported to the previous portal location with the same tag (even though all three portals were nameless). Bet if they used one tag for all temporary portals, same thing would've happen.
Last edited by Facewound; Mar 31, 2023 @ 4:16am
LokoLG Mar 31, 2023 @ 5:45am 
I am using blank name to disconnect portal before rewrite.
Veseljko Mar 31, 2023 @ 6:21am 
Originally posted by Facewound:
Originally posted by Veseljko:
I think this is so rare you don't even need to think about it. I played 3000 hours and used the same technique of getting back to base for repairs and rest during my long journeys and I've seen it happen only once.
I think the problem is in no tag part, not in portal itself. Try naming your portals instead of using no tag portals.

Looks like tag won't prevent that from happening. OP was teleported to the previous portal location with the same tag (even though all three portals were nameless). Bet if they used one tag for all temporary portals, same thing would've happen.

Oh, my bad. I didn't understand properly i guess. I thought he got teleported to the last location of his temporary/exploring portal which didn't exist at that location anymore. That happened to my friend.

Using blank portal tag is generally not a good idea. Every time you place a new portal, it will first connect to the blank one and then you will have to wait for several seconds to reconnect to the right one. Really easy to mess up and end up stranded somewhere.
I know that using blank tag is super easy and convenient but it's also tricky. Even putting a single dot is better than leaving blank tag.
n4t Mar 31, 2023 @ 6:23am 
If you have more than 2 portals with the same name (or no name)...

You expect them to work?

I use blank portals and have been for about 600 gameplay days. They work fine.

This is a user-caused problem.
Last edited by n4t; Mar 31, 2023 @ 6:29am
Tanyon Mar 31, 2023 @ 6:24am 
I name my portals for what I'm doing.. while I'm out I use EXPL that is the one I use to explore.. I'd say take the 5 extra seconds and name your portal to avoid this.
ling.speed Mar 31, 2023 @ 6:32am 
Easiest solution is to build a backup portal in base. It will come in handy when renaming too.
Blakkrazor Mar 31, 2023 @ 7:55am 
Originally posted by n4t:
If you have more than 2 portals with the same name (or no name)...

You expect them to work?

I use blank portals and have been for about 600 gameplay days. They work fine.

This is a user-caused problem.
My portals with names had no issues. This was using an Unnamed Portal, it took me to a prior location instead of an actual Portal location. This has happened to me on multiple occasions as I engage in long periods of game play 6+ hours some sittings with no breaks. I was told in DIscord that the issue was likely due to the server not having time to reset causing it to remember the temporary location instead of mating up with the permanent location.
iamoffline1 Mar 31, 2023 @ 8:18am 
Just to make sure:
1. Portal (unnamed) on island > back to base-portal (unnamend)
2. New portal (unnamed) somewhere new > portal on island > was that one still unnamed?

I mean I might be dull atm and have trouble reading but i don't read that the only other unnamed portal was at your base (?).
If 1. portal at base > 2. portal island > 3. portal somewhere else and all have the same name (or are unnamed) i believe portal no. 3 will connect to no. 2. If you build a no. 4, it should then connect to no. 3 iirc.
So the problem is not, that you have more than 2 portals with the same name, right (which won't work)?
I mean if i'm absolutely wrong here, please let me know. But if anyone is using this kind of system, i personally wouldn't bet on it working 100% of times.
Last edited by iamoffline1; Mar 31, 2023 @ 8:33am
rexpiscator Mar 31, 2023 @ 8:51am 
So, you spawned where there was no longer a physical portal constructed, or was it another 'unnamed' portal?? I've done something similar, forgot I had a unnamed portal at a location and now, I can't use the 'quick' method for returns. I have to think it out clearly and create the new 'return' portal with the name. IE< I've stopped using that method, I plan out and name everything before I explore, including landing the Map Icon with the proper name...easy to fix, bring mats for new 'unnamed' portal, but....m'eh, it's just that 'mystery' portal I visit from time to time...
Gladi8er65 Mar 31, 2023 @ 11:31am 
It's hard to make out what exactly happened from that description, but it sounds like there were more than 2 portals with "unnamed"?

Anyhow, the way I have been able to keep track of all my portals, is to build a portal "hub" near the starting circle (since it's one of the safest areas and because doing game-progression has the player returning to the starting area numerous times to place Forsaken trophies.

ALL the portals I have placed in the world, have a matching-named portal at the Hub. as well as numerous "blank", not-yet-used portals, which I simply name 1,2,3,4, etc so that they aren't activated, and most importantly, I have a permanent "unnamed" (default) portal which remains full time at the Hub.

When I go out exploring, I carry mats for a portal and if I find a place I want to set a portal I can just plop the default portal down and hop through... it takes me to my permanent unnamed portal at the Hub.

Now it's a simple matter to change one of the extra (numbered) ones and make a name for the new portal i set (in the world), then hop back through the unnamed, default portal, which takes me back to that newly-placed portal and i rename it to whatever new code i set back at the Hub.... Wait for the link to change from default to newly- named and presto I have my new portal link as well as ready to repeat that process the next time I want to place a new portal.

I never have a situation where I lose track of portals or have more than 2 named the same or get ported to the wrong places... I USED to have those issues sometimes, but I started using a dedicated portal hub, on each playthrough, at the starting location and have never looked back.

This is one such portal Hub I have on one of my many worlds... It's later in the game, after I was able to upgrade to plains resources, but it shows the idea and layout.

https://steamcommunity.com/sharedfiles/filedetails/?id=2910492892
https://steamcommunity.com/sharedfiles/filedetails/?id=2910492613
https://steamcommunity.com/sharedfiles/filedetails/?id=2910492643
https://steamcommunity.com/sharedfiles/filedetails/?id=2910492720
Pantstron Mar 31, 2023 @ 5:52pm 
Please confirm if this is the correct series of events.
Explored island put portal down, returned to home base. Went back to island packed up portal and went to a new location. Put portal down and instead of returning to home base you returned to previous island which currently has no portal there. Is this correct? If so then yes that definitely sounds like a wierd descync problem
ling.speed Mar 31, 2023 @ 6:25pm 
Originally posted by Fzanco:
Please confirm if this is the correct series of events.
Explored island put portal down, returned to home base. Went back to island packed up portal and went to a new location. Put portal down and instead of returning to home base you returned to previous island which currently has no portal there. Is this correct? If so then yes that definitely sounds like a wierd descync problem
Thats normal Valheim behaviour since the game was launched. Even in single player. The portal updates every few seconds. You can get unlucky with the timing.
Sintreme Mar 31, 2023 @ 7:17pm 
We have all been caught like this, Why there is always an emergency "Exit" portal at one of my bases, and a spare "90" or similar high number on each major base continent, so I can always at least get home. I have also learnt to wait for 10 seconds after renaming a portal before running through it.
vinyblaster (Banned) Mar 31, 2023 @ 7:17pm 
Originally posted by ling.speed:
Originally posted by Fzanco:
Please confirm if this is the correct series of events.
Explored island put portal down, returned to home base. Went back to island packed up portal and went to a new location. Put portal down and instead of returning to home base you returned to previous island which currently has no portal there. Is this correct? If so then yes that definitely sounds like a wierd descync problem
Thats normal Valheim behaviour since the game was launched. Even in single player. The portal updates every few seconds. You can get unlucky with the timing.

In 1000 hours extensively using the unnamed pocket portal technique it literally never happened to me.

Like youdeconstruct a portal, rebuild it farther away and get teleported to where it used to be. Never seen that.

The only "bug" I've seen with portals is when you rename it and go through immediately. It sends you to the other portal with the old label.
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Date Posted: Mar 31, 2023 @ 3:14am
Posts: 22