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- comfort items need to be in a 10m radius of your character to count towards comfort.
- some items don't stack, for example a chair and a stool don't stack.
Using several floors is a good strategy since the area is a sphere, not a flat disc. Note that the "floor" strategy works with basement too. A common strategy for comfort and station upgrades is to hide them underneath the floor after digging a small pit. Keeps the living area cleaner.
Another strategy is to not care too much about comfort :) Keep in mind that if your buff runs out, all you have to do is build a fire and sit next to it and it will give you back a few minutes, even more if you can do that under a "roof".
I know one of the things the devs did not long ago was to make work bench coverage a cylinder instead of a sphere. I don't know if they applied that to comfort items as well.
The reason why I worry about it is that I really hate having to think about comfort (and generally I like to automate things). I would rather it replenish itself automatically as I go through my normal routine. That means that (for me) the following areas should provide the full just by being there:
- Workbench and Forge.
- Storage.
- Beds.
The hardest thing though... at least initially is going to be placing campfires. Could I put those along the walls on the outside, with a tiny roof, walls and an opening to the inside? Kind of how we put fireplaces on IRL houses.
Kitchen is just beside, so campire/heart serves 2 purpose . Hottub is on the roof since i had no place within 10m ;)
I skip most nights to not play in dark so it refill rest naturally.
I suppose it's possible to put everything within 10m and look good, just takes some planning
I do put duplicates of some items yes, like rugs, tables, etc. To cover my base, and it still looks nice since it's for the kitchen, the bedroom, etc.
I don't quite understand your problem with campfires. You can put them wherever, just make sure to exhaust the smoke.
I'm pretty sure if you hit rested 7 on one side of your base then run over to the other side with rested 9, so long as you don't leave the rested area you will get the higher time instantly.
That's correct, as long as you don't leave the "resting" state you'll immediately adjust to the highest value.
TL;DR: Don't worry about having maximized comfort in your work areas. So long as you can keep all of your indoor foot area heated you'll never lose Rested or Resting.
One small caveat: the heat source is not enough for the resting state, you also need to be either seated or sheltered, and not have an enemy nearby.
Day is 21 minutes night is 9. You can get your rested bonus so that it lasts all day long and a minute or 2 into the night.
https://steamcommunity.com/sharedfiles/filedetails/?id=2947604642
https://steamcommunity.com/sharedfiles/filedetails/?id=2923006610
Some things to think about:
a) workbenches/forges/etc have different requirements for repair and construction/upgrade.
b) you could use a partial sort unload into chests (or my preference carts) that you'll use later to take to final storage area.
c) similar to b; keep a small stock of foods/potions/weapons/armor that you typically switch between for various activities.
d) bury (or attic) all comfort pieces that take up too much space for that area and are probably duplicated at your sleeping area.
I find this approach gives me a lot more freedom in my base layouts.